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My fork of OpenSim for IG and DG, called SledjChisl.
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Scripting
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ScriptEngineInterface.cs
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2007-08-22
(Untested) Scripts are individually loaded into objects (on rez), and event f...
Tedd Hansen
1
-1
/
+1
2007-08-17
Pimped up Default.lsl. Now featuring a touch counter.
Tedd Hansen
1
-1
/
+3
2007-08-14
ScriptEngine: Some error handling, logs to logger
Tedd Hansen
1
-1
/
+1
2007-08-13
Common script for all objects (Default.lsl). ScriptEngine touch_start event n...
Tedd Hansen
1
-0
/
+1
2007-08-13
(DotNet) ScriptEngine is now loaded and added to Scene during startup.
Tedd Hansen
1
-2
/
+2
2007-08-09
Removed 2 warnings. Added pointer comments to where to add hooks and modify f...
Tedd Hansen
1
-1
/
+1
2007-08-09
ScriptEngine just needs 2 events hooked up and llSay() implemented to work. S...
Tedd Hansen
1
-1
/
+1
2007-08-08
Added ScriptEngine.DotNetEngine
Tedd Hansen
1
-43
/
+40
2007-08-06
... and here's the second part...
lbsa71
1
-0
/
+0
2007-08-06
Part 1 of a two-part commit to change caps of 'scripting' dir...
lbsa71
1
-0
/
+0
2007-07-16
changed to native line ending encoding
Sean Dague
1
-43
/
+43
2007-07-13
* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.Scripting
Adam Frisby
1
-1
/
+1
2007-07-13
* Reorganising Java Virtual Machine code into a subfolder for the JVM specifi...
Adam Frisby
1
-0
/
+0
2007-07-05
* Added Java support back into Sugilite (although it still needs a calling ho...
Adam Frisby
1
-7
/
+7
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-8
/
+0