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My fork of OpenSim for IG and DG, called SledjChisl.
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ScenePresence.cs
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2007-07-17
* Changed SimpleApp to use EventManager and Scene timer
lbsa71
1
-4
/
+4
2007-07-16
changed to native line ending encoding
Sean Dague
1
-623
/
+623
2007-07-15
It wasn't me who messed up flying when adding a test NPC class. (honestly!)
MW
1
-1
/
+1
2007-07-15
Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleAp...
MW
1
-2
/
+5
2007-07-14
Added AddPreCompiledScript method to ScriptManager.
MW
1
-4
/
+1
2007-07-13
*Moved the OnSignificantClientMovement event to ScenePresence.
mingchen
1
-2
/
+9
2007-07-13
*Reworked parcel joining to work the same way as LL's method.
mingchen
1
-2
/
+1
2007-07-13
* I want to commit too!
lbsa71
1
-1
/
+0
2007-07-12
*Parcel and estate support fully restored into Sugilite
mingchen
1
-1
/
+21
2007-07-12
*Found and fixed bug that crashed viewer when logging in or viewing land owners
mingchen
1
-0
/
+1
2007-07-11
* Applying dalien's patches from bug#177 and #179
Adam Frisby
1
-7
/
+24
2007-07-10
Gird mode in sugilite should now work in so far as you should be able to logi...
MW
1
-28
/
+34
2007-07-09
Re-applied dalien patch (#175) and included bin\data with avataranimations.xml
lbsa71
1
-4
/
+29
2007-07-09
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
MW
1
-1
/
+1
2007-07-08
* reverted rev 1200 waiting for info re animations.xml
lbsa71
1
-29
/
+4
2007-07-08
Applied animations patch (#175) submitted by dalien
lbsa71
1
-4
/
+29
2007-07-04
A bit more work on Building tools/support.
MW
1
-1
/
+1
2007-07-03
Today's work on Building support/tools. Think I am slowly getting there.
MW
1
-0
/
+1
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-9
/
+8
2007-07-01
MAJOR IP RESTRUCTURING
lbsa71
1
-1
/
+1
2007-06-28
enabled physics plugin flying flags.
MW
1
-2
/
+1
2007-06-28
Applied ScenePresence movement patch from Darok.
MW
1
-28
/
+53
2007-06-27
*Moved all the classes into their own file from LLSDHelpers.cs
mingchen
1
-0
/
+0
2007-06-27
*Some more restructuring/fixing -- should compile, but high chance I forgot t...
mingchen
1
-1
/
+1