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My fork of OpenSim for IG and DG, called SledjChisl.
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Region
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Environment
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ScenePresence.cs
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Author
Files
Lines
2007-10-31
fixed bug with user not getting land properties on login
Jeff Ames
1
-0
/
+2
2007-10-31
some small changes
MW
1
-6
/
+7
2007-10-31
made illogical bitwise operations logical
Jeff Ames
1
-1
/
+1
2007-10-31
Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...
Charles Krinke
1
-4
/
+35
2007-10-30
Step one on the long march towards grid based inventory. Introduction of an I...
Tleiades Hax
1
-1
/
+1
2007-10-30
temporary fix for sitting collisions in ODE
Jeff Ames
1
-9
/
+58
2007-10-30
* Optimized usings
lbsa71
1
-42
/
+41
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-2
/
+1
2007-10-29
* Removed AssetNotFound as it crashes client
lbsa71
1
-37
/
+43
2007-10-29
* ModuleLoader: Privatized some too-public fields
lbsa71
1
-41
/
+41
2007-10-28
Added preliminary support for sitting on prims
Jeff Ames
1
-16
/
+77
2007-10-26
* Added prototypical AvatarFactory module interface to load avatar parameters
lbsa71
1
-43
/
+32
2007-10-22
* Removed plenty more untagged console messages. Everything now has shiny gro...
Adam Frisby
1
-1
/
+0
2007-10-18
Possible fix for: Remoting exceptions with adjacent non-running sims.
Tleiades Hax
1
-1
/
+1
2007-10-11
Some changes to the sending of updates of SceneObjects to clients, that I did...
MW
1
-35
/
+70
2007-09-29
Hollow prims (box only), thanks Gerard! Enjoy
dan miller
1
-1
/
+1
2007-09-27
this should fix 443 and compile!
dan miller
1
-1
/
+1
2007-09-27
this should fix mantis #443
dan miller
1
-3
/
+6
2007-09-27
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...
lbsa71
1
-3
/
+3
2007-09-27
* Tleiades grid mode inventory (#444) - thanx Tleiades!
lbsa71
1
-3
/
+3
2007-09-24
* Long days journey towards night
lbsa71
1
-4
/
+5
2007-09-24
* Hotfix for 'properties all the way into the sunset' bug; it just doesn't ma...
lbsa71
1
-10
/
+10
2007-09-24
* the worlds most insignificant commit
lbsa71
1
-0
/
+1
2007-09-24
* Console output killed the cat. s/cat/sim/
lbsa71
1
-2
/
+2
2007-09-24
* Encapsulated all CommunicationsManager services
lbsa71
1
-2
/
+2
2007-09-24
long-lost fixes to physics -- proper physical avatar management on crossings, TP
dan miller
1
-0
/
+1
2007-09-23
* Purged 'Regions' code pending Agent layer grok.
lbsa71
1
-11
/
+1
2007-09-21
* Slowly but surely working my way towards Regionality...
lbsa71
1
-36
/
+25
2007-09-21
* Yeah, I placed Close() in the wrong file. So sue me.
lbsa71
1
-0
/
+5
2007-09-21
* Continued work on Region layer
lbsa71
1
-2
/
+2
2007-09-21
* Removed unused LandRenegerated flag
lbsa71
1
-7
/
+0
2007-09-21
* First example of moving stuff to a Region layer
lbsa71
1
-22
/
+12
2007-09-21
* Continuing refactoring of presence
lbsa71
1
-53
/
+63
2007-09-21
physics-related fixes; should stabilize border crossings
dan miller
1
-1
/
+16
2007-09-21
* Removed Unused 'Entity' superclass
lbsa71
1
-1
/
+71
2007-09-20
* even more renaming and refactoring; the cleaning woman is on call.
lbsa71
1
-50
/
+51
2007-09-20
* Some more presence refactoring
lbsa71
1
-2
/
+2
2007-09-20
Rev 1971 : The Lbsa71 vintage commit
lbsa71
1
-35
/
+34
2007-09-19
* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...
lbsa71
1
-8
/
+27
2007-09-19
* Modernized ScriptManager to new interface-based module calls.
lbsa71
1
-196
/
+197
2007-09-11
Get rid of extra green men in minimap on region crossings (they were
Dalien Talbot
1
-2
/
+3
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-09-09
added avatar updates for physics movement -- fixes gravity & avatar collision...
dan miller
1
-3
/
+15
2007-09-09
Little green men (aka dots on minimap). Thanks to bushing for
Dalien Talbot
1
-0
/
+38
2007-09-08
Partial fix for the "avatars permanently facing east" - now the rotation
Dalien Talbot
1
-2
/
+7
2007-09-08
Cut down on the number of compile warnings. Now down to 5: 4 are related to u...
MW
1
-1
/
+6
2007-09-08
Converted the LSL scripting engine into a IRegionModule, so now all "modules"...
MW
1
-5
/
+7
2007-09-06
added experimental method of trying to relieve missing prim problem (by addin...
MW
1
-2
/
+58
2007-08-29
Various small changes (some likely to be removed again soon)
MW
1
-1
/
+1
2007-08-28
Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...
MW
1
-1
/
+1
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