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path: root/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs (follow)
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* * Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f...Teravus Ovares2008-03-251-0/+1
* * On Ray casting. Now returning the face normal of the collision face.Teravus Ovares2008-03-251-2/+2
* * Refactored out circular reference in Region.Environment <-> Framework.Data....lbsa712008-03-251-2/+9
* * Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.Teravus Ovares2008-03-251-0/+18
* * Added llApplyImpulse in the local frame.Teravus Ovares2008-03-241-4/+20
* * OBB: Flipped the -y face normal so ray casting against the -y face correctl...Teravus Ovares2008-03-241-4/+4
* * Implements Oriented Bounding Box raytracing.Teravus Ovares2008-03-231-20/+209
* Implements llLoopSound(), llStopSound(), and llAdjustSoundVolume(). alondria2008-03-221-2/+16
* * Committing some math to discover the Oriented Bounding Box and decomposing ...Teravus Ovares2008-03-221-0/+113
* * Updated ray tracing code. It's now good enough to use when the XYZ vector...Teravus Ovares2008-03-211-0/+7
* Fix server crash when setting prims physical under basic physics.Jeff Ames2008-03-191-2/+6
* Formatting cleanup.Jeff Ames2008-03-181-26/+25
* From: Alan M Webb <awebb@vnet.ibm.com>Sean Dague2008-03-171-1/+1
* * Fixed prim creation in basic physics mode. ( BasicPhysics returns null prob...Teravus Ovares2008-03-161-3/+7
* * Minor - error message should be a warning. SpellingJustin Clarke Casey2008-03-141-1/+1
* * The rest of the fix necessary for mantis #766 - terse updates brokenJustin Clarke Casey2008-03-141-4/+14
* * As yet incomplete fix for mantis #766 - terse updates brokenJustin Clarke Casey2008-03-141-1/+11
* * Added null root part guardlbsa712008-03-141-0/+1
* * Added proper handling of llSetStatus(STATUS_PHYSICS,BOOL)Teravus Ovares2008-03-141-1/+14
* * Preliminary work with the ODEPlugin to collect collision data.Teravus Ovares2008-03-141-1/+2
* * Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disapp...Justin Clarke Casey2008-03-131-5/+17
* Applied patch from mantis #749, Grass now stays to set type when moved. thank...MW2008-03-121-2/+2
* ODEPluginTeravus Ovares2008-03-101-0/+16
* * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares2008-03-101-0/+8
* Change SceneObjectPart.LocalID to .LocalId to be case matchingSean Dague2008-03-051-15/+15
* Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson2008-03-041-1/+118
* * Applied patch 708 from devalnor. Thanks devalnor!Teravus Ovares2008-03-031-1/+1
* * This is a very icky implementation of physical linkset prim using fixed joi...Teravus Ovares2008-03-021-0/+11
* Minor cleanup.Jeff Ames2008-02-201-1/+1
* * Fixed xml loading bug (the xml was scheduled for update before added to a s...lbsa712008-02-201-1/+0
* * Made a quickupdate method to run through only entities that have scheduled ...Teravus Ovares2008-02-201-0/+3
* Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of C...MW2008-02-161-2/+1
* * ODE Stability update 4 :D Teravus Ovares2008-02-151-0/+5
* * This fixes the object edit box's flipping checkboxes when you modify one of...Teravus Ovares2008-02-121-1/+17
* * various minuscule code convention conformance fixeslbsa712008-02-121-1/+1
* * Physical prim cross borders and continue from where the left off on the oth...Teravus Ovares2008-02-121-1/+24
* * A bunch of updates to make things more smooth.Teravus Ovares2008-02-121-9/+10
* * some refactoring on permissionslbsa712008-02-111-50/+28
* * This updates adds locking capability. Thanks, lbsa71 for pointing out my b...Teravus Ovares2008-02-101-4/+5
* * A lot of ugly permissions updates.Teravus Ovares2008-02-101-5/+55
* * Added the Scripted objectflag if there is a script running in a prim. Remov...Teravus Ovares2008-02-071-1/+6
* Converted logging to use log4net.Jeff Ames2008-02-051-8/+7
* * Refactored the sound calls to SceneObjectPart Teravus Ovares2008-02-051-0/+78
* First part of avatar persistence, currently only really works in standalone m...MW2008-02-041-0/+3
* * Fixed llSetTextureAnim to respect rate and Length and StartTeravus Ovares2008-02-021-3/+3
* * Added Full support for llSetTextureAnim. To ckrinke: Let the fountains o...Teravus Ovares2008-02-021-2/+41
* * Committing some untested stuff regarding texture animations. This won't br...Teravus Ovares2008-02-021-2/+10
* * I just love doing these substantial contributions.lbsa712008-01-221-3/+3
* * changed nonsensical PermissionMask and ObjectFlags mixup; if this causes pe...lbsa712008-01-221-97/+39
* On reflection, HasGroupChanged is more appropriateJustin Clarke Casey2008-01-181-2/+2