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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObjectGroup.cs
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Age
Files
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...
*
* Stop the HasGroupChanged flag being reverted for newly restored prims which...
Justin Clarke Casey
2008-07-25
1
-17
/
+18
*
* Remove dumb bug I put in which meant that an archive save would never compl...
Justin Clarke Casey
2008-07-25
1
-1
/
+1
*
From: Christopher Yeoh <yeohc@au1.ibm.com>
Dr Scofield
2008-07-25
1
-0
/
+1
*
Update svn properties. Formatting cleanup. Remove a compiler warning.
Jeff Ames
2008-07-23
1
-28
/
+30
*
Make the max sizes of physical and nonphysical prims configurable in OpenSim.ini
Melanie Thielker
2008-07-20
1
-36
/
+36
*
Fix prim link numbers (Mantis #1781)
Melanie Thielker
2008-07-19
1
-5
/
+41
*
* Actually persist restored archives to the database - wasn't actually doing ...
Justin Clarke Casey
2008-07-13
1
-1
/
+1
*
minor: method documentation
Justin Clarke Casey
2008-07-12
1
-2
/
+4
*
* Remove warning and tidy up logic in SceneObjectGroup.UpdatePrimFlags()
Justin Clarke Casey
2008-07-12
1
-14
/
+6
*
* Start compressing archives
Justin Clarke Casey
2008-07-12
1
-1
/
+1
*
Mantis#1707. Thank you, Melanie for a patch that:
Charles Krinke
2008-07-10
1
-2
/
+119
*
Mantis#1616. Applied Melanie's patch. This may or may
Charles Krinke
2008-06-28
1
-13
/
+1
*
last round of warning squashing. calling it a day now.
Dr Scofield
2008-06-27
1
-2
/
+2
*
* Remove responsibilty for signalling scene object change from SceneObjectPar...
Justin Clarke Casey
2008-06-27
1
-4
/
+19
*
* refactor: Remove group changed responsibilty from ScheduleGroupForTerseUpdate
Justin Clarke Casey
2008-06-27
1
-3
/
+7
*
* Remove SOG.SendGroupFullUpdate() group changed responsibility
Justin Clarke Casey
2008-06-27
1
-2
/
+0
*
* refactor: Move responsibility for deciding whether a group should be repers...
Justin Clarke Casey
2008-06-27
1
-4
/
+8
*
* refactor: fission InnerScene.AddSceneObject()
Justin Clarke Casey
2008-06-27
1
-1
/
+1
*
* Add extra backup parameter to InnerScene.AddRestoredSceneObject()
Justin Clarke Casey
2008-06-27
1
-5
/
+13
*
* archive each object as a separate xml file rather than put them all in one ...
Justin Clarke Casey
2008-06-21
1
-9
/
+1
*
* Refactor: Fold sog.DeleteParts() functionality into existing sog.DeleteGroup()
Justin Clarke Casey
2008-06-21
1
-20
/
+8
*
* Remove a bug I created in r5171 where taking an object would terminate the ...
Justin Clarke Casey
2008-06-21
1
-2
/
+9
*
* minor: override the name of the sog such that it gets/sets the root part name
Justin Clarke Casey
2008-06-21
1
-0
/
+9
*
* Refactor: Move the responsibility for applying physics and sending the init...
Justin Clarke Casey
2008-06-17
1
-9
/
+0
*
* refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX...
Justin Clarke Casey
2008-06-17
1
-0
/
+4
*
* minor: Get rid of rogue "Current node RootPart" message in the SceneObjectG...
Justin Clarke Casey
2008-06-16
1
-2
/
+0
*
* minor: Remove and tidy duplicate 'storing object to scene' messages in log
Justin Clarke Casey
2008-06-12
1
-1
/
+3
*
* refactor: For new objects, move attach to backup to occur when adding to a ...
Justin Clarke Casey
2008-06-12
1
-39
/
+10
*
* refactor: rename CreatePrimFromXml to CreatePrimFromXml2
Justin Clarke Casey
2008-06-12
1
-2
/
+2
*
*Fixing another object counting bug
mingchen
2008-06-07
1
-1
/
+1
*
* Added Light control from script in LLSetPrimitiveParams.
Teravus Ovares
2008-06-06
1
-0
/
+16
*
* This wraps the autopilot request to the client's sit response. An interes...
Teravus Ovares
2008-06-06
1
-3
/
+4
*
* Fix string literal with URL + LLcommand();
Teravus Ovares
2008-05-29
1
-1
/
+8
*
* Minor: method documentation fiddling in SceneObjectGroup
Justin Clarke Casey
2008-05-26
1
-4
/
+6
*
* Extract and boil down necessary texture UUIDs for an archive of the scene p...
Justin Clarke Casey
2008-05-26
1
-2
/
+6
*
Update svn properties. Formatting cleanup.
Jeff Ames
2008-05-25
1
-13
/
+13
*
* A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho...
Teravus Ovares
2008-05-25
1
-0
/
+5
*
Thank you kindly, Tiffany for a patch that helps:
Charles Krinke
2008-05-25
1
-6
/
+3
*
* phantom sculpties don't request the sculpt texture anymore.
Teravus Ovares
2008-05-25
1
-3
/
+9
*
* Disabling isSelected check on object persistence backup (at least temporari...
Justin Clarke Casey
2008-05-25
1
-18
/
+30
*
* Refactor: Collapses parts of different code paths in scene used when deleti...
Justin Clarke Casey
2008-05-25
1
-3
/
+1
*
* Refactor: Change previous commits Object methods to SceneObject methods ins...
Justin Clarke Casey
2008-05-24
1
-1
/
+1
*
* Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...
Justin Clarke Casey
2008-05-24
1
-1
/
+1
*
*Refactor of the LandManagementModule that allows OpenSim to run without it
mingchen
2008-05-23
1
-13
/
+0
*
* Minor: Tidy ups and logging tweaks.
Justin Clarke Casey
2008-05-22
1
-1
/
+2
*
* This update causes the backup process to run in a separate thread.
Teravus Ovares
2008-05-21
1
-21
/
+44
*
* Group type stuff. Nothing spectacular. two packets, sorta almost semi half...
Teravus Ovares
2008-05-18
1
-0
/
+11
*
Formatting cleanup.
Jeff Ames
2008-05-17
1
-1
/
+1
*
* Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim in...
Teravus Ovares
2008-05-16
1
-7
/
+1
*
Formatting cleanup.
Jeff Ames
2008-05-16
1
-66
/
+66
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