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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Environment
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Scenes
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SceneObjectGroup.cs
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Author
Age
Files
Lines
*
* archive each object as a separate xml file rather than put them all in one ...
Justin Clarke Casey
2008-06-21
1
-9
/
+1
*
* Refactor: Fold sog.DeleteParts() functionality into existing sog.DeleteGroup()
Justin Clarke Casey
2008-06-21
1
-20
/
+8
*
* Remove a bug I created in r5171 where taking an object would terminate the ...
Justin Clarke Casey
2008-06-21
1
-2
/
+9
*
* minor: override the name of the sog such that it gets/sets the root part name
Justin Clarke Casey
2008-06-21
1
-0
/
+9
*
* Refactor: Move the responsibility for applying physics and sending the init...
Justin Clarke Casey
2008-06-17
1
-9
/
+0
*
* refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX...
Justin Clarke Casey
2008-06-17
1
-0
/
+4
*
* minor: Get rid of rogue "Current node RootPart" message in the SceneObjectG...
Justin Clarke Casey
2008-06-16
1
-2
/
+0
*
* minor: Remove and tidy duplicate 'storing object to scene' messages in log
Justin Clarke Casey
2008-06-12
1
-1
/
+3
*
* refactor: For new objects, move attach to backup to occur when adding to a ...
Justin Clarke Casey
2008-06-12
1
-39
/
+10
*
* refactor: rename CreatePrimFromXml to CreatePrimFromXml2
Justin Clarke Casey
2008-06-12
1
-2
/
+2
*
*Fixing another object counting bug
mingchen
2008-06-07
1
-1
/
+1
*
* Added Light control from script in LLSetPrimitiveParams.
Teravus Ovares
2008-06-06
1
-0
/
+16
*
* This wraps the autopilot request to the client's sit response. An interes...
Teravus Ovares
2008-06-06
1
-3
/
+4
*
* Fix string literal with URL + LLcommand();
Teravus Ovares
2008-05-29
1
-1
/
+8
*
* Minor: method documentation fiddling in SceneObjectGroup
Justin Clarke Casey
2008-05-26
1
-4
/
+6
*
* Extract and boil down necessary texture UUIDs for an archive of the scene p...
Justin Clarke Casey
2008-05-26
1
-2
/
+6
*
Update svn properties. Formatting cleanup.
Jeff Ames
2008-05-25
1
-13
/
+13
*
* A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho...
Teravus Ovares
2008-05-25
1
-0
/
+5
*
Thank you kindly, Tiffany for a patch that helps:
Charles Krinke
2008-05-25
1
-6
/
+3
*
* phantom sculpties don't request the sculpt texture anymore.
Teravus Ovares
2008-05-25
1
-3
/
+9
*
* Disabling isSelected check on object persistence backup (at least temporari...
Justin Clarke Casey
2008-05-25
1
-18
/
+30
*
* Refactor: Collapses parts of different code paths in scene used when deleti...
Justin Clarke Casey
2008-05-25
1
-3
/
+1
*
* Refactor: Change previous commits Object methods to SceneObject methods ins...
Justin Clarke Casey
2008-05-24
1
-1
/
+1
*
* Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...
Justin Clarke Casey
2008-05-24
1
-1
/
+1
*
*Refactor of the LandManagementModule that allows OpenSim to run without it
mingchen
2008-05-23
1
-13
/
+0
*
* Minor: Tidy ups and logging tweaks.
Justin Clarke Casey
2008-05-22
1
-1
/
+2
*
* This update causes the backup process to run in a separate thread.
Teravus Ovares
2008-05-21
1
-21
/
+44
*
* Group type stuff. Nothing spectacular. two packets, sorta almost semi half...
Teravus Ovares
2008-05-18
1
-0
/
+11
*
Formatting cleanup.
Jeff Ames
2008-05-17
1
-1
/
+1
*
* Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim in...
Teravus Ovares
2008-05-16
1
-7
/
+1
*
Formatting cleanup.
Jeff Ames
2008-05-16
1
-66
/
+66
*
Committing patch from Melanie. 0001290: [PATCH] implement permissions propag...
Teravus Ovares
2008-05-15
1
-1
/
+1
*
* Comitting 0001271: [PATCH] Refactor permissions to fully allow stacking per...
Teravus Ovares
2008-05-14
1
-1
/
+1
*
* Refactor: Remove SceneObjectGroup.GetScenePresences() in favour of a direct...
Justin Clarke Casey
2008-05-14
1
-10
/
+1
*
Applied Patch mantis 1220. Implements llGetStartParameter. Thanks!
Teravus Ovares
2008-05-14
1
-0
/
+12
*
* Refactored two more OutPackets. ObjectPropertiesFamily, and Object Propert...
Teravus Ovares
2008-05-10
1
-58
/
+11
*
* Experiment in Zerocoding.
Teravus Ovares
2008-05-10
1
-1
/
+2
*
* Valid Sculpted prim now collide properly.
Teravus Ovares
2008-05-09
1
-0
/
+13
*
De-tabify source.
Jeff Ames
2008-05-06
1
-10
/
+7
*
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, n...
Teravus Ovares
2008-05-06
1
-3
/
+14
*
* Refactor: Break out permissions code into a separate region PermissionsModule
Justin Clarke Casey
2008-05-05
1
-1
/
+1
*
* A bit of spice from here, a pinch of salt from there, some brains that attr...
Teravus Ovares
2008-05-05
1
-0
/
+12
*
* Rolled back a few changes.
Adam Frisby
2008-05-01
1
-183
/
+194
*
* Spring cleaning on Region.Environment.
Adam Frisby
2008-05-01
1
-194
/
+183
*
* committing what I've got so far for DuplicateOnRay so I don't fight the con...
Teravus Ovares
2008-05-01
1
-2
/
+2
*
* Assorted spring cleanings.
Adam Frisby
2008-05-01
1
-1
/
+0
*
* You can now rez objects out of inventory at the correct offset from prim yo...
Teravus Ovares
2008-05-01
1
-2
/
+29
*
* Patch by Melanie. Implements proper objectflags on child objects. Thanks ...
Teravus Ovares
2008-04-30
1
-92
/
+15
*
Patch from Melanie: 0001087: Crash to bash de-linking objects. Thanks Melanie!
Teravus Ovares
2008-04-29
1
-1
/
+2
*
* Fixes child prim not editable as an attachment. You can right click on chi...
Teravus Ovares
2008-04-29
1
-1
/
+15
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