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My fork of OpenSim for IG and DG, called SledjChisl.
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Scenes
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SceneObjectGroup.cs
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Age
Files
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...
*
Change SceneObjectPart.LocalID to .LocalId to be case matching
Sean Dague
2008-03-05
1
-13
/
+13
*
this is probably just a band aid, but should at least
Sean Dague
2008-03-04
1
-3
/
+9
*
Change handler001 through handler009 to more
Charles Krinke
2008-03-02
1
-4
/
+4
*
* This is a very icky implementation of physical linkset prim using fixed joi...
Teravus Ovares
2008-03-02
1
-2
/
+5
*
* Added Support within the ODEPlugin for Selected. Which means that;
Teravus Ovares
2008-02-23
1
-0
/
+8
*
* Moved all events except gridcomms and regioncomms over to Event Delegate in...
Teravus Ovares
2008-02-22
1
-2
/
+4
*
Minor cleanup.
Jeff Ames
2008-02-20
1
-1
/
+1
*
* Fixed xml loading bug (the xml was scheduled for update before added to a s...
lbsa71
2008-02-20
1
-2
/
+0
*
* Made a quickupdate method to run through only entities that have scheduled ...
Teravus Ovares
2008-02-20
1
-0
/
+5
*
* ODE Stability update 4 :D
Teravus Ovares
2008-02-15
1
-22
/
+19
*
* Made new Framework.Constants class, added RegionSize member.
Adam Frisby
2008-02-14
1
-1
/
+1
*
* Make code fix to address prim rotation unlink issues (mantis 383, 454. 369)
Justin Clarke Casey
2008-02-13
1
-5
/
+16
*
* Physical prim cross borders and continue from where the left off on the oth...
Teravus Ovares
2008-02-12
1
-1
/
+1
*
* A bunch of updates to make things more smooth.
Teravus Ovares
2008-02-12
1
-1
/
+4
*
* This resolves the null exceptions when a script is manipulating a physical ...
Teravus Ovares
2008-02-12
1
-3
/
+9
*
* Added some connection debugging
lbsa71
2008-02-11
1
-1
/
+1
*
* some refactoring on permissions
lbsa71
2008-02-11
1
-1
/
+1
*
* Changed child_get_tasks to see_into_this_sim_from_neighbor.
Teravus Ovares
2008-02-11
1
-6
/
+9
*
* um, Prim crossings? Experimental.
Teravus Ovares
2008-02-11
1
-15
/
+8
*
* This updates adds locking capability. Thanks, lbsa71 for pointing out my b...
Teravus Ovares
2008-02-10
1
-10
/
+2
*
* Added support for delinking individual prim from a linkset.
Teravus Ovares
2008-02-10
1
-0
/
+7
*
* A lot of ugly permissions updates.
Teravus Ovares
2008-02-10
1
-0
/
+9
*
Clean up logging calls using String.Format explicitly
Jeff Ames
2008-02-10
1
-3
/
+3
*
refactor - remove unused m_children from EntityBase
Justin Clarke Casey
2008-02-08
1
-2
/
+0
*
* Added Active Scripts to report the number of scripts running to Sim Stats
Teravus Ovares
2008-02-06
1
-0
/
+12
*
Converted logging to use log4net.
Jeff Ames
2008-02-05
1
-2
/
+2
*
* Implemented grab and throw in ODE. It's a little strong still so toss gent...
Teravus Ovares
2008-01-29
1
-6
/
+38
*
* changed nonsensical PermissionMask and ObjectFlags mixup; if this causes pe...
lbsa71
2008-01-22
1
-2
/
+2
*
* Make object persistence more granular by separating prim and prim inventory...
Justin Clarke Casey
2008-01-21
1
-2
/
+7
*
On reflection, HasGroupChanged is more appropriate
Justin Clarke Casey
2008-01-18
1
-10
/
+10
*
Change SOP.HasChanged to HasPrimChanged in preparation for further changes
Justin Clarke Casey
2008-01-18
1
-8
/
+12
*
* Added llApplyImpulse in the global frame. The object must be physical befo...
Teravus Ovares
2008-01-17
1
-0
/
+10
*
* added ForEachPart helper
lbsa71
2008-01-17
1
-2
/
+16
*
* Fix mantis 345 - it is now possible to duplicate prims directly in the regi...
Justin Clarke Casey
2008-01-16
1
-4
/
+2
*
* Store task inventory when an object is taken into agent inventory
Justin Clarke Casey
2008-01-16
1
-4
/
+8
*
* Delinking doesn't leave invisible physical objects behind anymore
Teravus Ovares
2008-01-15
1
-0
/
+6
*
* Pass 2 of collidable (non physical) linksets
Teravus Ovares
2008-01-15
1
-6
/
+16
*
* Mother of all commits:
Adam Frisby
2008-01-15
1
-2
/
+2
*
* First pass at collidable linksets
Teravus Ovares
2008-01-14
1
-29
/
+51
*
Remove unused SOG constructor
Justin Clarke Casey
2008-01-14
1
-8
/
+0
*
Fix r2959 - last letter was being sliced off region prim renames
Justin Clarke Casey
2008-01-10
1
-2
/
+2
*
Prim inventory script saving phase 2.
Justin Clarke Casey
2008-01-09
1
-4
/
+3
*
Factor out inventory code in SceneObjectGroup into seperate class.
Justin Clarke Casey
2008-01-06
1
-96
/
+1
*
Factor out TaskInventoryItem
Justin Clarke Casey
2008-01-06
1
-6
/
+6
*
Prim inventory phase 4. Properly recover the prim folder ID from storage. S...
Justin Clarke Casey
2008-01-06
1
-5
/
+11
*
I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...
Johan Berntsson
2008-01-03
1
-2
/
+2
*
* This update rolls back the packetpool and LibSL changes. Please retest and...
Teravus Ovares
2007-12-30
1
-11
/
+6
*
* Patch from Melanie provides Util.CleanString and uses it on the prim name a...
Teravus Ovares
2007-12-28
1
-1
/
+0
*
* Made a copy of parts before updating to avoid dictionary updated exceptions...
lbsa71
2007-12-28
1
-3
/
+9
*
Patch from Johan: LibSL updated to the latest revision (1568) and all packets...
Adam Johnson
2007-12-28
1
-5
/
+8
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