index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Environment
/
Scenes
/
SceneObjectGroup.cs
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2007-08-21
Think linking prims should now work correctly (if its not then please someone...
MW
1
-1
/
+2
2007-08-21
A bit more work on prim building related code. Think most of the building too...
MW
1
-0
/
+3
2007-08-21
Shift and Drag copying should now work correctly. [This was one of those stup...
MW
1
-6
/
+44
2007-08-20
Added Property to SceneObjectGroup to allow the UUID of the region it is in t...
MW
1
-0
/
+10
2007-08-20
The regionUUID is now being passed to the datastore calls.
MW
1
-1
/
+15
2007-08-19
Sqlite datastore should now save the textures and extraparams data (used by s...
MW
1
-7
/
+17
2007-08-16
* Now sending manager, host and root host to Script in constructor.
lbsa71
1
-0
/
+5
2007-08-16
Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict ...
MW
1
-3
/
+2
2007-08-16
* Introduced IScriptHost as an interface to fetching object data from scripts.
lbsa71
1
-13
/
+13
2007-08-16
Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...
MW
1
-20
/
+84
2007-08-15
The 'Party Party Groupie Groupie Life is a game' commit:
lbsa71
1
-0
/
+23
2007-08-15
More work on inventory, can now create other inventory types, like Clothes an...
MW
1
-1
/
+0
2007-08-15
* Again, FileSystemObject reports filename.
lbsa71
1
-0
/
+6
2007-08-15
* Exploring Group/Part from an app perspective.
lbsa71
1
-1
/
+24
2007-08-13
Added Scene.ConvertLocalIDToFullID() method.
MW
1
-0
/
+10
2007-08-13
Some more work on SceneObjectGroup
MW
1
-5
/
+10
2007-08-13
Added the SetPartText access method to SceneObjectGroup to set the text of me...
MW
1
-17
/
+35
2007-08-13
Partial Linking of prim groups should work (its partial as currently only the...
MW
1
-41
/
+141
2007-08-10
Few small fixes
MW
1
-1
/
+1
2007-08-10
Made a few changes so that once we enable the sqlite data store (simple line ...
MW
1
-3
/
+53
2007-08-09
SceneObjects should now (hopefully) call datastore.StoreObject().
MW
1
-2
/
+10
2007-08-09
Deleted old LSLEngine files (those under Scene.Scripting)
MW
1
-0
/
+1
2007-08-09
Start of replacing the old SceneObject/Primitive classes with the new versions.
MW
1
-41
/
+102
2007-08-07
Some more work on new Sceneobject.
MW
1
-4
/
+53
2007-08-07
* koncept bugfix
lbsa71
1
-0
/
+12
2007-08-07
a couple of changes in the new Sceneobject classes, just committing so things...
MW
1
-2
/
+2
2007-08-06
* renamed some scene to world
lbsa71
1
-2
/
+2
2007-08-04
clean up of startup config settings (command line args etc),
MW
1
-2
/
+10
2007-08-03
changed the properties so that most of them only take up one line per get/set.
MW
1
-11
/
+5
2007-08-03
* Changed some names
lbsa71
1
-2
/
+2
2007-08-03
Yet another commit related to the SceneObject rewrites.
MW
1
-2
/
+11
2007-08-03
Yet another commit related to the SceneObject rewrites.
MW
1
-4
/
+13
2007-08-03
and more work on those classes. Think they are just about ready to begin hook...
MW
1
-2
/
+74
2007-08-03
Ditto...More work on the AllNewSceneObject* classes.
MW
1
-5
/
+21
2007-08-03
More work on the AllNewSceneObject* classes.
MW
1
-1
/
+84
2007-08-02
Some more work on SceneObject/ Primitive rewrites (slowly getting there)
MW
1
-0
/
+35
2007-08-01
Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...
MW
1
-8
/
+8
2007-07-30
mass update of files to have native line endings
Sean Dague
1
-299
/
+299
2007-07-19
Added some Alert methods to Scene , and a console command handler. So from th...
MW
1
-3
/
+3
2007-07-18
More testing some ideas, to find best method for SceneObject Primitive classes.
MW
1
-0
/
+299
[prev]