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path: root/OpenSim/Region/Environment/Scenes/SceneObject.cs (follow)
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* Just committing this because I want my commit to be on the front page of ↵MW2007-07-011-3/+12
| | | | www.opensimulator.org rather than lbsa71's being there.
* More work on SceneObject/Primitive and building (Linking is a work in ↵MW2007-07-011-5/+16
| | | | progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
* Can change the name and description of a prim.MW2007-07-011-3/+17
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* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-011-17/+63
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* *Moved all the classes into their own file from LLSDHelpers.csmingchen2007-06-271-0/+128
*Some folder renaming to follow project Name *Updated prebuild.xml