Commit message (Collapse) | Author | Files | Lines | ||
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2007-07-17 | * Changed SimpleApp to use EventManager and Scene timer | lbsa71 | 1 | -7/+7 | |
* Refactored a lot of m_* and public -> wrappers | |||||
2007-07-16 | *Renamed everything Parcels and ParcelData to Land and LandData | mingchen | 1 | -1/+1 | |
*Added missing files (I hope) | |||||
2007-07-16 | changed to native line ending encoding | Sean Dague | 1 | -309/+309 | |
2007-07-16 | *Fixed bug that incorrectly tabulated 'others' prims on a parcel | mingchen | 1 | -0/+2 | |
*Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count | |||||
2007-07-15 | * More scripting enhancemnents and properties. | Adam Frisby | 1 | -0/+8 | |
2007-07-15 | *Added support for the "show" button that highlights objects over the ↵ | mingchen | 1 | -2/+1 | |
selected Objects *Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object) | |||||
2007-07-15 | Removed reference to Scene EventManager from primitive. In its place, ↵ | MW | 1 | -10/+9 | |
primitive now has its own event (OnPrimCountTainted) that ParcelManager subscribes to. Removed some unused code from SimpleApp. | |||||
2007-07-15 | * Adding example "NullStorage" DataStore engine. | Adam Frisby | 1 | -0/+1 | |
2007-07-14 | * Fixed an issue which caused regions to crash when duplicating primitives. | Adam Frisby | 1 | -0/+2 | |
2007-07-14 | *Removed ParcelManager from SceneObject and Primitive and replaced with ↵ | mingchen | 1 | -6/+4 | |
events in EventManager *Prim count and sim-wide prim count correctly reflect object bonus multiplier | |||||
2007-07-14 | * Worked some more on SimpleApp | lbsa71 | 1 | -4/+4 | |
* Removed SceneObject references to RegionHandle, ParcelManager, EventManager as they are public on Scene * Moved PulseScript behaviour into MySceneObject | |||||
2007-07-14 | *Added support for prim counting on parcels | mingchen | 1 | -10/+50 | |
**No restrictions yet in place, or total prim count | |||||
2007-07-14 | * encapsulated some public fields | lbsa71 | 1 | -1/+1 | |
2007-07-13 | * Small commit: SceneObject now registers itself with the Backup event via ↵ | Adam Frisby | 1 | -0/+12 | |
the function ProcessBackup. | |||||
2007-07-13 | Prim Copying (both CTRL+D and shift-drag) should now work. | MW | 1 | -3/+5 | |
2007-07-13 | Think SceneObject/Primitive copying should now work, just need to hook it up ↵ | MW | 1 | -6/+5 | |
to a event and test. | |||||
2007-07-13 | Changed simpleApp to use basic physics. | MW | 1 | -11/+11 | |
Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000. | |||||
2007-07-13 | * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵ | lbsa71 | 1 | -5/+6 | |
instead - w00t! | |||||
2007-07-13 | * Fixing compiler warnings in an attempt to reduce them back down to zero. | Adam Frisby | 1 | -1/+1 | |
2007-07-09 | Done a little bit of renaming in primitive.cs and on a few events in IClientAPI. | MW | 1 | -5/+1 | |
Disabled CAPS asset uploading as it seems it now crashes the server. | |||||
2007-07-09 | * Begun work on Primitive Duplication. Not hooked up yet, but theoretically ↵ | Adam Frisby | 1 | -0/+28 | |
could be done so. In practice, more work needs to be done. | |||||
2007-07-05 | Fixed rotation editing of individual prims in a group. I think positioning ↵ | MW | 1 | -1/+1 | |
and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work. | |||||
2007-07-04 | A bit more work on Building tools/support. | MW | 1 | -2/+1 | |
updated Axiom.MathLib.dll. | |||||
2007-07-04 | * More cleaning - Sugilite now only has build errors for "value is never ↵ | Adam Frisby | 1 | -1/+1 | |
used" properties (which I presume will be filled in over time) | |||||
2007-07-03 | Today's work on Building support/tools. Think I am slowly getting there. | MW | 1 | -3/+21 | |
2007-07-03 | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 1 | -4/+1 | |
* added some licensing info | |||||
2007-07-01 | Just committing this because I want my commit to be on the front page of ↵ | MW | 1 | -3/+12 | |
www.opensimulator.org rather than lbsa71's being there. | |||||
2007-07-01 | More work on SceneObject/Primitive and building (Linking is a work in ↵ | MW | 1 | -5/+16 | |
progress as is all). Committing now as I've finished for the night and will be continued tomorrow. | |||||
2007-07-01 | Can change the name and description of a prim. | MW | 1 | -3/+17 | |
2007-07-01 | Started change to having SceneObject and then that having child Primitives ↵ | MW | 1 | -17/+63 | |
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. | |||||
2007-06-27 | *Moved all the classes into their own file from LLSDHelpers.cs | mingchen | 1 | -0/+0 | |
*Some folder renaming to follow project Name *Updated prebuild.xml | |||||
2007-06-27 | *Some more restructuring/fixing -- should compile, but high chance I forgot ↵ | mingchen | 1 | -1/+1 | |
to add/remove something |