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Domme
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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneObject.cs
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2007-07-13
Think SceneObject/Primitive copying should now work, just need to hook it up ...
MW
1
-6
/
+5
2007-07-13
Changed simpleApp to use basic physics.
MW
1
-11
/
+11
2007-07-13
* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape inste...
lbsa71
1
-5
/
+6
2007-07-13
* Fixing compiler warnings in an attempt to reduce them back down to zero.
Adam Frisby
1
-1
/
+1
2007-07-09
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
MW
1
-5
/
+1
2007-07-09
* Begun work on Primitive Duplication. Not hooked up yet, but theoretically c...
Adam Frisby
1
-0
/
+28
2007-07-05
Fixed rotation editing of individual prims in a group. I think positioning an...
MW
1
-1
/
+1
2007-07-04
A bit more work on Building tools/support.
MW
1
-2
/
+1
2007-07-04
* More cleaning - Sugilite now only has build errors for "value is never used...
Adam Frisby
1
-1
/
+1
2007-07-03
Today's work on Building support/tools. Think I am slowly getting there.
MW
1
-3
/
+21
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-4
/
+1
2007-07-01
Just committing this because I want my commit to be on the front page of www....
MW
1
-3
/
+12
2007-07-01
More work on SceneObject/Primitive and building (Linking is a work in progres...
MW
1
-5
/
+16
2007-07-01
Can change the name and description of a prim.
MW
1
-3
/
+17
2007-07-01
Started change to having SceneObject and then that having child Primitives wh...
MW
1
-17
/
+63
2007-06-27
*Moved all the classes into their own file from LLSDHelpers.cs
mingchen
1
-0
/
+0
2007-06-27
*Some more restructuring/fixing -- should compile, but high chance I forgot t...
mingchen
1
-1
/
+1