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path: root/OpenSim/Region/Environment/Scenes/SceneObject(Old).cs (follow)
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* Deleted a few old files that are no longer used.MW2007-08-271-319/+0
| | | | | | Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use.
* * Now sending manager, host and root host to Script in constructor.lbsa712007-08-161-0/+4
| | | | | | | | * Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions
* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-161-3/+3
| | | | | | * This meant introducing AbsolutePosition on all objects (since SimChat wants that)
* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-091-0/+315
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon.