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My fork of OpenSim for IG and DG, called SledjChisl.
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SceneEvents.cs
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2007-08-21
Added OnRezScript event to Scene.EventManager.Which the script engine should ...
MW
1
-0
/
+11
2007-08-15
* Permissions! - You can now only perform certain functions (such as editing ...
Adam Frisby
1
-0
/
+9
2007-08-13
added Sample OnObjectGrab event to SceneEventManager for script engines to s...
MW
1
-0
/
+10
2007-08-09
Start of replacing the old SceneObject/Primitive classes with the new versions.
MW
1
-2
/
+2
2007-07-19
* Moved EventManager to SceneBase (from Scene)
Adam Frisby
1
-0
/
+9
2007-07-16
changed to native line ending encoding
Sean Dague
1
-82
/
+82
2007-07-15
* Added new scripting related events, in particular a new event which is trig...
Adam Frisby
1
-0
/
+9
2007-07-15
Removed reference to Scene EventManager from primitive. In its place, primiti...
MW
1
-10
/
+0
2007-07-14
*Removed ParcelManager from SceneObject and Primitive and replaced with event...
mingchen
1
-0
/
+20
2007-07-14
*Added support for prim counting on parcels
mingchen
1
-0
/
+11
2007-07-13
* Obsoleted ILocalStorage
Adam Frisby
1
-0
/
+11
2007-07-13
* removed PrimitiveOld and CreatePrimFromObjectAdd
lbsa71
1
-9
/
+0
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-5
/
+3
2007-07-01
Started change to having SceneObject and then that having child Primitives wh...
MW
1
-2
/
+2
2007-06-27
*Moved all the classes into their own file from LLSDHelpers.cs
mingchen
1
-0
/
+0
2007-06-27
*Some more restructuring/fixing -- should compile, but high chance I forgot t...
mingchen
1
-1
/
+1
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