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path: root/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs (follow)
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* Mantis #2584Melanie Thielker2008-11-291-1/+18
| | | | | | | Applying a patch from Diva. This patch introduces significant improvements in teleporting. Thank you, Diva.
* Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make allMelanie Thielker2008-11-211-1/+1
| | | | | | the internals of the permissions module adapter sane
* Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker2008-11-191-4/+4
| | | | | | libOMV.
* Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2008-11-191-4/+4
| | | | | | | | | release a direct descendant of the stable 7364, with all the features and none of the issues. This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373 r7372 r7370 r7369 r7368 r7367 r7366
* * Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey2008-11-171-4/+4
| | | | | | | | * Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly
* * test: Add scene root agent test stub, since I'll be picking up with ↵Justin Clarke Casey2008-11-141-1/+1
| | | | something else the next time I start coding on OpenSim
* * Stop the pointless passing of a scene's own region handler back to it in ↵Justin Clarke Casey2008-11-121-20/+19
| | | | | | | | region comms * Some scene methods ignored it, others did nothing if the region handler given did not match their own (which would never be triggered)
* Change teleport timingsMelanie Thielker2008-11-071-2/+2
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* Attachments, attachments, and, did I say attachments?Melanie Thielker2008-11-071-3/+4
| | | | | | Too many fixes to list.
* On TP, child-agents weren't closed down properly, as the list of child-regionsHomer Horwitz2008-11-031-0/+4
| | | | | | was cleared before using it to find the children.
* * test: Add basic scene test which merely instantiates the scene right nowJustin Clarke Casey2008-10-311-10/+3
| | | | | | * set debug scene name on scene registration, rather than within the Scene constructor
* Experimental patch (suggested by diva) to kill off WP teleport ghosts.Melanie Thielker2008-10-271-0/+1
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* Implement the hook needed for the CanTeleport checkMelanie Thielker2008-10-111-0/+3
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* * Fixes the last snag with the EventQueue. The situation where the seedcap ↵Teravus Ovares2008-10-051-1/+3
| | | | gets lost on teleport.
* Added immediate TP failure message for TPs to regions that aren't there,Homer Horwitz2008-10-041-0/+19
| | | | | | | | instead of the 130s timeout somewhere. Additionally, mark the map-tile as offline. This partly fixes the TP problems of Mantis 2332; the rest is a viewer problem (just relogin).
* Add the missing bits for the new region-search:Homer Horwitz2008-10-031-1/+5
| | | | | | | | | | | | | | | | - Added lookup in the data-layer - MySQL works - SQLite doesn't have a grid-db, so it won't work there - I added MSSQL-code to the best of my knowledge; but I don't know MSSQL :-) - Added the plumbing up to OGS1GridServices. This speaks with the grid-server via XMLRPC. - Modified MapSearchModule to use the new data. It's backward compatible; if used with an old grid-server, it just returns one found region instead of a list. - Refactored a bit. Note: This updates data, grid-server and region code. No new files.
* * EventQueueGet is now working.Teravus Ovares2008-10-031-3/+12
| | | | | | | | * Switched it on by default * Updated OpenSim.ini.example to reflect this * Caught a UDP Server issue that occurs when the network pipe is saturated * Still experimental :D
* - Further cleanupsHomer Horwitz2008-09-281-2/+13
| | | | | | | | | - Added TeleportFinish event to the event-queue. It works better than before (you can teleport), but it doesn't work quite right yet (you start TPing after the TP again). Beware: Still experimental and non-working.
* * Adds flag to enable/disable EventQueueGet.Teravus Ovares2008-09-271-1/+15
| | | | | | | | * If EventQueueGet is enabled, use that instead of a few UDP packets, if it's disabled use the UDP packets like normal. * We *really* suggest users do not turn on EventQueueGet yet.. as it's highly experimental, broken, and resource intensive * Updated OpenSim.ini.example * Testers of EventQueueGet.. in OpenSim.ini, it's in the [Startup] Section.. change EventQueue = false, to EventQueue = true.
* * Fix http://opensimulator.org/mantis/view.php?id=2189Justin Clarke Casey2008-09-211-1/+12
| | | | | | * Allow a grid mode region simulator to properly shutdown even if the grid service is offline
* * Check in first part of http://opensimulator.org/mantis/view.php?id=2073Justin Clarke Casey2008-09-121-3/+9
| | | | | | | | | * This patch aims to introduce look at direction persistence between logins. It won't be active until the second part of the patch is committed in about two weeks time. At this point, region servers that haven't upgraded past this revision may run into problems * This checkin upgrades the user database. As always, we recommend you have backups in case something goes wrong. * Many thanks to tyre for this patch.
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-35/+35
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Update svn properties, formatting cleanup.Jeff Ames2008-08-281-1/+1
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* Mantis#1518. Thank you kindly, Zaki for a patch that:Charles Krinke2008-08-271-0/+17
| | | | | | | | Issue is caused by the terrain height not being queried before teleporting within the region. Teleporting between regions is correct. Adding the neccessary checking to intra-region TP code.
* Mantis#2047. Thank you kindly, Simsim for a patch that addresses:Charles Krinke2008-08-271-0/+4
| | | | | avatar sitting on the object can not telport to other regions.
* Mantis #2003 - thank you, SachaMagne, for a patch that implementsMelanie Thielker2008-08-201-0/+6
| | | | | | | | | | | the first part of gesture persistence. ---------------------------------------------------------- Attachments no longer vanish on walking crossing. Teleport is still problematic, but will now be blocked with message "Inconsistent attachment state" rather than losing the attachment. Detach to be able to TP in that case.
* Fix region crossings and access to inventory after changing regions withinMelanie Thielker2008-08-191-2/+3
| | | | | | the same simulator
* Formatting cleanup.Jeff Ames2008-08-181-4/+4
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* Mantis#1965. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke2008-08-161-1/+15
| | | | | | | | | | | | | | | | | | | | | | | Places touched: - Added two events for in-packets to LLCLientView: RegionHandleRequest and ParcelInfoRequest - Added sending of two out-packets to LLCLientView: RegionIDAndHandleReply and ParcelInfoReply. - Scene handles the RegionHandleRequest, LandManagementModule the ParcelInfoRequest - Added inter-region request for LandData by RegionHandle and local position. This was implemented as XML-RPC request. The returned LandData isn't complete, it only contains the data necessary for answering the ParcelInfoRequest - Added new CAPS (0009) for RemoteParcelRequest and some methods for LandData handling to LandManagementModule - Added methods for fake parcelID creation and parsing to Util - Fixed missing implementation of interface methods. - Added new file: OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs NOTE: This is part of the patch, too. Due to the many places touched, I would consider this patch as experimental.
* Mantis #1946Melanie Thielker2008-08-141-6/+17
| | | | | | | Thank you, HomerHorwitz, for a patch that corrects and improves TP to landmark and home position handling.
* Thanks, lulurun, for a patch that addresses inventory problems that occurMike Mazur2008-08-121-0/+5
| | | | | | | | | | | | | | | | | occasionally, but are fixed on restart (issue 1919). This patch introduces the following changes: 1. when a user teleports out of Region A, remove that user's profile from the Region A user profile cache 2. when a user crosses between regions out of Region A, remove that user's profile from the Region A user profile cache 3. the user profile cache's session ID member can now be set (written), and is updated each time a connection with a new avatar is established (ie: a new avatar enters the region) 4. when a region server looks up a user profile and a cache miss occurs, fetch the user profile from the user server first instead of immediately returning null
* * All CheckRegion within an instance would use the same, global, bool for ↵lbsa712008-08-081-2/+1
| | | | | | | 'Available', which would lead to intermittent failures on parallell teleport requests. * Solidified CheckRegion somewhat, adding a second try if the first failed.
* * Drop cached inventory from the local region when a user crosses out into a ↵Justin Clarke Casey2008-08-011-0/+2
| | | | | | | | | | remote region * May resolves inventory problems that occur when the user moves between two regions` * e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item * Not yet implemented for teleport
* mini-warnings-safari, plus cleanup of IUserServices method naming.Dr Scofield2008-07-041-1/+1
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* plumbing for multiple inventory servers. Mostly done on the region server side. MW2008-06-281-0/+1
| | | | | | TODO next is to make the login server read/write a users inventory from the correct server (the inventory url set in a userprofile) On the region side, although not tested with multiple servers it should work if that inventory url was set, and the inventory servers urls have been added to the CommunicationsManager, using CommunicationsManager.AddInventoryService(string hostUrl)
* move along, nothing to see here. just a couple of lazy variables.Dr Scofield2008-06-271-2/+2
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* added the flag param to IClientAPI.SendMapBlockMW2008-06-251-1/+1
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* * Implements UserServer logoff in a few situationsTeravus Ovares2008-05-311-0/+13
| | | | | | | * User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there. * From the UserServer, admin types 'logoff-user firstname lastname message'. * Some regions may not get the message because they're not updated yet.
* Mantis#1411. Thank you kindly for Dataserver.cs and a patchCharles Krinke2008-05-291-0/+5
| | | | | | that adds function stub to request region info by name and adds llRequestSimulatorData() and the dataserver event
* Formatting cleanup.Jeff Ames2008-05-161-30/+30
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* From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey2008-05-141-2/+2
| | | | | | Rename SearializableRegionInfo to SerializableRegionInfo (class was already named correctly)
* Formatting cleanup.Jeff Ames2008-05-141-2/+3
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* * Implemented ChildAgentDataUpdate throttle multiplier based on an ↵Teravus Ovares2008-05-131-0/+7
| | | | | | | | inaccurate count of neighbors. * The neighbor count is always lower then the actual number of neighbors unless your region was up the longest. * The region you're in is un-affected by this, though, you'll get less packet loss, maybe not get logged off immediately when you log in, and possibly see more prim if your internet connection is semi-unreliable.
* * If a region running in grid mode fails to login to the grid service, ↵Justin Clarke Casey2008-05-121-0/+5
| | | | startup will now terminate instead of carrying on (and thus burying the error message)
* * Rolled back a few changes.Adam Frisby2008-05-011-265/+269
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* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-269/+265
| | | | | | | * Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
* * Assorted spring cleanings.Adam Frisby2008-05-011-1/+2
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* * Ooops, attachments now teleport/cross region borders along with your ↵Teravus Ovares2008-04-261-0/+2
| | | | avatar. Those dastardly objects stick to you.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-3/+4
| | | | (this took a while to run).
* This update has good news and bad news, first the bad.Teravus Ovares2008-03-301-5/+11
| | | | | | | | | | * This update breaks inter-region communications, sorry. * You will need to run prebuild. Next, the good; * This update solves the unexpected binary element when Linux simulators inform windows simulators and vice versa. So Linux Simulators and Windows simulators are 100% compatible again. * This update introduces an Integer in the prim crossing method to tell the receiving simulator which XML method to use to load the prim that crossed the border. If the receiving prim doesn't support the method, the prim crossing fails and no prims are lost. That being said, it's best to update all your simulators to this revision at once.