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My fork of OpenSim for IG and DG, called SledjChisl.
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Region
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Environment
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Scenes
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Scene.cs
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Age
Files
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...
*
Persistent prim inventory phase 5. Restart scripts contained in persisted pr...
Justin Clarke Casey
2008-01-07
1
-3
/
+5
*
* Hiding CompletePingChecks and UseCircuitCode messages.. as the packets ar...
Teravus Ovares
2008-01-05
1
-1
/
+4
*
* Added the ability for estate managers to use the magic secondlife blue card...
Teravus Ovares
2008-01-04
1
-23
/
+68
*
I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...
Johan Berntsson
2008-01-03
1
-1
/
+1
*
* Added the ability for Region Owners to add and remove estate managers using...
Teravus Ovares
2008-01-02
1
-2
/
+2
*
* You can add and remove a friend in standalone now within the same simulator...
Teravus Ovares
2008-01-01
1
-0
/
+41
*
* re-applied AddNewPrim refactoring... third time now...
lbsa71
2007-12-30
1
-36
/
+34
*
* This update rolls back the packetpool and LibSL changes. Please retest and...
Teravus Ovares
2007-12-30
1
-39
/
+37
*
* Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...
Teravus Ovares
2007-12-28
1
-2
/
+5
*
* redid the AddNewPrim refactoring as that got lost in r2855
lbsa71
2007-12-28
1
-35
/
+34
*
Patch from Johan: LibSL updated to the latest revision (1568) and all packets...
Adam Johnson
2007-12-28
1
-36
/
+35
*
* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ...
lbsa71
2007-12-28
1
-32
/
+33
*
* Added ability to create new prim on existing prim (rezzing prim from invent...
Teravus Ovares
2007-12-28
1
-37
/
+83
*
Add missing "System." to System.NullReferenceException
Charles Krinke
2007-12-28
1
-1
/
+1
*
* Optimized usings
lbsa71
2007-12-27
1
-191
/
+209
*
* AssetServerBase: _ProcessRequest is now called GetAsset
lbsa71
2007-12-27
1
-4
/
+3
*
Prim inventory script saving phase 1. Create necessary CAPS structures for c...
Justin Clarke Casey
2007-12-24
1
-1
/
+4
*
Again, great thanks to Alondria for:
Charles Krinke
2007-12-24
1
-1
/
+20
*
Added regionName to "far away" region report.
Charles Krinke
2007-12-24
1
-1
/
+2
*
* Patch from Alondria - Added LLFunctions llGetMass(), llGetLandOwnerAt(), ll...
Teravus Ovares
2007-12-23
1
-1
/
+17
*
* Added smoother handling of interpenetrating physical objects.
Teravus Ovares
2007-12-22
1
-0
/
+1
*
Initial hookup of update task inventory event. No functionality yet.
Justin Clarke Casey
2007-12-22
1
-1
/
+3
*
* Remapped the Connection shutdown path.
Teravus Ovares
2007-12-21
1
-3
/
+3
*
*Ban lines now work if they are enabled grid wide.
mingchen
2007-12-20
1
-2
/
+10
*
* Cleaned up some code from an earlier commit
Teravus Ovares
2007-12-20
1
-13
/
+1
*
* Added a configuration parameter on the Grid Server to disallow forceful ban...
Teravus Ovares
2007-12-20
1
-2
/
+23
*
Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. W...
Jeff Ames
2007-12-20
1
-5
/
+6
*
*Made a much more network friendly method of ban and pass line sending
mingchen
2007-12-20
1
-2
/
+2
*
* Added Incomplete Handling of the RegionInfoRequest packet
Teravus Ovares
2007-12-18
1
-0
/
+2
*
* Renamed AgentWearable to AvatarWearable
lbsa71
2007-12-18
1
-1
/
+1
*
* Fixed a potential race condition with adding Caps handlers
Teravus Ovares
2007-12-18
1
-1
/
+9
*
* Added a Verbose and Debug error to border crossing so that this can be diag...
Teravus Ovares
2007-12-18
1
-1
/
+9
*
* Fix for mantis 0000040 After client logout remote host closed connection on...
Teravus Ovares
2007-12-18
1
-0
/
+5
*
* Turned all instances of ForEach loops in ClientManager into Local Arrays.
Teravus Ovares
2007-12-17
1
-0
/
+1
*
Thank you to Kiryu for a patch to fix an out of Sync
Charles Krinke
2007-12-17
1
-6
/
+28
*
*Land has now been linked to the StorageManager. Next step is to fill in the ...
mingchen
2007-12-17
1
-1
/
+25
*
*Adding and Removing Avatars from the Access/Ban List for a parcel now works,...
mingchen
2007-12-16
1
-0
/
+2
*
Grid Inventory feature upgrade: renaming folders should now be correct, subfo...
Brian McBee
2007-12-15
1
-0
/
+1
*
* Added Active(physical) object count to the SimStatsReporter
Teravus Ovares
2007-12-14
1
-0
/
+12
*
* Debugging Shape
lbsa71
2007-12-13
1
-6
/
+0
*
* In our quest for sim heartbeat stats, we're a touch closer to accurate obje...
Teravus Ovares
2007-12-12
1
-9
/
+13
*
couple of small fixes.
MW
2007-12-12
1
-36
/
+36
*
* Added Object count to sim stats (it's incorrect, however, it'll be fixed)
Teravus Ovares
2007-12-12
1
-0
/
+1
*
* Fixed agent counts on the Simulator stats pane
Teravus Ovares
2007-12-12
1
-1
/
+1
*
* Added some simstats to fill the simulator pane of the Statistics monitor.
Teravus Ovares
2007-12-12
1
-4
/
+74
*
* Start listening for client connections immediately after a region initializ...
Teravus Ovares
2007-12-12
1
-8
/
+18
*
put in a try block to catch the ForEach loop dying.
Sean Dague
2007-12-11
1
-3
/
+7
*
* Added some locking to help race conditions in the neighbors lists
Teravus Ovares
2007-12-11
1
-30
/
+42
*
Couple of more small changes
MW
2007-12-11
1
-8
/
+16
*
A few minor changes/additions/fixes.
MW
2007-12-11
1
-1
/
+12
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