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My fork of OpenSim for IG and DG, called SledjChisl.
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Scenes
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Scene.cs
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Author
Age
Files
Lines
*
* Added prototypical AvatarFactory module interface to load avatar parameters
lbsa71
2007-10-26
1
-9
/
+20
*
Region ground texture was not marked as temporary, when being created, and as...
Tleiades Hax
2007-10-26
1
-0
/
+1
*
* Added XMLRPC Controller Module to OpenSimMain which allows XML-RPC queries ...
Adam Frisby
2007-10-25
1
-1
/
+0
*
* Removed plenty more untagged console messages. Everything now has shiny gro...
Adam Frisby
2007-10-22
1
-3
/
+3
*
* Return of R2162. /Take that SVN!/
Adam Frisby
2007-10-22
1
-4
/
+4
*
* Made EstateSetting static since there's only one instance, and we only need...
lbsa71
2007-10-22
1
-8
/
+16
*
revert r2162 as it completely clobbered all the work on
Sean Dague
2007-10-22
1
-4
/
+4
*
* Major ass commit.
Adam Frisby
2007-10-22
1
-4
/
+4
*
Made some changes to the load/save xml format, So that the old format can sti...
MW
2007-10-22
1
-0
/
+58
*
Fixed a bug causing a crash during clientlog on in Windows (Thanks to Rookiie...
Tleiades Hax
2007-10-21
1
-1
/
+3
*
* Instant Message functionality moved into a Region Modules
Adam Frisby
2007-10-19
1
-1
/
+0
*
* normalized line endings...
lbsa71
2007-10-19
1
-15
/
+15
*
r 2113 introduced a leak, this should fix the leak
Tleiades Hax
2007-10-19
1
-2
/
+12
*
Possible fix for: Remoting exceptions with adjacent non-running sims.
Tleiades Hax
2007-10-18
1
-6
/
+27
*
Some changes to the sending of updates of SceneObjects to clients, that I did...
MW
2007-10-11
1
-1
/
+1
*
* Gave ModuleLoader some good lovin'
lbsa71
2007-10-10
1
-2
/
+2
*
some refactoring
MW
2007-10-10
1
-0
/
+1
*
small bug fix
MW
2007-10-08
1
-1
/
+1
*
Code from Illumious Beltran (IBM) implementing more LSL
Sean Dague
2007-10-05
1
-0
/
+4
*
Hollow prims (box only), thanks Gerard! Enjoy
dan miller
2007-09-29
1
-3
/
+10
*
Terrain:
Adam Frisby
2007-09-25
1
-3
/
+3
*
* Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-...
lbsa71
2007-09-25
1
-1
/
+0
*
* Fixed Culture-variant parsing of config options
lbsa71
2007-09-25
1
-6
/
+1
*
* Added time dilation property to Scene
Adam Frisby
2007-09-24
1
-0
/
+4
*
* Fixed an issue where it chose the smaller rather than larger of the two num...
Adam Frisby
2007-09-24
1
-1
/
+1
*
* Renamed ScriptConsole to PluginConsole for clarity
Adam Frisby
2007-09-24
1
-3
/
+3
*
* Refactored the central update loop - now easier to work with. Switching fro...
Adam Frisby
2007-09-24
1
-90
/
+158
*
* Started major restructusing of comms to prepare for better grid and region ...
lbsa71
2007-09-24
1
-9
/
+9
*
* Encapsulated all CommunicationsManager services
lbsa71
2007-09-24
1
-1
/
+1
*
* Added TryGetAvatarByName
lbsa71
2007-09-24
1
-0
/
+20
*
long-lost fixes to physics -- proper physical avatar management on crossings, TP
dan miller
2007-09-24
1
-2
/
+2
*
* Purged 'Regions' code pending Agent layer grok.
lbsa71
2007-09-23
1
-13
/
+6
*
* Slowly but surely working my way towards Regionality...
lbsa71
2007-09-21
1
-3
/
+14
*
* Continued work on Region layer
lbsa71
2007-09-21
1
-19
/
+21
*
* Removed unused RegenerateTerrain functions
lbsa71
2007-09-21
1
-54
/
+0
*
* Removed unused LandRenegerated flag
lbsa71
2007-09-21
1
-12
/
+2
*
* First example of moving stuff to a Region layer
lbsa71
2007-09-21
1
-4
/
+12
*
* Continuing refactoring of presence
lbsa71
2007-09-21
1
-23
/
+16
*
physics-related fixes; should stabilize border crossings
dan miller
2007-09-21
1
-1
/
+2
*
* even more renaming and refactoring; the cleaning woman is on call.
lbsa71
2007-09-20
1
-13
/
+13
*
* Some more presence refactoring
lbsa71
2007-09-20
1
-52
/
+47
*
Rev 1971 : The Lbsa71 vintage commit
lbsa71
2007-09-20
1
-22
/
+23
*
* moved SceneManager to RegionApplicationBase
lbsa71
2007-09-20
1
-0
/
+7
*
* Added TryGetAvatar to SceneManager
lbsa71
2007-09-20
1
-34
/
+50
*
* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...
lbsa71
2007-09-19
1
-7
/
+3
*
* Modernized ScriptManager to new interface-based module calls.
lbsa71
2007-09-19
1
-141
/
+143
*
* Now at least we're not creating physActors for child agents.
lbsa71
2007-09-18
1
-9
/
+19
*
RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul...
dan miller
2007-09-18
1
-0
/
+4
*
* Moved some commands from Scene into SceneManager so they could be used with...
lbsa71
2007-09-17
1
-76
/
+2
*
Kill little green men on minimap if the avatar logs off.
Dalien Talbot
2007-09-11
1
-0
/
+1
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