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path: root/OpenSim/Region/Environment/Scenes/Scene.cs (unfollow)
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2007-09-21* Removed unused RegenerateTerrain functionslbsa711-54/+0
2007-09-21* Removed unused LandRenegerated flaglbsa711-12/+2
2007-09-21* First example of moving stuff to a Region layerlbsa711-4/+12
2007-09-21* Continuing refactoring of presencelbsa711-23/+16
2007-09-21physics-related fixes; should stabilize border crossingsdan miller1-1/+2
2007-09-20* even more renaming and refactoring; the cleaning woman is on call.lbsa711-13/+13
2007-09-20* Some more presence refactoringlbsa711-52/+47
2007-09-20Rev 1971 : The Lbsa71 vintage commitlbsa711-22/+23
2007-09-20* moved SceneManager to RegionApplicationBaselbsa711-0/+7
2007-09-20* Added TryGetAvatar to SceneManagerlbsa711-34/+50
2007-09-19* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...lbsa711-7/+3
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa711-141/+143
2007-09-18* Now at least we're not creating physActors for child agents.lbsa711-9/+19
2007-09-18RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul...dan miller1-0/+4
2007-09-17* Moved some commands from Scene into SceneManager so they could be used with...lbsa711-76/+2
2007-09-11Kill little green men on minimap if the avatar logs off.Dalien Talbot1-0/+1
2007-09-10Make grass and trees phantom by default. Same behavior as LL grid.Brian McBee1-0/+6
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ...MW1-6/+4
2007-09-09added avatar updates for physics movement -- fixes gravity & avatar collision...dan miller1-1/+1
2007-09-09ODE: added support for Phantom flag. Presently you need to add 1024 to Objec...dan miller1-10/+13
2007-09-08Added region console command "edit-scale". To use first use change-region to ...MW1-0/+28
2007-09-08Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW1-0/+8
2007-09-06added experimental method of trying to relieve missing prim problem (by addin...MW1-9/+17
2007-09-06fixed mantis bug 375 (copy broken with physics/ODE enabled)dan miller1-1/+1
2007-09-05Added "force-update" console command (when a region is set as active), which ...MW1-0/+11
2007-09-04Added partial help info when calling "help" command with a region set.MW1-0/+10
2007-09-04Removed the exit-region command, now use "change-region root" or "change-regi...MW1-0/+11
2007-09-04Added "show modules" command that if at root level will display a list of loa...MW1-3/+50
2007-09-04Fixed it so change-region works with region names that have spaces in them. MW1-1/+1
2007-09-04Some work on Module loading/management.MW1-27/+110
2007-08-31Added a Debug method to the Console/log class that has the Conditional attrib...MW1-1/+1
2007-08-29Various small changes (some likely to be removed again soon)MW1-3/+4
2007-08-28Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW1-1/+1
2007-08-28Taken the old scripting engine out of Region.Environment and moved it into a ...MW1-9/+0
2007-08-28Start of trying to make Region/Scene more modular. MW1-8/+54
2007-08-27Fixed the bug that sent a region port as the CAPS url, instead of sending the...MW1-1/+6
2007-08-27Deleted a few old files that are no longer used.MW1-8/+2
2007-08-27Another small tweak to image sending.MW1-0/+9
2007-08-26Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW1-5/+8
2007-08-23Added RemovePrim method to the physics plugins interface.MW1-12/+12
2007-08-23Implemented Resize Method in OdePrim.MW1-5/+5
2007-08-23Added a PhysicsActor PhysActor member to SceneObjectPart, and made it so this...MW1-11/+15
2007-08-23Added danx0r's physics patch, although for now have disabled the lines in Sce...MW1-0/+12
2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW1-0/+1
2007-08-22Added Scene.GetSceneObjectPart(uint localID)MW1-0/+17
2007-08-22Fixed typo.MW1-2/+2
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW1-0/+4
2007-08-21Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW1-0/+1
2007-08-21Hopefully fixed the problem of users avatars not always showing up when eithe...MW1-0/+9