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path: root/OpenSim/Region/Environment/Scenes/Scene.cs (unfollow)
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2007-10-19* normalized line endings...lbsa711-15/+15
2007-10-19r 2113 introduced a leak, this should fix the leakTleiades Hax1-2/+12
2007-10-18Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax1-6/+27
2007-10-11Some changes to the sending of updates of SceneObjects to clients, that I did...MW1-1/+1
2007-10-10* Gave ModuleLoader some good lovin'lbsa711-2/+2
2007-10-10some refactoringMW1-0/+1
2007-10-08small bug fixMW1-1/+1
2007-10-05Code from Illumious Beltran (IBM) implementing more LSLSean Dague1-0/+4
2007-09-29Hollow prims (box only), thanks Gerard! Enjoydan miller1-3/+10
2007-09-25Terrain:Adam Frisby1-3/+3
2007-09-25* Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-...lbsa711-1/+0
2007-09-25* Fixed Culture-variant parsing of config optionslbsa711-6/+1
2007-09-24* Added time dilation property to SceneAdam Frisby1-0/+4
2007-09-24* Fixed an issue where it chose the smaller rather than larger of the two num...Adam Frisby1-1/+1
2007-09-24* Renamed ScriptConsole to PluginConsole for clarityAdam Frisby1-3/+3
2007-09-24* Refactored the central update loop - now easier to work with. Switching fro...Adam Frisby1-90/+158
2007-09-24* Started major restructusing of comms to prepare for better grid and region ...lbsa711-9/+9
2007-09-24* Encapsulated all CommunicationsManager serviceslbsa711-1/+1
2007-09-24* Added TryGetAvatarByNamelbsa711-0/+20
2007-09-24long-lost fixes to physics -- proper physical avatar management on crossings, TPdan miller1-2/+2
2007-09-23* Purged 'Regions' code pending Agent layer grok.lbsa711-13/+6
2007-09-21* Slowly but surely working my way towards Regionality...lbsa711-3/+14
2007-09-21* Continued work on Region layerlbsa711-19/+21
2007-09-21* Removed unused RegenerateTerrain functionslbsa711-54/+0
2007-09-21* Removed unused LandRenegerated flaglbsa711-12/+2
2007-09-21* First example of moving stuff to a Region layerlbsa711-4/+12
2007-09-21* Continuing refactoring of presencelbsa711-23/+16
2007-09-21physics-related fixes; should stabilize border crossingsdan miller1-1/+2
2007-09-20* even more renaming and refactoring; the cleaning woman is on call.lbsa711-13/+13
2007-09-20* Some more presence refactoringlbsa711-52/+47
2007-09-20Rev 1971 : The Lbsa71 vintage commitlbsa711-22/+23
2007-09-20* moved SceneManager to RegionApplicationBaselbsa711-0/+7
2007-09-20* Added TryGetAvatar to SceneManagerlbsa711-34/+50
2007-09-19* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...lbsa711-7/+3
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa711-141/+143
2007-09-18* Now at least we're not creating physActors for child agents.lbsa711-9/+19
2007-09-18RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul...dan miller1-0/+4
2007-09-17* Moved some commands from Scene into SceneManager so they could be used with...lbsa711-76/+2
2007-09-11Kill little green men on minimap if the avatar logs off.Dalien Talbot1-0/+1
2007-09-10Make grass and trees phantom by default. Same behavior as LL grid.Brian McBee1-0/+6
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ...MW1-6/+4
2007-09-09added avatar updates for physics movement -- fixes gravity & avatar collision...dan miller1-1/+1
2007-09-09ODE: added support for Phantom flag. Presently you need to add 1024 to Objec...dan miller1-10/+13
2007-09-08Added region console command "edit-scale". To use first use change-region to ...MW1-0/+28
2007-09-08Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW1-0/+8
2007-09-06added experimental method of trying to relieve missing prim problem (by addin...MW1-9/+17
2007-09-06fixed mantis bug 375 (copy broken with physics/ODE enabled)dan miller1-1/+1
2007-09-05Added "force-update" console command (when a region is set as active), which ...MW1-0/+11
2007-09-04Added partial help info when calling "help" command with a region set.MW1-0/+10