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2008-10-16* Apply http://opensimulator.org/mantis/view.php?id=2405Justin Clarke Casey1-0/+8
* Implement llGetRegionFPS() * Thanks idb
2008-10-14* refactor: rename SendKiPrimitive to SendKillObject since this appears more ↵Justin Clarke Casey1-5/+5
descriptive of what it actually does
2008-10-14- convert comments into documentationMike Mazur1-38/+40
- minor formatting adjustments - remove some trailing whitespace
2008-10-11Add logging in case of a SOG without rootpartHomer Horwitz1-0/+5
2008-10-11* Removed Heartbeat timerTeravus Ovares1-127/+148
* Implemented a proper update thread * Removed the UpdateLock Mutex as it's no longer needed because updates can only happen one at a time now. * This should actually improve performance significantly.. But, see the warning on the next line! * Warning: If there are deadlocks that the threadpool timer method was hiding, this will expose them for all the nastiness they are.
2008-10-10Add the beginnings of a sim health check (through remote admin)Melanie Thielker1-0/+14
2008-10-08- Fix wrong order of max/min usage for clipping. Uses Util.Clamp nowHomer Horwitz1-0/+2
- Add support for immediate switching of Music/Media URLs. Radio-scripts should work now.
2008-10-08Add some permissions checks and fixesMelanie Thielker1-4/+45
2008-10-06* Stop the sim stats reporter reusing the same SimStatsPacket for all clientsJustin Clarke Casey1-2/+2
* I believe this was the cause of the remaining packet_out_of_order messages in the Linden client logs * There were race conditions where multiple clientstacks would overwrite each other's sequence numbers
2008-10-06Cause inventory items to also be sold when a prim is soldMelanie Thielker1-4/+1
2008-10-06Fix a number of errors in transfer of objectsMelanie Thielker1-0/+1
2008-10-06Implements ObjectOwner god mode packet (Set Owner To Me admin option)Melanie Thielker1-0/+2
2008-10-05For symmetry reasons, I think this probably is a bug.Homer Horwitz1-1/+1
2008-10-05Update svn properties, minor formatting cleanup.Jeff Ames1-1/+1
2008-10-04* Check in the second part of ↵Justin Clarke Casey1-35/+29
http://opensimulator.org/mantis/view.php?id=2334 since enough time has passed such that servers following head have probably updated * This patch aims to store look at data when an avatar logs off in grid mode * However, in my short test it doesn't appear to be working yet - numbers are being stored but they don't look correct * But this doesn't appear to cause any login problems * Thanks tyre
2008-10-04Add "Drop" functionality to pie menuMelanie Thielker1-0/+1
2008-10-03Cause objects to be removed from the database when they go temp or getMelanie Thielker1-0/+5
attached. Also make sure that parcel prim counts get updated
2008-10-03Implement temp-on-rez objecte really being temporaryMelanie Thielker1-0/+32
2008-10-03Prevent attachments to be persisted in the destination region when theMelanie Thielker1-0/+8
avatar is not present there.
2008-10-03Mantis #1360Melanie Thielker1-0/+1
Thank you, idb, for a patch to implement the packet and plumbing for the material settings.
2008-10-01Added functions to find prims by nameJohan Berntsson1-0/+11
2008-09-30And one more. lThat should make all scripts start for everyoneMelanie Thielker1-1/+1
2008-09-30* Fixed minor issue while building: If you do a raytraced object placement ↵Adam Frisby1-0/+4
and a target isn't found, the object is rezzed at 0,0,0 - instead now it will place according to the position sent by the client. * We may instead want to abort and send a "Cannot Rez Here" message?
2008-09-29* refactor: move asynchronous scene object deletion to inventory queueing ↵Justin Clarke Casey1-0/+1
out to a separate class
2008-09-29* refactor: Rename InventoryModule to InventoryTransferModuleJustin Clarke Casey1-2/+2
2008-09-28Update svn properties. Minor formatting cleanup. Fix a compiler warning. ↵Jeff Ames1-1/+1
Fix a UUID vs null comparison.
2008-09-25Add an extension to allow registering multiple interfaces of a type withMelanie Thielker1-10/+43
Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works
2008-09-25Mantis#2017. Thank you kindly, Tyre, for a patch that solves:Charles Krinke1-1/+1
Check the client dialog box (from top menu) WORLD / REGION ESTATE / REGION tab. The client dialog box seems to have a hard limit of about 32 characters per line available for displaying the region version number. Our regions are sending a string which is greater than the limit, causing the client to wrap the text and look ugly.
2008-09-21Change the scirpt engine loading mechanism. Script engines are nowMelanie Thielker1-1/+9
ordinary region modules and are able to coexist in one instance. See http://opensimulator.org/wiki/ScriptEngines for details. There were changes to OpenSim.ini.example, please note DefaultScriptEngine. Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
2008-09-21The viewer only stores a screenshot on "Set home to here" if the alert thatHomer Horwitz1-1/+2
follows show the text "Home position set.". Changed the message accordingly.
2008-09-19* Added null exception handler where we couldn't locate a user data record ↵Teravus Ovares1-1/+8
in the cache for the user * More OGP tweaks to make it play nice in an error condition. * Still Experimental.
2008-09-18adds support to delete a region completely and offers thatDr Scofield1-4/+3
functionality via the console command "delete-region" and also via RemoteAdminPlugin. minor typo fix.
2008-09-17Kan-Ed fix series. Fix llTakeControls to behave as documented.Melanie Thielker1-0/+2
XEngine fixes: prevent queue overruns, prevent spamming when no key is down. Release controls when conflicting permissions are requested or permissions are refused later. Release when prim or script are deleted. Fixes Scene script instance deletion semantics.
2008-09-16* If an individual scene object throws an exception while storing, deal with ↵Justin Clarke Casey1-1/+0
this locally rather than letting it propogate up the stack * This will allow other scene objects to persist and stop the exception taking down the whole region server
2008-09-15* refactor: collapse UpdateUserProfileProperties() into existing ↵Justin Clarke Casey1-2/+2
UpdateUserProfile * the methods were identical except that the Properties one did a check for the user profile beforehand. However, every caller was doing this already anyway.
2008-09-12Changed "show users" command to display only root agents, "show users full" toHomer Horwitz1-3/+3
display root and child agents (mantis #2171).
2008-09-12* Patch http://opensimulator.org/mantis/view.php?id=2172Justin Clarke Casey1-9/+8
* Patch attached that adds the check for uninitialized appearance when inventory items are received and processed. Also attempts to ensure that appearance is initialized even when the profile cache has not been built. * This will not fix the race condition, but should at least remove the unhandled exception that is being reported in Mantis 0002126. * Thanks cmickeyb
2008-09-12* Patch http://opensimulator.org/mantis/view.php?id=2167Justin Clarke Casey1-0/+1
* Force ClickAction persistence even if other object properties are not edited * Thanks nlin!
2008-09-12* minor: various doc and tidy up, logging increase to make it clearer which ↵Justin Clarke Casey1-24/+59
prim is failing a border crossing
2008-09-07* minor: Clean up of logging messages to make following the client login ↵Justin Clarke Casey1-6/+2
process easier * documentation
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-151/+152
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-09-06* Fix mantis 2130 - nre occuring sometimes when the regular prim update ↵Justin Clarke Casey1-1/+0
sweep occurs * Fold m_deleted and m_isDeleted together (ugh!)
2008-09-03Mantis #2111Melanie Thielker1-0/+9
Eliminate gretuitious KillObject packets. KillObject is sent to the viewer for the root part only. Also prevents the full update on deselect that makes a deleted object reappear and stay visible until the background deleter got around to it. We still send 2 KillObject packets for the root prim, that could be avoided only at a cost in reliability. One packet seems an acceptable price to pay for consistency.
2008-08-30* If a general alert message is sent out, only send it to avatars in the ↵Justin Clarke Casey1-4/+6
scene (not child agents). * This foxed me in the osgrid meeting last week
2008-08-30* squash some obvious warningsJustin Clarke Casey1-1/+1
* a couple more remain that preferably the original coders should look at in more detail (obsolete warnings in the ogp module and not overriding warnings in the script engine)
2008-08-29Mantis#2067. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke1-8/+9
Found that during my ghost-hunt: Add some logging and you see that the counting down happens twice (once at the place that is removed by the patch, and once caused by the actual removal of the root-/child-agent during LLClientView.Close). With the patch applied, I end up with correct numbers, i.e. with 0 roots and 0 children after everyone has logged out.
2008-08-28Update svn properties, formatting cleanup.Jeff Ames1-42/+18
2008-08-27Mantis #2058Melanie Thielker1-3/+11
Remove the physics representation of link set child prims when the link set is deleted.
2008-08-25* Deal with a WebException thrown if a grid server cannot be contacted for ↵Justin Clarke Casey1-0/+2
region information
2008-08-25* This commit incorporates the heart of the OpenGridProtocol patch that is ↵Teravus Ovares1-0/+34
currently on Forge in a nice, friendly modular format. * There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain.. * Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)