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2008-09-28Update svn properties. Minor formatting cleanup. Fix a compiler warning. ↵Jeff Ames1-1/+1
Fix a UUID vs null comparison.
2008-09-25Add an extension to allow registering multiple interfaces of a type withMelanie Thielker1-10/+43
Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works
2008-09-25Mantis#2017. Thank you kindly, Tyre, for a patch that solves:Charles Krinke1-1/+1
Check the client dialog box (from top menu) WORLD / REGION ESTATE / REGION tab. The client dialog box seems to have a hard limit of about 32 characters per line available for displaying the region version number. Our regions are sending a string which is greater than the limit, causing the client to wrap the text and look ugly.
2008-09-21Change the scirpt engine loading mechanism. Script engines are nowMelanie Thielker1-1/+9
ordinary region modules and are able to coexist in one instance. See http://opensimulator.org/wiki/ScriptEngines for details. There were changes to OpenSim.ini.example, please note DefaultScriptEngine. Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
2008-09-21The viewer only stores a screenshot on "Set home to here" if the alert thatHomer Horwitz1-1/+2
follows show the text "Home position set.". Changed the message accordingly.
2008-09-19* Added null exception handler where we couldn't locate a user data record ↵Teravus Ovares1-1/+8
in the cache for the user * More OGP tweaks to make it play nice in an error condition. * Still Experimental.
2008-09-18adds support to delete a region completely and offers thatDr Scofield1-4/+3
functionality via the console command "delete-region" and also via RemoteAdminPlugin. minor typo fix.
2008-09-17Kan-Ed fix series. Fix llTakeControls to behave as documented.Melanie Thielker1-0/+2
XEngine fixes: prevent queue overruns, prevent spamming when no key is down. Release controls when conflicting permissions are requested or permissions are refused later. Release when prim or script are deleted. Fixes Scene script instance deletion semantics.
2008-09-16* If an individual scene object throws an exception while storing, deal with ↵Justin Clarke Casey1-1/+0
this locally rather than letting it propogate up the stack * This will allow other scene objects to persist and stop the exception taking down the whole region server
2008-09-15* refactor: collapse UpdateUserProfileProperties() into existing ↵Justin Clarke Casey1-2/+2
UpdateUserProfile * the methods were identical except that the Properties one did a check for the user profile beforehand. However, every caller was doing this already anyway.
2008-09-12Changed "show users" command to display only root agents, "show users full" toHomer Horwitz1-3/+3
display root and child agents (mantis #2171).
2008-09-12* Patch http://opensimulator.org/mantis/view.php?id=2172Justin Clarke Casey1-9/+8
* Patch attached that adds the check for uninitialized appearance when inventory items are received and processed. Also attempts to ensure that appearance is initialized even when the profile cache has not been built. * This will not fix the race condition, but should at least remove the unhandled exception that is being reported in Mantis 0002126. * Thanks cmickeyb
2008-09-12* Patch http://opensimulator.org/mantis/view.php?id=2167Justin Clarke Casey1-0/+1
* Force ClickAction persistence even if other object properties are not edited * Thanks nlin!
2008-09-12* minor: various doc and tidy up, logging increase to make it clearer which ↵Justin Clarke Casey1-24/+59
prim is failing a border crossing
2008-09-07* minor: Clean up of logging messages to make following the client login ↵Justin Clarke Casey1-6/+2
process easier * documentation
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-151/+152
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-09-06* Fix mantis 2130 - nre occuring sometimes when the regular prim update ↵Justin Clarke Casey1-1/+0
sweep occurs * Fold m_deleted and m_isDeleted together (ugh!)
2008-09-03Mantis #2111Melanie Thielker1-0/+9
Eliminate gretuitious KillObject packets. KillObject is sent to the viewer for the root part only. Also prevents the full update on deselect that makes a deleted object reappear and stay visible until the background deleter got around to it. We still send 2 KillObject packets for the root prim, that could be avoided only at a cost in reliability. One packet seems an acceptable price to pay for consistency.
2008-08-30* If a general alert message is sent out, only send it to avatars in the ↵Justin Clarke Casey1-4/+6
scene (not child agents). * This foxed me in the osgrid meeting last week
2008-08-30* squash some obvious warningsJustin Clarke Casey1-1/+1
* a couple more remain that preferably the original coders should look at in more detail (obsolete warnings in the ogp module and not overriding warnings in the script engine)
2008-08-29Mantis#2067. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke1-8/+9
Found that during my ghost-hunt: Add some logging and you see that the counting down happens twice (once at the place that is removed by the patch, and once caused by the actual removal of the root-/child-agent during LLClientView.Close). With the patch applied, I end up with correct numbers, i.e. with 0 roots and 0 children after everyone has logged out.
2008-08-28Update svn properties, formatting cleanup.Jeff Ames1-42/+18
2008-08-27Mantis #2058Melanie Thielker1-3/+11
Remove the physics representation of link set child prims when the link set is deleted.
2008-08-25* Deal with a WebException thrown if a grid server cannot be contacted for ↵Justin Clarke Casey1-0/+2
region information
2008-08-25* This commit incorporates the heart of the OpenGridProtocol patch that is ↵Teravus Ovares1-0/+34
currently on Forge in a nice, friendly modular format. * There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain.. * Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-24Completing the item sale series, this one implements sell contents.Melanie Thielker1-0/+8
All item sale modes are now complete.
2008-08-24Selling a copy of a prim (prim vendor) now works.Melanie Thielker1-7/+58
Sack of bolts to go with the nuts?
2008-08-24Selling an object in-place (as original) now works. Builders canMelanie Thielker1-0/+38
now ply their trade. Is that nuts?
2008-08-24Plumb the data path for all those eye candy values. Saves textureMelanie Thielker1-1/+2
animation, target omega, looped sound, script access pin, allowed drop state and sale data. Loads it, too. Not all tested. Code: No Nuts. Data: Cannot Guarantee Nut Free.
2008-08-24Implements 80% of object buy (prim vendor). You can't buy the object yet,Melanie Thielker1-0/+24
and the for sale setting doesn't survive a sim restart, but this is most of the plumbing.
2008-08-23Some complex re-ordering to make prebuild do what needed to be done.Melanie Thielker1-1/+1
It is now possible to use module interfaces without referencing Scene. Place those interfaces in OpenSim/Region/Interfaces. They may not use any refs from OpenSim.Region.Environment as parameters. This resolves a circular library ref introduced in r5949
2008-08-20Mantis #2003 - thank you, SachaMagne, for a patch that implementsMelanie Thielker1-1/+48
the first part of gesture persistence. ---------------------------------------------------------- Attachments no longer vanish on walking crossing. Teleport is still problematic, but will now be blocked with message "Inconsistent attachment state" rather than losing the attachment. Detach to be able to TP in that case.
2008-08-19Update svn properties, minor formatting cleanup.Jeff Ames1-2/+2
2008-08-19Fix region crossings and access to inventory after changing regions withinMelanie Thielker1-0/+17
the same simulator
2008-08-19Attachment persistence!!! Patch #9169 (Mantis #1171)Melanie Thielker1-2/+3
Attachments now save to MySQL. No reattach on login yet.
2008-08-18Formatting cleanup.Jeff Ames1-41/+41
2008-08-17* Turned on the MapImageModule as opposed to the code in Scene for ↵Teravus Ovares1-97/+69
generating the map image. Copied the code in Scene into the MapImageModule, made a few tweaks to get it to work with the module's interface. * Refactored a few things in Scene to make maptile saving easier to understand. * Added comments to describe the 'clever code' assetcache update without the gridasset being updated so as to lessen possible confusion in patches in the future. * If the MapImageModule isn't loaded, default to the code in Scene still.
2008-08-17Update svn properties, minor formatting cleanup.Jeff Ames1-3/+7
2008-08-16* re-order an operation to check for NaNs in the maptile shadow routine.Teravus Ovares1-4/+4
2008-08-16* One more terrain shadow debug helper.Teravus Ovares1-15/+29
2008-08-16Mantis#1969. Thank you kindly, Tyre for a patch that:Charles Krinke1-15/+26
Type casting the normalized vector 'lookat' to int results to <0,0,0>. This patch also adds an overload to RequestNeighbourInfo (currently unused) that will come handy for some features I'm working on.
2008-08-16Mantis#1965. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke1-0/+18
Places touched: - Added two events for in-packets to LLCLientView: RegionHandleRequest and ParcelInfoRequest - Added sending of two out-packets to LLCLientView: RegionIDAndHandleReply and ParcelInfoReply. - Scene handles the RegionHandleRequest, LandManagementModule the ParcelInfoRequest - Added inter-region request for LandData by RegionHandle and local position. This was implemented as XML-RPC request. The returned LandData isn't complete, it only contains the data necessary for answering the ParcelInfoRequest - Added new CAPS (0009) for RemoteParcelRequest and some methods for LandData handling to LandManagementModule - Added methods for fake parcelID creation and parsing to Util - Fixed missing implementation of interface methods. - Added new file: OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs NOTE: This is part of the patch, too. Due to the many places touched, I would consider this patch as experimental.
2008-08-16* Fix a rare maptile shading error, terrain difference mod 1 = 0 + abs = oops.Teravus Ovares1-36/+13
2008-08-16* Adds Slightly better terrain shading to maptile generation.Teravus Ovares1-0/+86
2008-08-16Refactor a lot of direct calls to OGS1 to use the cached version instead.Melanie Thielker1-17/+0
Scripts can now no longer DOS the user server and there are a lot fewer gratuitious lookups of user profile data.
2008-08-15Fix up master avatar handling for estate owners. Introduces a newMelanie Thielker1-0/+17
hierarchical rights structure. MasterAvatar: Owner of the region server (may be null), net gods (users with GodLevel 200), Estate owner (from database). Look at Opensim.ini.example to enable net gods. Estate owner will default to master avatar.
2008-08-15Update svn properties, formatting cleanup, fix a couple compiler warnings.Jeff Ames1-7/+7
2008-08-15From: Richard Alimi <ralimi@us.ibm.com>Dr Scofield1-0/+15
The following patch makes some enhancements to loading/saving the Xml2 format. - Add streamed version of functionality for saving prims to Xml2 format. The streamed version (optionally) allows for saving the prims whose positions appear within a particular bounding box. - Expose stream versions of LoadPrimsFromXml2 and SavePrimsToXml2 in the Scene class - Extend loading from Xml2 (the streamed version) to optionally start scripts for the loaded scene objects)
2008-08-14Refactor: Make the tree creation function take a UUID for the ownerMelanie Thielker1-2/+1
Change the tree populator module to supply a sensible value
2008-08-14Mantis #1946Melanie Thielker1-4/+38
Thank you, HomerHorwitz, for a patch that corrects and improves TP to landmark and home position handling.