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My fork of OpenSim for IG and DG, called SledjChisl.
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Scene.cs
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2007-07-01
* removed try-catchall from scene constructor
lbsa71
1
-38
/
+38
2007-07-01
More work on SceneObject/Primitive and building (Linking is a work in progres...
MW
1
-1
/
+17
2007-07-01
Can change the name and description of a prim.
MW
1
-2
/
+4
2007-07-01
Started change to having SceneObject and then that having child Primitives wh...
MW
1
-86
/
+45
2007-07-01
MAJOR IP RESTRUCTURING
lbsa71
1
-3
/
+3
2007-07-01
Fixed SimpleApp - aka thankgoditssundaycommit
lbsa71
1
-33
/
+28
2007-06-28
*Added UUIDNameRequest packet support (untested, but should work -- at least ...
mingchen
1
-1
/
+2
2007-06-28
Finished removing the old scripting code, Scene.Scripting.cs and OpenSim.Fram...
MW
1
-2
/
+2
2007-06-28
Imported the scripting changes, so now should be up to date with sugilite.
MW
1
-21
/
+9
2007-06-27
*Moved all the classes into their own file from LLSDHelpers.cs
mingchen
1
-2
/
+2
2007-06-27
*Moved VersionInfo.cs to its correct place in OpenSim.csproj
mingchen
1
-1
/
+1
2007-06-27
*Some more restructuring/fixing -- should compile, but high chance I forgot t...
mingchen
1
-7
/
+7