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2008-05-07*Added SceneExternalChecks.cs that is used to manage checking the results of ...mingchen1-2/+5
2008-05-06* Cleaning up code, making it conform to OpenSim standards.Adam Frisby1-19/+14
2008-05-05* Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey1-17/+17
2008-05-05* Just some tidy up and documentation before I make my first ever attempt to ...Justin Clarke Casey1-17/+11
2008-05-04* Implemented DIE_AT_EDGE and Temporary objects don't save to the database.Teravus Ovares1-0/+19
2008-05-04*Fixed up EstateManagementModule to the module standard - no more packets all...mingchen1-13/+1
2008-05-03*Moved EstateManager into a region modulemingchen1-13/+1
2008-05-03* Committing some collision stuffs that I'm working on.Teravus Ovares1-6/+7
2008-05-02* Small fixes to Scene.csAdam Frisby1-10/+5
2008-05-02* More refactorings of UDPServer.Adam Frisby1-2/+0
2008-05-02* DuplicateOnRay with copy center works in two directions... Still fightin...Teravus Ovares1-48/+51
2008-05-01* Rolled back a few changes.Adam Frisby1-257/+304
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby1-304/+257
2008-05-01* Cleaned namespaces of entire solution. OpenSim directories now correspond w...Adam Frisby1-1/+1
2008-05-01* committing what I've got so far for DuplicateOnRay so I don't fight the con...Teravus Ovares1-5/+91
2008-05-01Update svn properties. Minor formatting cleanup.Jeff Ames1-3/+0
2008-05-01* You can now rez objects out of inventory at the correct offset from prim yo...Teravus Ovares1-6/+13
2008-05-01* Fix OBB raycaster to respond properly to rays cast from any direction.Teravus Ovares1-1/+4
2008-04-30* Spring cleaned a bunch of '//TODO: unused' marked functions.Adam Frisby1-22/+0
2008-04-30* Sometimes you know, you do something really stupid.Adam Frisby1-1/+1
2008-04-28* Added basic 3-5 level undo on prim position/rotation/scale.Teravus Ovares1-0/+2
2008-04-27* Patch from XenReborn to make remove-region work properly without needing to...Teravus Ovares1-0/+1
2008-04-27* Single Attachments now work from inventory. You can attach from inventory ...Teravus Ovares1-0/+6
2008-04-27* More attachment stuff, reworked some of the inventory routines to be what I...Teravus Ovares1-1/+1
2008-04-26* First draft implementation of copying prim inventory items back to agent in...Justin Clarke Casey1-0/+1
2008-04-26* Ooops, attachments now teleport/cross region borders along with your avatar...Teravus Ovares1-0/+22
2008-04-25* Fixes prim crossing. See bug 1050.Teravus Ovares1-2/+13
2008-04-25* Implements llTarget, llTargetRemove, at_target(), not_at_target()Teravus Ovares1-0/+11
2008-04-24* Adds much better support for attachments that you right click on in world.Teravus Ovares1-0/+1
2008-04-23* Fixed an annoying pop-up box when crossing borders.Teravus Ovares1-1/+1
2008-04-22* Implements llScriptDangerTeravus Ovares1-5/+30
2008-04-22* Implemented NoScript areas (without loosing script state).Teravus Ovares1-0/+59
2008-04-21* Optimised using statements and namespace references across entire project (...Adam Frisby1-13/+14
2008-04-20* Remove user profile from cache when they log out from a region.Justin Clarke Casey1-0/+2
2008-04-19Thank you kindly krtaylor for a patch to solve:Charles Krinke1-0/+1
2008-04-17* Re-Fixed caps Teravus Ovares1-20/+3
2008-04-17* Implements 'Set Home to Here' Teravus Ovares1-0/+46
2008-04-16* Applying melanie's Landmark patch. Thanks Melanie!Teravus Ovares1-0/+16
2008-04-16Thank you very much, Kmeisthax for:Charles Krinke1-0/+2
2008-04-15* A tweak of the caps system so that new caps have random paths instead of a ...Teravus Ovares1-2/+19
2008-04-15* Quick patch before I start on a bigger projectAdam Frisby1-46/+47
2008-04-14* Working towards notifying the client if the inventory service has failed, r...Justin Clarke Casey1-1/+1
2008-04-14* Fixed a few warnings.Teravus Ovares1-2/+3
2008-04-11* Fix bug 934Teravus Ovares1-1/+7
2008-04-10* With Grid Comms up in the air.. I decided have the friends module update ...Teravus Ovares1-0/+7
2008-04-10* Slightly smoother transition between land, shallow water and deep water in ...Teravus Ovares1-2/+11
2008-04-10* Brings back map tile generation based on the terrain. The algorithm produc...Teravus Ovares1-0/+108
2008-04-10* Updates BetaGridLikeMoneyModuleTeravus Ovares1-0/+14
2008-04-07* Nasty hack to reduce the incidence of spurious exceptions where a user dele...Justin Clarke Casey1-1/+9
2008-04-05* The simulator now checks the parcel at the position that you get put by the...Teravus Ovares1-0/+10