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My fork of OpenSim for IG and DG, called SledjChisl.
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Scene.cs
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2007-10-26
* Added prototypical AvatarFactory module interface to load avatar parameters
lbsa71
1
-9
/
+20
2007-10-26
Region ground texture was not marked as temporary, when being created, and as...
Tleiades Hax
1
-0
/
+1
2007-10-25
* Added XMLRPC Controller Module to OpenSimMain which allows XML-RPC queries ...
Adam Frisby
1
-1
/
+0
2007-10-22
* Removed plenty more untagged console messages. Everything now has shiny gro...
Adam Frisby
1
-3
/
+3
2007-10-22
* Return of R2162. /Take that SVN!/
Adam Frisby
1
-4
/
+4
2007-10-22
* Made EstateSetting static since there's only one instance, and we only need...
lbsa71
1
-8
/
+16
2007-10-22
revert r2162 as it completely clobbered all the work on
Sean Dague
1
-4
/
+4
2007-10-22
* Major ass commit.
Adam Frisby
1
-4
/
+4
2007-10-22
Made some changes to the load/save xml format, So that the old format can sti...
MW
1
-0
/
+58
2007-10-21
Fixed a bug causing a crash during clientlog on in Windows (Thanks to Rookiie...
Tleiades Hax
1
-1
/
+3
2007-10-19
* Instant Message functionality moved into a Region Modules
Adam Frisby
1
-1
/
+0
2007-10-19
* normalized line endings...
lbsa71
1
-15
/
+15
2007-10-19
r 2113 introduced a leak, this should fix the leak
Tleiades Hax
1
-2
/
+12
2007-10-18
Possible fix for: Remoting exceptions with adjacent non-running sims.
Tleiades Hax
1
-6
/
+27
2007-10-11
Some changes to the sending of updates of SceneObjects to clients, that I did...
MW
1
-1
/
+1
2007-10-10
* Gave ModuleLoader some good lovin'
lbsa71
1
-2
/
+2
2007-10-10
some refactoring
MW
1
-0
/
+1
2007-10-08
small bug fix
MW
1
-1
/
+1
2007-10-05
Code from Illumious Beltran (IBM) implementing more LSL
Sean Dague
1
-0
/
+4
2007-09-29
Hollow prims (box only), thanks Gerard! Enjoy
dan miller
1
-3
/
+10
2007-09-25
Terrain:
Adam Frisby
1
-3
/
+3
2007-09-25
* Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-...
lbsa71
1
-1
/
+0
2007-09-25
* Fixed Culture-variant parsing of config options
lbsa71
1
-6
/
+1
2007-09-24
* Added time dilation property to Scene
Adam Frisby
1
-0
/
+4
2007-09-24
* Fixed an issue where it chose the smaller rather than larger of the two num...
Adam Frisby
1
-1
/
+1
2007-09-24
* Renamed ScriptConsole to PluginConsole for clarity
Adam Frisby
1
-3
/
+3
2007-09-24
* Refactored the central update loop - now easier to work with. Switching fro...
Adam Frisby
1
-90
/
+158
2007-09-24
* Started major restructusing of comms to prepare for better grid and region ...
lbsa71
1
-9
/
+9
2007-09-24
* Encapsulated all CommunicationsManager services
lbsa71
1
-1
/
+1
2007-09-24
* Added TryGetAvatarByName
lbsa71
1
-0
/
+20
2007-09-24
long-lost fixes to physics -- proper physical avatar management on crossings, TP
dan miller
1
-2
/
+2
2007-09-23
* Purged 'Regions' code pending Agent layer grok.
lbsa71
1
-13
/
+6
2007-09-21
* Slowly but surely working my way towards Regionality...
lbsa71
1
-3
/
+14
2007-09-21
* Continued work on Region layer
lbsa71
1
-19
/
+21
2007-09-21
* Removed unused RegenerateTerrain functions
lbsa71
1
-54
/
+0
2007-09-21
* Removed unused LandRenegerated flag
lbsa71
1
-12
/
+2
2007-09-21
* First example of moving stuff to a Region layer
lbsa71
1
-4
/
+12
2007-09-21
* Continuing refactoring of presence
lbsa71
1
-23
/
+16
2007-09-21
physics-related fixes; should stabilize border crossings
dan miller
1
-1
/
+2
2007-09-20
* even more renaming and refactoring; the cleaning woman is on call.
lbsa71
1
-13
/
+13
2007-09-20
* Some more presence refactoring
lbsa71
1
-52
/
+47
2007-09-20
Rev 1971 : The Lbsa71 vintage commit
lbsa71
1
-22
/
+23
2007-09-20
* moved SceneManager to RegionApplicationBase
lbsa71
1
-0
/
+7
2007-09-20
* Added TryGetAvatar to SceneManager
lbsa71
1
-34
/
+50
2007-09-19
* Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvata...
lbsa71
1
-7
/
+3
2007-09-19
* Modernized ScriptManager to new interface-based module calls.
lbsa71
1
-141
/
+143
2007-09-18
* Now at least we're not creating physActors for child agents.
lbsa71
1
-9
/
+19
2007-09-18
RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul...
dan miller
1
-0
/
+4
2007-09-17
* Moved some commands from Scene into SceneManager so they could be used with...
lbsa71
1
-76
/
+2
2007-09-11
Kill little green men on minimap if the avatar logs off.
Dalien Talbot
1
-0
/
+1
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