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My fork of OpenSim for IG and DG, called SledjChisl.
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Scene.PacketHandlers.cs
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2007-08-10
Few small fixes
MW
1
-1
/
+1
2007-08-09
Start of replacing the old SceneObject/Primitive classes with the new versions.
MW
1
-93
/
+91
2007-08-06
* encapsulated firstname/lastname on ScenePresence
lbsa71
1
-2
/
+2
2007-08-01
* Attempted to Fix an issue whereby X and Y coordinates on terrain brushes we...
Adam Frisby
1
-6
/
+6
2007-07-29
Deleting objects should now work. But beware they aren't send to your trash f...
MW
1
-1
/
+37
2007-07-27
Should now have version 0.1 of our new ruth default avatar. At the moment, yo...
MW
1
-1
/
+1
2007-07-25
Start of the OpenSim library , for now only contains a few textures.
MW
1
-1
/
+1
2007-07-25
* Fixed an issue where Terrain brushes may not update correctly.
Adam Frisby
1
-1
/
+10
2007-07-24
* Users doing terraforming should see updates instantly now.
Adam Frisby
1
-2
/
+2
2007-07-24
* SendLayerData overload including coords now uses patch number rather than c...
Adam Frisby
1
-6
/
+3
2007-07-22
* Some work in progress code: Inventory cache, start of inventory server/serv...
MW
1
-1
/
+71
2007-07-21
* Renamed terrain functions to match OpenSim naming styles.
Adam Frisby
1
-6
/
+6
2007-07-20
* Assortment of Console changes - console messages are now grouped into modul...
Adam Frisby
1
-1
/
+1
2007-07-18
Sculpted Prims should now work.
MW
1
-0
/
+16
2007-07-17
* Readjusted strength of the terrain brushes from seconds / 100.0 to seconds ...
Adam Frisby
1
-6
/
+6
2007-07-16
*Renamed ParcelManager to LandManager
mingchen
1
-2
/
+2
2007-07-16
changed to native line ending encoding
Sean Dague
1
-618
/
+618
2007-07-16
*Fixed bug that incorrectly tabulated 'others' prims on a parcel
mingchen
1
-0
/
+23
2007-07-15
Hijacked simpleApp again (sorry lbsa71, guess I should create my own simpleAp...
MW
1
-2
/
+1
2007-07-15
Removed the reference to ClientManager from scene, as scene really shouldn't ...
MW
1
-9
/
+7
2007-07-14
Added AddPreCompiledScript method to ScriptManager.
MW
1
-0
/
+1
2007-07-13
Chat/Shout/etc should be working again
MW
1
-0
/
+6
2007-07-13
Prim Copying (both CTRL+D and shift-drag) should now work.
MW
1
-38
/
+46
2007-07-12
Fixed a number of bugs in the local InstantMessage handling, sending InstantM...
MW
1
-2
/
+4
2007-07-11
Hopefully texturing prims should now work correctly.
MW
1
-1
/
+12
2007-07-10
Gird mode in sugilite should now work in so far as you should be able to logi...
MW
1
-1
/
+1
2007-07-09
* some follow up renaming of members et c.
lbsa71
1
-1
/
+1
2007-07-09
* Introduced ClientManager for great justice.
lbsa71
1
-41
/
+43
2007-07-09
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
MW
1
-2
/
+2
2007-07-09
* Begun work on Primitive Duplication. Not hooked up yet, but theoretically c...
Adam Frisby
1
-0
/
+33
2007-07-08
* Bugfix with instant message handlers. Looking at implementing grid IM serve...
Adam Frisby
1
-4
/
+10
2007-07-08
* Missed a line - IM support in local simulator should now work.
Adam Frisby
1
-1
/
+1
2007-07-08
* Added instant message support for the local region. Grid support forthcoming.
Adam Frisby
1
-0
/
+24
2007-07-05
Fixed rotation editing of individual prims in a group. I think positioning an...
MW
1
-0
/
+1
2007-07-04
A bit more work on Building tools/support.
MW
1
-3
/
+57
2007-07-03
Today's work on Building support/tools. Think I am slowly getting there.
MW
1
-8
/
+74
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-6
/
+2
2007-07-01
More work on SceneObject/Primitive and building (Linking is a work in progres...
MW
1
-2
/
+38
2007-07-01
Can change the name and description of a prim.
MW
1
-1
/
+44
2007-07-01
Started change to having SceneObject and then that having child Primitives wh...
MW
1
-6
/
+10
2007-06-27
*Moved all the classes into their own file from LLSDHelpers.cs
mingchen
1
-0
/
+0
2007-06-27
*Some more restructuring/fixing -- should compile, but high chance I forgot t...
mingchen
1
-3
/
+3
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