Commit message (Collapse) | Author | Files | Lines | ||
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2007-07-10 | Gird mode in sugilite should now work in so far as you should be able to ↵ | MW | 1 | -1/+1 | |
login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server. | |||||
2007-07-09 | * some follow up renaming of members et c. | lbsa71 | 1 | -1/+1 | |
2007-07-09 | * Introduced ClientManager for great justice. | lbsa71 | 1 | -41/+43 | |
2007-07-09 | Done a little bit of renaming in primitive.cs and on a few events in IClientAPI. | MW | 1 | -2/+2 | |
Disabled CAPS asset uploading as it seems it now crashes the server. | |||||
2007-07-09 | * Begun work on Primitive Duplication. Not hooked up yet, but theoretically ↵ | Adam Frisby | 1 | -0/+33 | |
could be done so. In practice, more work needs to be done. | |||||
2007-07-08 | * Bugfix with instant message handlers. Looking at implementing grid IM ↵ | Adam Frisby | 1 | -4/+10 | |
server, ideally using a known scalable infrastructure. | |||||
2007-07-08 | * Missed a line - IM support in local simulator should now work. | Adam Frisby | 1 | -1/+1 | |
2007-07-08 | * Added instant message support for the local region. Grid support forthcoming. | Adam Frisby | 1 | -0/+24 | |
2007-07-05 | Fixed rotation editing of individual prims in a group. I think positioning ↵ | MW | 1 | -0/+1 | |
and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work. | |||||
2007-07-04 | A bit more work on Building tools/support. | MW | 1 | -3/+57 | |
updated Axiom.MathLib.dll. | |||||
2007-07-03 | Today's work on Building support/tools. Think I am slowly getting there. | MW | 1 | -8/+74 | |
2007-07-03 | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 1 | -6/+2 | |
* added some licensing info | |||||
2007-07-01 | More work on SceneObject/Primitive and building (Linking is a work in ↵ | MW | 1 | -2/+38 | |
progress as is all). Committing now as I've finished for the night and will be continued tomorrow. | |||||
2007-07-01 | Can change the name and description of a prim. | MW | 1 | -1/+44 | |
2007-07-01 | Started change to having SceneObject and then that having child Primitives ↵ | MW | 1 | -6/+10 | |
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. | |||||
2007-06-27 | *Moved all the classes into their own file from LLSDHelpers.cs | mingchen | 1 | -0/+0 | |
*Some folder renaming to follow project Name *Updated prebuild.xml | |||||
2007-06-27 | *Some more restructuring/fixing -- should compile, but high chance I forgot ↵ | mingchen | 1 | -3/+3 | |
to add/remove something |