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path: root/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs (unfollow)
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2008-03-06* Disabled ancient TerrainEngine.Adam Frisby1-23/+0
2008-03-05Change SceneObjectPart.LocalID to .LocalId to be case matchingSean Dague1-1/+1
2008-02-23* Added Support within the ODEPlugin for Selected. Which means that;Teravus Ovares1-6/+14
2008-02-16Some changes to remove some of the direct calls to CommsManager from Scene, s...MW1-1/+1
2008-02-11* some refactoring on permissionslbsa711-1/+1
2008-02-08From: Kurt Taylor <krtaylor@us.ibm.com>Sean Dague1-1/+12
2008-02-04* Whole buncha stuff.Adam Frisby1-0/+8
2008-01-09Prim inventory script saving phase 2.Justin Clarke Casey1-1/+1
2008-01-03I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code...Johan Berntsson1-1/+1
2007-12-30* This update rolls back the packetpool and LibSL changes. Please retest and...Teravus Ovares1-1/+1
2007-12-28Patch from Johan: LibSL updated to the latest revision (1568) and all packets...Adam Johnson1-2/+6
2007-12-27* Optimized usingslbsa711-10/+9
2007-12-17Thank you to Kiryu for a patch to fix an out of SyncCharles Krinke1-3/+9
2007-12-15* Beating on the head that is terrain editing.Teravus Ovares1-1/+1
2007-12-15* Added support for multiple terrain blocks to be edited at the same timeTeravus Ovares1-1/+1
2007-12-10Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames1-5/+0
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames1-2/+2
2007-12-10refactored ChatModule a bit.Jeff Ames1-2/+2
2007-12-02Added some error handling (and console output) to BaseHttpServer.MW1-3/+0
2007-11-13* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...Teravus Ovares1-0/+39
2007-11-08fixed non-ASCII chat and IMJeff Ames1-1/+1
2007-11-08converted hard-coded chat type values to ChatTypeEnumJeff Ames1-2/+2
2007-11-03First part of Scene refactoring:MW1-367/+0
2007-11-01* Diuerse beavtificatemslbsa711-5/+3
2007-10-30Tevarus' patch for object flags & implemented Phantom editsdan miller1-0/+16
2007-10-30* Optimized usingslbsa711-13/+9
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW1-1/+2
2007-10-19* Major structural change: Begun converting Events to use (caller, args) synt...Adam Frisby1-1/+16
2007-10-19* Instant Message functionality moved into a Region ModulesAdam Frisby1-35/+1
2007-09-21* Slowly but surely working my way towards Regionality...lbsa711-5/+5
2007-09-21* Continuing refactoring of presencelbsa711-2/+2
2007-09-20* even more renaming and refactoring; the cleaning woman is on call.lbsa711-2/+2
2007-09-20* Some more presence refactoringlbsa711-4/+4
2007-09-20Rev 1971 : The Lbsa71 vintage commitlbsa711-6/+5
2007-09-20* Rewired Touch to route to group/part (Still triggering EventManager as well)lbsa711-0/+14
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa711-60/+55
2007-09-14* Wired up chat so that channel goes into OnChatFromViewer. However:lbsa711-2/+2
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-04Some work on Module loading/management.MW1-49/+4
2007-08-29Various small changes (some likely to be removed again soon)MW1-0/+9
2007-08-28Taken the old scripting engine out of Region.Environment and moved it into a ...MW1-10/+0
2007-08-28Start of trying to make Region/Scene more modular. MW1-89/+3
2007-08-21A bit more work on prim building related code. Think most of the building too...MW1-8/+4
2007-08-21Shift and Drag copying should now work correctly. [This was one of those stup...MW1-6/+6
2007-08-21Can now turn on/off server side permission checking (on prim editing etc) fro...MW1-190/+1
2007-08-20The regionUUID is now being passed to the datastore calls.MW1-1/+1
2007-08-20Instant Messages between users in the same region should actually now work.MW1-2/+2
2007-08-19small clean up.MW1-0/+14
2007-08-19Sqlite datastore should now save the textures and extraparams data (used by s...MW1-1/+20
2007-08-16Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict ...MW1-1/+2