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path: root/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs (follow)
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* Applied Patch mantis 1220. Implements llGetStartParameter. Thanks!Teravus Ovares2008-05-141-0/+3
* More formatting cleanup.Jeff Ames2008-05-141-2/+4
* Formatting cleanup.Jeff Ames2008-05-141-2/+2
* *Fixed compile error on last commitmingchen2008-05-131-1/+2
* *Objects now delete correctlymingchen2008-05-131-4/+5
* *Complete redo of the permissions modulemingchen2008-05-131-10/+20
* * Fixed null reference exception when rezzing an object from inventory with a...Teravus Ovares2008-05-111-1/+14
* * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...Adam Frisby2008-05-111-2/+5
* *Added all the permission checks to the sceneexternalchecks and modified perm...mingchen2008-05-081-7/+5
* *Added SceneExternalChecks.cs that is used to manage checking the results of ...mingchen2008-05-071-8/+11
* * Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey2008-05-051-6/+6
* * A bit of spice from here, a pinch of salt from there, some brains that attr...Teravus Ovares2008-05-051-1/+63
* * Add ability to defer item actions for AddItem() and DeleteItem(). This won...Justin Clarke Casey2008-05-031-0/+3
* * Refactor RemoveItem()Justin Clarke Casey2008-05-031-17/+20
* * Refactor: Renaming item and folder tree search methods to have Find*() pref...Justin Clarke Casey2008-05-031-20/+28
* * Refactor: Move bulk of CreateFolder from UserProfileCacheService into Cache...Justin Clarke Casey2008-05-031-0/+1
* * Refactor: remove redundant userId parameter from UpdateItem() and DeleteItem()Justin Clarke Casey2008-05-031-5/+16
* * Refactor: remove pointless agentId parameter from CachedUserInfo.AddItem()Justin Clarke Casey2008-05-031-6/+6
* * Rolled back a few changes.Adam Frisby2008-05-011-157/+159
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-159/+157
* * committing what I've got so far for DuplicateOnRay so I don't fight the con...Teravus Ovares2008-05-011-2/+2
* * You can now rez objects out of inventory at the correct offset from prim yo...Teravus Ovares2008-05-011-3/+12
* * Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. Thank...Teravus Ovares2008-04-301-5/+28
* * Fixes child prim not editable as an attachment. You can right click on chi...Teravus Ovares2008-04-291-1/+1
* * Single Attachments now work from inventory. You can attach from inventory ...Teravus Ovares2008-04-271-1/+98
* * More attachment stuff, reworked some of the inventory routines to be what I...Teravus Ovares2008-04-271-27/+106
* * First draft implementation of copying prim inventory items back to agent in...Justin Clarke Casey2008-04-261-0/+81
* replace hard tabs with 4 spaces to be consistant in the source.Sean Dague2008-04-241-5/+5
* * Patch for #973 - Object Rez from Inventory ignores permissions - Thanks tgl...Adam Frisby2008-04-231-11/+51
* * Applying Mantis #1020 (Animations) - Thanks Melanie.Adam Frisby2008-04-231-19/+5
* * Optimised using statements and namespace references across entire project (...Adam Frisby2008-04-211-9/+7
* * Fix build break in previous revisionJustin Clarke Casey2008-04-191-1/+1
* * Applying melanie's Landmark patch. Thanks Melanie!Teravus Ovares2008-04-161-1/+14
* * Updates BetaGridLikeMoneyModuleTeravus Ovares2008-04-101-0/+11
* * Update code to use patched libsecondlife.dll which removes the problem wher...Justin Clarke Casey2008-04-081-1/+1
* more refactoring, this time on InventoryFolderBaseSean Dague2008-04-071-1/+1
* Refactor InventoryItemBase to do the following:Sean Dague2008-04-071-61/+61
* * Objects which have their name or description changed while within inventory...Justin Clarke Casey2008-04-071-40/+59
* * Preserve original creator's name when an object is givenJustin Clarke Casey2008-04-071-2/+2
* * EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar it...Justin Clarke Casey2008-04-071-4/+83
* * Resolve mantis 849Justin Clarke Casey2008-04-031-1/+1
* Minor: just some method commentsJustin Clarke Casey2008-04-021-1/+1
* * Fix for mantis 131, 796Justin Clarke Casey2008-03-311-4/+14
* * Updated ray tracing code. It's now good enough to use when the XYZ vector...Teravus Ovares2008-03-211-0/+1
* Formatting cleanup.Jeff Ames2008-03-181-28/+25
* Fix a few mono compiler warnings. Minor cleanup.Jeff Ames2008-03-171-2/+2
* * Fix mantis 757.Justin Clarke Casey2008-03-121-20/+0
* * Temporary resolution for mantis #711Justin Clarke Casey2008-03-071-10/+19
* Change SceneObjectPart.LocalID to .LocalId to be case matchingSean Dague2008-03-051-3/+3
* * Applied patch 708 from devalnor. Thanks devalnor!Teravus Ovares2008-03-031-7/+38