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My fork of OpenSim for IG and DG, called SledjChisl.
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Environment
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Scenes
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Scene.Inventory.cs
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Author
Age
Files
Lines
*
Applied Patch mantis 1220. Implements llGetStartParameter. Thanks!
Teravus Ovares
2008-05-14
1
-0
/
+3
*
More formatting cleanup.
Jeff Ames
2008-05-14
1
-2
/
+4
*
Formatting cleanup.
Jeff Ames
2008-05-14
1
-2
/
+2
*
*Fixed compile error on last commit
mingchen
2008-05-13
1
-1
/
+2
*
*Objects now delete correctly
mingchen
2008-05-13
1
-4
/
+5
*
*Complete redo of the permissions module
mingchen
2008-05-13
1
-10
/
+20
*
* Fixed null reference exception when rezzing an object from inventory with a...
Teravus Ovares
2008-05-11
1
-1
/
+14
*
* Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ...
Adam Frisby
2008-05-11
1
-2
/
+5
*
*Added all the permission checks to the sceneexternalchecks and modified perm...
mingchen
2008-05-08
1
-7
/
+5
*
*Added SceneExternalChecks.cs that is used to manage checking the results of ...
mingchen
2008-05-07
1
-8
/
+11
*
* Refactor: Break out permissions code into a separate region PermissionsModule
Justin Clarke Casey
2008-05-05
1
-6
/
+6
*
* A bit of spice from here, a pinch of salt from there, some brains that attr...
Teravus Ovares
2008-05-05
1
-1
/
+63
*
* Add ability to defer item actions for AddItem() and DeleteItem(). This won...
Justin Clarke Casey
2008-05-03
1
-0
/
+3
*
* Refactor RemoveItem()
Justin Clarke Casey
2008-05-03
1
-17
/
+20
*
* Refactor: Renaming item and folder tree search methods to have Find*() pref...
Justin Clarke Casey
2008-05-03
1
-20
/
+28
*
* Refactor: Move bulk of CreateFolder from UserProfileCacheService into Cache...
Justin Clarke Casey
2008-05-03
1
-0
/
+1
*
* Refactor: remove redundant userId parameter from UpdateItem() and DeleteItem()
Justin Clarke Casey
2008-05-03
1
-5
/
+16
*
* Refactor: remove pointless agentId parameter from CachedUserInfo.AddItem()
Justin Clarke Casey
2008-05-03
1
-6
/
+6
*
* Rolled back a few changes.
Adam Frisby
2008-05-01
1
-157
/
+159
*
* Spring cleaning on Region.Environment.
Adam Frisby
2008-05-01
1
-159
/
+157
*
* committing what I've got so far for DuplicateOnRay so I don't fight the con...
Teravus Ovares
2008-05-01
1
-2
/
+2
*
* You can now rez objects out of inventory at the correct offset from prim yo...
Teravus Ovares
2008-05-01
1
-3
/
+12
*
* Long awaited patch from A_Biondi Mantis 923. Kept alive by Melanie. Thank...
Teravus Ovares
2008-04-30
1
-5
/
+28
*
* Fixes child prim not editable as an attachment. You can right click on chi...
Teravus Ovares
2008-04-29
1
-1
/
+1
*
* Single Attachments now work from inventory. You can attach from inventory ...
Teravus Ovares
2008-04-27
1
-1
/
+98
*
* More attachment stuff, reworked some of the inventory routines to be what I...
Teravus Ovares
2008-04-27
1
-27
/
+106
*
* First draft implementation of copying prim inventory items back to agent in...
Justin Clarke Casey
2008-04-26
1
-0
/
+81
*
replace hard tabs with 4 spaces to be consistant in the source.
Sean Dague
2008-04-24
1
-5
/
+5
*
* Patch for #973 - Object Rez from Inventory ignores permissions - Thanks tgl...
Adam Frisby
2008-04-23
1
-11
/
+51
*
* Applying Mantis #1020 (Animations) - Thanks Melanie.
Adam Frisby
2008-04-23
1
-19
/
+5
*
* Optimised using statements and namespace references across entire project (...
Adam Frisby
2008-04-21
1
-9
/
+7
*
* Fix build break in previous revision
Justin Clarke Casey
2008-04-19
1
-1
/
+1
*
* Applying melanie's Landmark patch. Thanks Melanie!
Teravus Ovares
2008-04-16
1
-1
/
+14
*
* Updates BetaGridLikeMoneyModule
Teravus Ovares
2008-04-10
1
-0
/
+11
*
* Update code to use patched libsecondlife.dll which removes the problem wher...
Justin Clarke Casey
2008-04-08
1
-1
/
+1
*
more refactoring, this time on InventoryFolderBase
Sean Dague
2008-04-07
1
-1
/
+1
*
Refactor InventoryItemBase to do the following:
Sean Dague
2008-04-07
1
-61
/
+61
*
* Objects which have their name or description changed while within inventory...
Justin Clarke Casey
2008-04-07
1
-40
/
+59
*
* Preserve original creator's name when an object is given
Justin Clarke Casey
2008-04-07
1
-2
/
+2
*
* EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar it...
Justin Clarke Casey
2008-04-07
1
-4
/
+83
*
* Resolve mantis 849
Justin Clarke Casey
2008-04-03
1
-1
/
+1
*
Minor: just some method comments
Justin Clarke Casey
2008-04-02
1
-1
/
+1
*
* Fix for mantis 131, 796
Justin Clarke Casey
2008-03-31
1
-4
/
+14
*
* Updated ray tracing code. It's now good enough to use when the XYZ vector...
Teravus Ovares
2008-03-21
1
-0
/
+1
*
Formatting cleanup.
Jeff Ames
2008-03-18
1
-28
/
+25
*
Fix a few mono compiler warnings. Minor cleanup.
Jeff Ames
2008-03-17
1
-2
/
+2
*
* Fix mantis 757.
Justin Clarke Casey
2008-03-12
1
-20
/
+0
*
* Temporary resolution for mantis #711
Justin Clarke Casey
2008-03-07
1
-10
/
+19
*
Change SceneObjectPart.LocalID to .LocalId to be case matching
Sean Dague
2008-03-05
1
-3
/
+3
*
* Applied patch 708 from devalnor. Thanks devalnor!
Teravus Ovares
2008-03-03
1
-7
/
+38
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