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path: root/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs (follow)
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* Make scripted item and folder gives pop up a "accept, decline" messageMelanie Thielker2008-12-141-7/+12
* * refactor: Stop exposing InventoryFolderImpl.SubFolders publiclyJustin Clarke Casey2008-12-111-3/+7
* Make object return actually use the CanReturnObject permission, rather thanMelanie Thielker2008-12-111-9/+3
* * minor: remove some old logging messagesJustin Clarke Casey2008-12-091-2/+4
* Allow no-copy attachments to be worn without losing themMelanie Thielker2008-12-051-3/+7
* * Put in the code necessary to allow inventory transfer of whole folders (and...Justin Clarke Casey2008-12-041-4/+115
* Start scripts in attachments only after a successful attach. ElimininateMelanie Thielker2008-11-291-2/+3
* * refactor: Replace derez destiation magic numbers with an enumerationJustin Clarke Casey2008-11-281-19/+19
* Reinstate a check that i overzealously removed. Permissions are not slammedMelanie Thielker2008-11-281-1/+1
* Unconditionally set the slam bit oon all object to agent inventory transfers.Melanie Thielker2008-11-271-1/+1
* * Swaps Scene.Entities Dictionary for EntityManager.Adam Frisby2008-11-241-1/+1
* Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make allMelanie Thielker2008-11-211-33/+33
* * refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey2008-11-211-20/+20
* Fully implement object return from the parcel dialogMelanie Thielker2008-11-211-136/+8
* Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2008-11-191-0/+1
* Fix deleting object that have been persisted already from the DBMelanie Thielker2008-11-191-1/+2
* Patch from jhurliman. Fixing the texture decoding issues in progressiveMelanie Thielker2008-11-181-1/+0
* Set group on newly rezzed objects to the rezzer's (or rezzing object's)Melanie Thielker2008-11-171-0/+3
* * minor: eliminate propogation of now unused permissionToDelete flagJustin Clarke Casey2008-11-171-3/+1
* * Fix probable partial breakage of delete to inventory in last commitJustin Clarke Casey2008-11-171-5/+1
* * Stop nulling SOG.m_rootPart and parts on object deletionJustin Clarke Casey2008-11-171-2/+2
* Make return object actually use the return object permissionsMelanie Thielker2008-11-161-1/+1
* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-151-2/+2
* Add group permissions to agent inventory.Melanie Thielker2008-11-141-8/+23
* Reapplying a revised version of Christopher Yeoh's (IBM) patch for allowMelanie Thielker2008-11-141-6/+13
* * Hook up create new object event in the permissions moduleJustin Clarke Casey2008-11-141-1/+1
* reverting #7295, as it still fails a test case (as pointed out veryDr Scofield2008-11-141-12/+6
* From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield2008-11-141-6/+12
* * Rename all the previous methods to be User rather than Avatar (for extra bo...Justin Clarke Casey2008-11-131-1/+1
* * Add Justin Clarke Casey2008-11-131-9/+9
* * refactor: rename object inventory permission checks to distinguish between ...Justin Clarke Casey2008-11-131-1/+2
* Make scripts in objects rezzed from script compile synchronously to closeMelanie Thielker2008-11-131-1/+1
* * First part of a series of patchesJustin Clarke Casey2008-11-131-12/+12
* * refactor: as per a recent opensim-dev thread, rename InnerScene to SceneGra...Justin Clarke Casey2008-11-121-3/+4
* Revamp inventory transfer module, step 1. Inventory will now be saved ifMelanie Thielker2008-11-121-10/+21
* * Create TestScene to get at the async object deleter for use in a future testJustin Clarke Casey2008-11-111-1/+1
* Mantis#2604. Thank you kindly, Diva for a patch that:Charles Krinke2008-11-111-4/+10
* Stop attachments from causing an update to be sent on every frame in whichMelanie Thielker2008-11-101-2/+2
* Script region crossing. This has not user functionality, but lays all theMelanie Thielker2008-11-091-7/+7
* * refactor: allocate local ids to prims only when an object is attached to a ...Justin Clarke Casey2008-11-071-3/+5
* Attachments, attachments, and, did I say attachments?Melanie Thielker2008-11-071-8/+9
* - fixes comparison of struct against null (no no no)Dr Scofield2008-11-061-1/+1
* - create entries in avatarattachments table when first attaching an object; f...Mike Mazur2008-11-061-1/+36
* Cause inventory to be fetched on scripted item gives if the destinationMelanie Thielker2008-11-021-0/+2
* Correct the handling of the creator field on inventory givesMelanie Thielker2008-11-011-3/+3
* Fix thingd so that autoreturn also works when the user is not in the sim.Melanie Thielker2008-10-181-8/+19
* Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.Melanie Thielker2008-10-181-95/+107
* * refactor: Move error logging from GetUserDetails up to callers, since there...Justin Clarke Casey2008-10-151-0/+13
* * Make KillObjectPackets reliableJustin Clarke Casey2008-10-141-0/+1
* - move comment about assetID and 'attached' in inventory where it belongsMike Mazur2008-10-141-16/+15