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My fork of OpenSim for IG and DG, called SledjChisl.
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InnerScene.cs
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2008-04-26
* Ooops, attachments now teleport/cross region borders along with your avatar...
Teravus Ovares
1
-5
/
+27
2008-04-25
* Fixes prim crossing. See bug 1050.
Teravus Ovares
1
-0
/
+3
2008-04-24
* Adds much better support for attachments that you right click on in world.
Teravus Ovares
1
-5
/
+50
2008-04-23
* Patch for #973 - Object Rez from Inventory ignores permissions - Thanks tgl...
Adam Frisby
1
-0
/
+12
2008-04-21
* Optimised using statements and namespace references across entire project (...
Adam Frisby
1
-3
/
+4
2008-04-19
Thank you kindly krtaylor for a patch to solve:
Charles Krinke
1
-0
/
+11
2008-04-16
Thank you very much, Kmeisthax for:
Charles Krinke
1
-0
/
+44
2008-04-14
* Working towards notifying the client if the inventory service has failed, r...
Justin Clarke Casey
1
-5
/
+28
2008-04-07
* Nasty hack to reduce the incidence of spurious exceptions where a user dele...
Justin Clarke Casey
1
-1
/
+9
2008-04-03
* Resolve mantis 849
Justin Clarke Casey
1
-2
/
+7
2008-03-31
* Minor: If a user exists but has no inventory in standalone, automatically c...
Justin Clarke Casey
1
-0
/
+2
2008-03-31
* Fix problem where inventory code throws a swallowed exception on grid mode ...
Justin Clarke Casey
1
-1
/
+1
2008-03-19
* Adding log debugging messages and making others more explicit
Justin Clarke Casey
1
-1
/
+7
2008-03-19
* Fix for if 782: Locked prims may still be moved by click+drag.
Teravus Ovares
1
-1
/
+1
2008-03-18
Formatting cleanup.
Jeff Ames
1
-26
/
+25
2008-03-17
Replaced some magic PCode numbers with enum values.
Jeff Ames
1
-1
/
+1
2008-03-14
* You can leave godmode if you want now.
Teravus Ovares
1
-1
/
+1
2008-03-14
* Added null root part guard
lbsa71
1
-20
/
+7
2008-03-14
Attempt to fix mantis #741, could not replicate it myself. But the error was...
MW
1
-130
/
+137
2008-03-13
* Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disapp...
Justin Clarke Casey
1
-0
/
+6
2008-03-12
* Fix mantis 757.
Justin Clarke Casey
1
-1
/
+1
2008-03-12
* Don't abort (and keep failing) the update if one Entity gives us an excepti...
Justin Clarke Casey
1
-1
/
+14
2008-03-05
Change SceneObjectPart.LocalID to .LocalId to be case matching
Sean Dague
1
-2
/
+2
2008-03-04
Merged 3Di code that provides scene and avatar serialization, and plugin supp...
Johan Berntsson
1
-0
/
+43
2008-03-02
Change handler001 through handler009 to more
Charles Krinke
1
-4
/
+4
2008-02-22
* Moved all events except gridcomms and regioncomms over to Event Delegate in...
Teravus Ovares
1
-2
/
+4
2008-02-20
* Made a quickupdate method to run through only entities that have scheduled ...
Teravus Ovares
1
-0
/
+33
2008-02-16
Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of C...
MW
1
-43
/
+38
2008-02-14
* Made new Framework.Constants class, added RegionSize member.
Adam Frisby
1
-1
/
+1
2008-02-12
* This fixes the object edit box's flipping checkboxes when you modify one of...
Teravus Ovares
1
-0
/
+4
2008-02-12
* various minuscule code convention conformance fixes
lbsa71
1
-0
/
+2
2008-02-12
* A bunch of updates to make things more smooth.
Teravus Ovares
1
-1
/
+1
2008-02-11
* Changed child_get_tasks to see_into_this_sim_from_neighbor.
Teravus Ovares
1
-1
/
+1
2008-02-10
The very beginnings of attachments (no detachments! :)
Dalien Talbot
1
-0
/
+147
2008-02-10
* This updates adds locking capability. Thanks, lbsa71 for pointing out my b...
Teravus Ovares
1
-0
/
+1
2008-02-10
* Added support for delinking individual prim from a linkset.
Teravus Ovares
1
-3
/
+27
2008-02-10
Clean up logging calls using String.Format explicitly
Jeff Ames
1
-4
/
+4
2008-02-07
* Fixed negative child agents in the sim stats.
Teravus Ovares
1
-0
/
+6
2008-02-06
* Added Active Scripts to report the number of scripts running to Sim Stats
Teravus Ovares
1
-4
/
+24
2008-02-05
Converted logging to use log4net.
Jeff Ames
1
-7
/
+9
2008-01-22
* Enabled dead region tracking for ChildAgentDataUpdates
Teravus Ovares
1
-13
/
+17
2008-01-16
* Fix mantis 345 - it is now possible to duplicate prims directly in the regi...
Justin Clarke Casey
1
-1
/
+6
2008-01-14
* First pass at collidable linksets
Teravus Ovares
1
-0
/
+1
2008-01-09
Prim inventory script saving phase 2.
Justin Clarke Casey
1
-1
/
+1
2008-01-07
Commenting out InnerScene.SceneObjects for now since it was unpopulated and n...
Justin Clarke Casey
1
-2
/
+3
2007-12-28
* Patch from Melanie provides Util.CleanString and uses it on the prim name a...
Teravus Ovares
1
-2
/
+2
2007-12-28
* applied melanie's matnis patch #255. Thanks Melanie.
Teravus Ovares
1
-2
/
+2
2007-12-27
* Optimized usings
lbsa71
1
-56
/
+67
2007-12-17
Thank you to Kiryu for a patch to fix an out of Sync
Charles Krinke
1
-14
/
+52
2007-12-14
* Added Active(physical) object count to the SimStatsReporter
Teravus Ovares
1
-1
/
+14
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