| Commit message (Collapse) | Author | Files | Lines |
|
|
|
* Converted a large number of read-only fields to be actually, readonly.
* Reformatted code sections.
* Removed redundant code.
|
|
|
|
|
|
* shortened references
* Removed redundant 'this'
* Normalized EOF
|
|
Refractored the TextureDownloadModule (but currently to make debugging easier, it is running as a non shared module, so this results in a instance of this module being created for each region (and a extra thread per region), this will be changed back soon.
Removed the old texture handling/sending code from AssetCache.
A few other small changes/fixes.
|
|
* Shortened type references
* Removed redundant 'this' qualifier
|
|
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
|
|
|
|
* 'remove redundant this qualifier' ftw
|
|
|
|
* added some licensing info
|
|
*Some folder renaming to follow project Name
*Updated prebuild.xml
|
|
to add/remove something
|