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path: root/OpenSim/Region/Environment/Scenes/EntityList.cs (follow)
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* Lock tests on EntityList.cs, multithreaded object additionSean Dague2008-11-101-1/+1
| | | | | | | and removal. From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Update svn properties, formatting cleanup.Jeff Ames2008-09-091-6/+6
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-11/+10
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* * Remove lots of warnings from the CMS moduleJustin Clarke Casey2008-09-061-1/+1
| | | | | | * Remove a few other miscellaneous warnings
* added in find callsSean Dague2008-09-041-2/+52
| | | | | | | added logging of exceptions, which we'll get quite a few of at this point most likely
* remove callsSean Dague2008-09-041-2/+33
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* start in on an EntityList class so we can stop doing lots of manipulatingSean Dague2008-09-041-0/+81
of Entities as a dictionary directly