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My fork of OpenSim for IG and DG, called SledjChisl.
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EntityBase.cs
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2007-08-27
Stopped EntityBase from implementing IScriptHost, as don't think it should, m...
MW
1
-1
/
+1
2007-08-16
* Now sending manager, host and root host to Script in constructor.
lbsa71
1
-1
/
+3
2007-08-16
* Introduced IScriptHost as an interface to fetching object data from scripts.
lbsa71
1
-2
/
+3
2007-08-07
Some more work on new Sceneobject.
MW
1
-2
/
+2
2007-08-01
few small changes.
MW
1
-8
/
+14
2007-07-26
* Started renaming world to Scene
lbsa71
1
-34
/
+13
2007-07-18
few small changes
MW
1
-1
/
+7
2007-07-17
* Changed SimpleApp to use EventManager and Scene timer
lbsa71
1
-8
/
+8
2007-07-16
changed to native line ending encoding
Sean Dague
1
-142
/
+142
2007-07-10
Gird mode in sugilite should now work in so far as you should be able to logi...
MW
1
-2
/
+2
2007-07-09
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
MW
1
-7
/
+7
2007-07-09
* Begun work on Primitive Duplication. Not hooked up yet, but theoretically c...
Adam Frisby
1
-0
/
+10
2007-07-04
A bit more work on Building tools/support.
MW
1
-1
/
+1
2007-07-03
Today's work on Building support/tools. Think I am slowly getting there.
MW
1
-1
/
+1
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-4
/
+2
2007-07-01
Can change the name and description of a prim.
MW
1
-0
/
+1
2007-07-01
Started change to having SceneObject and then that having child Primitives wh...
MW
1
-0
/
+133