Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Ensure that the physics representation of a deleted object is also removed | Melanie Thielker | 2008-11-19 | 1 | -1/+1 |
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* | Fix deleting object that have been persisted already from the DB | Melanie Thielker | 2008-11-19 | 1 | -0/+4 |
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* | * Make sure that deleted objects do not send further object updates to the ↵ | Justin Clarke Casey | 2008-11-17 | 1 | -1/+1 |
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* | * Eliminate SOG.FakeDeleteGroup() since it is now identical with ↵ | Justin Clarke Casey | 2008-11-17 | 1 | -1/+1 |
| | | | | | | | | DeleteGroup() (except that is didn't lock the parts, which was a potential race condition) * Removed fake delete code from LSL_Api.SetFlexi - this code was never activiated anyway and didn't appear to make much sense on the surface | ||||
* | * minor: eliminate propogation of now unused permissionToDelete flag | Justin Clarke Casey | 2008-11-17 | 1 | -6/+2 |
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* | * Fix probable partial breakage of delete to inventory in last commit | Justin Clarke Casey | 2008-11-17 | 1 | -11/+9 |
| | | | | | | * Not nulling out parts and the root part allows the code to be simplified | ||||
* | * Stop nulling SOG.m_rootPart and parts on object deletion | Justin Clarke Casey | 2008-11-17 | 1 | -1/+1 |
| | | | | | | | | | | * This renders RootPart == null checks useless - the replacement is to check SOG.IsDeleted. However, in many cases this will not be necessary since updates to deleted parts will not be sent to the client * This should remove any remaining race conditions where an object is deleted while another thread is yet to obtain the root part to perform some operation * Doing this is probably a necessary prerequisite to moving to a model without a separate SOG and SOP * Unfortunately it's not possible to eliminate all RootPart == null checks since in some contexts it is currently used to check whether an object was created successfully | ||||
* | * Put an Enabled switch on the async object deleter for future testing purposes | Justin Clarke Casey | 2008-11-11 | 1 | -3/+11 |
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* | And fix it | Melanie Thielker | 2008-10-22 | 1 | -1/+1 |
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* | Prevent an object with a null RootPart in delete queue from stopping | Melanie Thielker | 2008-10-22 | 1 | -4/+13 |
| | | | | | | the deleting of other, valid objects | ||||
* | Megapatch. :) Fix skull attachment editing. Streamline Object terse updates. | Melanie Thielker | 2008-10-18 | 1 | -9/+8 |
| | | | | | | | | Add rezzing time to objects. Add Object return and traffic fields to land database. Add plumbing for auto return. Implement auto return. Contains a migration. May contain nuts. | ||||
* | * minor: forgot this small tidy in the last checkin | Justin Clarke Casey | 2008-09-29 | 1 | -2/+1 |
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* | * minor: tidy up async sog deleter | Justin Clarke Casey | 2008-09-29 | 1 | -19/+18 |
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* | * refactor: move asynchronous scene object deletion to inventory queueing ↵ | Justin Clarke Casey | 2008-09-29 | 1 | -0/+146 |
out to a separate class |