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My fork of OpenSim for IG and DG, called SledjChisl.
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ParcelManager.cs
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Author
Age
Files
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*
*Updated getParcel to accept floats as well. This helps in finding the parcel...
mingchen
2007-07-14
1
-7
/
+14
*
*Removed ParcelManager from SceneObject and Primitive and replaced with event...
mingchen
2007-07-14
1
-2
/
+9
*
*Added support for simwide area and simwide prim count for parcels
mingchen
2007-07-14
1
-2
/
+49
*
*Added support for prim counting on parcels
mingchen
2007-07-14
1
-7
/
+110
*
* Apparently, we need to tell ParcelManager that there is no parcels.
lbsa71
2007-07-14
1
-1
/
+1
*
*Moved the OnSignificantClientMovement event to ScenePresence.
mingchen
2007-07-13
1
-13
/
+7
*
*Reworked parcel joining to work the same way as LL's method.
mingchen
2007-07-13
1
-23
/
+31
*
Chat/Shout/etc should be working again
MW
2007-07-13
1
-2
/
+2
*
* Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.
Adam Frisby
2007-07-13
1
-3
/
+3
*
*Parcel updates are now sent to users over newly subdivided areas and users o...
mingchen
2007-07-12
1
-12
/
+19
*
*Parcel and estate support fully restored into Sugilite
mingchen
2007-07-12
1
-4
/
+16
*
*Found and fixed bug that crashed viewer when logging in or viewing land owners
mingchen
2007-07-12
1
-6
/
+4
*
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
2007-07-03
1
-7
/
+6
*
Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly
Adam Frisby
2007-07-02
1
-2
/
+2
*
*Moved all the classes into their own file from LLSDHelpers.cs
mingchen
2007-06-27
1
-0
/
+892