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* * refactor: break out sog loading code into two parts so that post-deserializ...Justin Clarke Casey2008-07-184-23/+20
* Commented out a readline that was preventing the sim from shutting down in so...Dahlia Trimble2008-07-181-1/+1
* Patch #9151Melanie Thielker2008-07-184-79/+180
* * On an archive load, make the master avatar the owner of all scene objects f...Justin Clarke Casey2008-07-141-0/+11
* * For now, when loading an archive all the existing scene objects get deleted...Justin Clarke Casey2008-07-141-0/+5
* Mantis#1739. Thank you kindly, Grumly57 for a patch that:Charles Krinke2008-07-141-1/+7
* fixing warning in IRCBridgeModule and logging the exception cause now.Dr Scofield2008-07-141-2/+3
* adds a default value of true to the new IRC bridge configuration option "nick...Dahlia Trimble2008-07-141-3/+5
* Patch #9150Melanie Thielker2008-07-142-9/+78
* Patch #9149Melanie Thielker2008-07-142-49/+29
* Patch #9147Melanie Thielker2008-07-143-66/+84
* * Actually persist restored archives to the database - wasn't actually doing ...Justin Clarke Casey2008-07-133-8/+19
* * Elminate most of the debugging log output from the archive commandsJustin Clarke Casey2008-07-125-33/+35
* * On archive loading, tell the user how many objects we are ignoring because ...Justin Clarke Casey2008-07-123-8/+19
* * Make archive default tar file modes more permissiveJustin Clarke Casey2008-07-121-1/+1
* * Remove warningJustin Clarke Casey2008-07-121-1/+1
* * Start compressing archivesJustin Clarke Casey2008-07-124-34/+30
* Mantis#1681. Thank you kindly, Vytek for a patch that:Charles Krinke2008-07-121-8/+179
* Mantis#1718. Thank you kindly, Mircea for a patch that:Charles Krinke2008-07-121-9/+17
* Patches #9143 and #9144 (Mantis #1723)Melanie Thielker2008-07-121-1/+1
* * Oops, turn off permissions debugging I stupidly hardcodedJustin Clarke Casey2008-07-111-1/+1
* * Put an info entry in the log if permissions are being bypassedJustin Clarke Casey2008-07-111-1/+10
* trying to fix mantis #1711.Dr Scofield2008-07-111-5/+12
* Mantis#1127. Thank you kindly, Grumly57 for a patch that:Charles Krinke2008-07-091-1/+1
* corrected the params types on IClientAPI.SendParcelMediaCommand. the command ...MW2008-07-091-1/+1
* * Don't fail the archive operation if exceptions are encountered while analyz...Justin Clarke Casey2008-07-081-34/+42
* * Added experimental SendParcelMediaCommand and SendParcelMediaUpdate to ICli...lbsa712008-07-081-1/+11
* * Changed casing of some archaic methods to conform with code standardslbsa712008-07-084-25/+25
* * Start scripts loaded from an archiveJustin Clarke Casey2008-07-074-9/+24
* * switch terrain archiving to raw32 rather than png to avoid unnecessary post...Justin Clarke Casey2008-07-071-1/+1
* * In archiver, scan scripts for embedded asset uuids and save these outJustin Clarke Casey2008-07-061-1/+39
* * refactor: archiver code clean up so that it's more readable for the next fu...Justin Clarke Casey2008-07-061-20/+43
* Copyright notices and formatting cleanup.Jeff Ames2008-07-061-12/+39
* * extend archiving asset analysis to clothingJustin Clarke Casey2008-07-041-9/+9
* * On archiving, analyze body parts and save textures referenced from themJustin Clarke Casey2008-07-041-1/+20
* * refactor: break out archiver's combined sync-async asset request routine re...Justin Clarke Casey2008-07-041-25/+37
* * On client login, send only one terrain patch at a time (with pauses) instea...Justin Clarke Casey2008-07-032-4/+10
* *.Raw files should now be loadable using "terrain load-tile" functionalitymingchen2008-07-031-2/+61
* Mantis#1658. Thank you, Melanie for a patch that:Charles Krinke2008-07-031-0/+90
* *Parcel Claim date is no longer Epoch (Jan 1, 1970). Now shows the actual cre...mingchen2008-07-031-1/+2
* * Allow archiver to operate even if there are 0 scene objects to saveJustin Clarke Casey2008-07-022-18/+14
* * Start writing out control file in archive. Only contains version informati...Justin Clarke Casey2008-07-022-1/+36
* * Twiddle with archive asset extensions yet againJustin Clarke Casey2008-07-022-45/+45
* * Drop InvType from the assets table since it is no longer usedJustin Clarke Casey2008-07-021-3/+0
* Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to...MW2008-07-013-4/+21
* attempt to expire out old dynamic textures, so they don't grow forever.Sean Dague2008-06-301-2/+7
* properly explaining each #pragma warning disableDr Scofield2008-06-302-6/+11
* * Reload terrain from archive if there is oneJustin Clarke Casey2008-06-291-5/+31
* * Save terrain information in archiveJustin Clarke Casey2008-06-293-3/+32
* * Allow terrains to be loaded and saved from streams as well as directly to a...Justin Clarke Casey2008-06-2912-44/+264