Commit message (Collapse) | Author | Files | Lines | ||
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2008-03-25 | checking that these two files are commented out | MW | 2 | -3/+3 | |
2008-03-25 | Moved Avatar appearance Factory to its own project so that the reference to ↵ | MW | 2 | -4/+7 | |
MySQLDatabaseMapper could be removed from Region.Environment. Added a using OpenSim.Framework.Data statement to MySQLDatabaseMapper , to try to fix the build problem that has been reported on the mailing list. | |||||
2008-03-25 | * Refactored out circular reference in Region.Environment <-> ↵ | lbsa71 | 1 | -1/+1 | |
Framework.Data.Base We REALLY need to get the db layer sorted soon... | |||||
2008-03-25 | Comment out unused private methods. | Jeff Ames | 3 | -137/+141 | |
2008-03-25 | Fix a few compiler warnings. | Jeff Ames | 2 | -3/+1 | |
2008-03-24 | From: Michael Osias <mosias@us.ibm.com> | Justin Clarke Casey | 1 | -113/+146 | |
Fixes mantis 771 - multiple uses of llListen cause duplicate events Thanks Michael! | |||||
2008-03-24 | * Refactor: Genericise request limit strategies and move to ↵ | Justin Clarke Casey | 1 | -60/+30 | |
OpenSim.Framework.Communications.Limit | |||||
2008-03-23 | Implements llGetParcelPrimOwners() | alondria | 1 | -0/+14 | |
2008-03-23 | * Added a little more stability for getting the object list from the parcel ↵ | Teravus Ovares | 1 | -3/+17 | |
box. (previously it crashed my simulator) * Found and gracefully handled a few situations where null references occur. (m_rootPart again!) | |||||
2008-03-22 | Update svn properties. | Jeff Ames | 3 | -1857/+1857 | |
2008-03-22 | *Moved LandManagement into its own region module (spiffy!) | mingchen | 3 | -0/+1857 | |
2008-03-22 | * Downgrade 'texture not found' message to DEBUG and stop putting out ↵ | Justin Clarke Casey | 1 | -7/+7 | |
'already dispatched' message completely temporarily * I believe that if the Linden client has not started to receive a texture after 15 seconds, it re-requests it. * My hypothesis is that the texture packets are often still in the texture queue (esp. if the client has just cleared its cache), so another load of packets get added... * If this is the cause, resolution is going to be rather complicated. | |||||
2008-03-22 | * Reducing spam on console so we only notify once if we're dropping repeated ↵ | Justin Clarke Casey | 1 | -22/+29 | |
requests for missing textures * Also minor logic change so that we actually do retry missing texture requests (we weren't before) | |||||
2008-03-22 | * Minor log message change | Justin Clarke Casey | 1 | -1/+1 | |
2008-03-21 | * Small adjust to last commit's logging so we only print out one warning ↵ | Justin Clarke Casey | 1 | -3/+6 | |
when we start dropping requests | |||||
2008-03-21 | * If a client session requests the same texture more than n times (currently ↵ | Justin Clarke Casey | 1 | -11/+19 | |
n=5), we now drop the subsequent requests * This may improve region memory usage * This is a short-term response to a problem whereby some clients keep requesting the same texture even after we've sent it * This treats the symptom rather than the cause. * n can be adjusted by changing the constant at the top of UserTextureDownloadService if necessary | |||||
2008-03-21 | Comment out an unused 'str' and add a WriteLine to use | Charles Krinke | 1 | -1/+4 | |
an "Exception e" with e.ToString() to eliminate 2 warnings. | |||||
2008-03-21 | * Converted a large number of ASCII encodings to UTF8. | Adam Frisby | 1 | -1/+1 | |
* We should not be using ASCII anywhere except for legacy compatibility reasons. * A large number of UTF8 Encoders are being used in places where we should be using Util.StringToField instead. These have been tagged with // ENCODING FAULT * This should fix Mantis#799 - Japanese Profile Text does not work. | |||||
2008-03-19 | * Print a warning every 20 times a client requests a texture that it should ↵ | Justin Clarke Casey | 1 | -23/+43 | |
already have received * The warning will be [USER TEXTURE DOWNLOAD SERVICE]: Received {0} requests for already dispatched texture {1} from client {2} This is to see whether the texture packet queue memory leak is caused by clients continually re-requesting textures they should already have | |||||
2008-03-19 | * Documentation patch from krtaylor. Thanks! | Justin Clarke Casey | 1 | -0/+3 | |
2008-03-19 | Fixed some comparisons of LLUUIDs to null. | Jeff Ames | 1 | -2/+2 | |
Thanks to DrSchofld for pointing this out. | |||||
2008-03-18 | Formatting cleanup. | Jeff Ames | 2 | -58/+64 | |
2008-03-18 | Formatting cleanup. | Jeff Ames | 49 | -1515/+1473 | |
2008-03-18 | Added copyright messages. Set svn:eol-style. Minor cleanup. | Jeff Ames | 3 | -14/+86 | |
2008-03-17 | * Move missing texture request forward so that we don't actually ask the ↵ | Justin Clarke Casey | 1 | -21/+26 | |
AssetCache for it if we know it's missing. | |||||
2008-03-17 | * Reduce the annoyingness of clients that continually request unfound ↵ | Justin Clarke Casey | 1 | -6/+34 | |
textures (probably for some good reason) by dropping all subsequent requests after the first reply. * Print out a console message every 20 tries rather than every single one. * This weakens the problem but does not eliminate it | |||||
2008-03-14 | * Fix for Justincc's bug report #768 - Terrain looks rather phallic. | Adam Frisby | 1 | -3/+6 | |
2008-03-14 | Update svn properties. | Jeff Ames | 5 | -265/+265 | |
2008-03-14 | * Fixed 'flatten area' brush, so it now has a 'force' instead of instantly ↵ | Adam Frisby | 10 | -213/+336 | |
flattening the selected area. * Noise, and Noise-Area brushes now use Perlin noise, more closely simulating the method LL uses officially. * TerrainModule has been cleaned up slightly. * TerrainUtil class has several new functions related to seeded noise generation. * Extracted ITerrainEffect, ITerrainFloodEffect, ITerrainLoader, ITerrainPaintableEffect, TerrainChannel to seperate files. | |||||
2008-03-13 | some hackery with the VectorRenderModule to let you pass in a canvas | Sean Dague | 1 | -2/+13 | |
size. Helps make the fonts crisp when using vector renderer as a text board. | |||||
2008-03-13 | remove the rex based voice chat. No current client implements this, | Sean Dague | 4 | -716/+0 | |
and a seperate voice server approach compatible with SLVoice is needed here. | |||||
2008-03-12 | * Add comments and slight corrections to ClientView.AgentTextureCached | Justin Clarke Casey | 2 | -3/+3 | |
* Reduce 'asset not found' console debug spam | |||||
2008-03-12 | * Switched Noise 'Flood Area' brush to use Perlin rather than random noise. | Adam Frisby | 2 | -2/+64 | |
* Fixed a bug with the Smooth Area brush. | |||||
2008-03-12 | * Fix for Smooth Area Flood Brush, now doesn't flood the entire sim. | Adam Frisby | 2 | -1/+4 | |
2008-03-12 | Update svn properties. | Jeff Ames | 1 | -51/+51 | |
2008-03-12 | * Updated Terrain Module | Adam Frisby | 1 | -3/+3 | |
* Terrain Area-of-Effect brushes now should work properly. * Updated the scale / effect of various brushes. Small & Medium brushes should now actually do something. | |||||
2008-03-12 | * Refactored some terrain brushes to move out some common functions into ↵ | Adam Frisby | 10 | -122/+79 | |
TerrainUtil class. More needs doing. * Adjusted strength of brushes to Math.Pow(2,size), this should in theory work closer to how it was before. | |||||
2008-03-11 | * Temporarily disabling sending of ImageNotInDatabasePacket when a texture ↵ | Justin Clarke Casey | 1 | -1/+4 | |
isn't found, since this appears to be crashing Linden client 1.19.0(5) | |||||
2008-03-09 | * Fix for hydraulic erosion brush. Still not working as planned, but getting ↵ | Adam Frisby | 1 | -9/+19 | |
closer. Bugs may be due to the water distribution pattern. | |||||
2008-03-09 | Update svn properties. | Jeff Ames | 1 | -339/+339 | |
2008-03-09 | * Fix to the OlsenSphere brush to make it more powerful. | Adam Frisby | 3 | -1/+341 | |
* W.I.P: Hydraulic Erosion (Spherical) paintbrush - code is all there, but some work is required on the initial parameters to get it to function correctly. Replaces the smooth brush when `newbrushes` is switched on. | |||||
2008-03-09 | Update svn properties. | Jeff Ames | 1 | -223/+223 | |
2008-03-09 | * New terrainmodule paint brush "Olsen Erosion" | Adam Frisby | 2 | -0/+224 | |
* Implements the Optimised Erosion routine defined by Jacob Olsen in the paper 'Procedural Terrain Generation' (http://www.oddlabs.com/download/terrain_generation.pdf) * Replaces the 'flatten' brush when 'newbrushes' is enabled. | |||||
2008-03-09 | Linux Compile error if Color is compared against null. Documentation for ↵ | Teravus Ovares | 1 | -3/+8 | |
System.Drawing.Color says it returns a Color with all Components as 0 if the String passed isn't a known color, so the null check has been commented out | |||||
2008-03-09 | Update svn properties. | Jeff Ames | 3 | -378/+378 | |
2008-03-08 | * Small optimisation on Weathering paint brush. | Adam Frisby | 2 | -4/+14 | |
* Added "script terrain newbrushes <true|false>" to enable experimental terraforming brushes. Presently the 'revert' brush is replaced with the Weathering brush, when enabled. | |||||
2008-03-08 | * Applying Mantis #737 - Fix for Terragen loader. Thanks Jonc. | Adam Frisby | 1 | -2/+1 | |
2008-03-08 | * Added Thermal Weathering paint brush to Terrain Module. | Adam Frisby | 1 | -0/+243 | |
2008-03-08 | Added new drawing command "PenColour", with format "PenColour <colourname>;" ↵ | MW | 1 | -1/+12 | |
colour name can be any of the predefined .net System.Drawing.Color names. | |||||
2008-03-08 | * Slight tweak for the above. | Adam Frisby | 1 | -0/+1 | |