| Commit message (Expand) | Author | Files | Lines |
2008-02-15 | be smarter about the size of dynamic textures that we pull in | Sean Dague | 1 | -1/+29 |
2008-02-15 | allow for 1024x1024 textures through osSetDynamicTextureURL. Follow up patch | Sean Dague | 1 | -2/+2 |
2008-02-15 | Fixed bug in AvatarFactoryModule that resulted in removing cloth items, not b... | MW | 1 | -27/+28 |
2008-02-15 | Update svn properties. | Jeff Ames | 2 | -377/+377 |
2008-02-14 | make dynamic textures temporary to try to stop filling up the | Sean Dague | 1 | -1/+1 |
2008-02-14 | More work on trying to get AvatarFactoryModule to play nicely with multiple t... | MW | 1 | -63/+80 |
2008-02-14 | Added "better" multi thread handling to AvatarFactoryModule, which uses Event... | MW | 1 | -23/+120 |
2008-02-14 | * Removed some catch-all-ignores from UDPServer in an attempt to look for #305. | Adam Frisby | 1 | -1/+2 |
2008-02-14 | * Tree Populator Module, use "script tree" to make a growing tree in your sim. | Adam Frisby | 1 | -0/+246 |
2008-02-14 | * Made new Framework.Constants class, added RegionSize member. | Adam Frisby | 2 | -2/+133 |
2008-02-14 | Revert the index -> Add changes made in AvatarFactoryModule previously. It a... | Justin Clarke Casey | 1 | -2/+2 |
2008-02-13 | * Patch from Dr Schofld's (IBM). In his own words | Justin Clarke Casey | 1 | -1/+3 |
2008-02-13 | Added some locks on the cache Dictionary in AvatarFactoryModule. | MW | 1 | -10/+25 |
2008-02-13 | * Fix for mantis 522. However, I would be a little surprised if this code di... | Justin Clarke Casey | 1 | -3/+3 |
2008-02-11 | * Renamed and moved avatar appearance config keys. Everyone who has appearanc... | Tedd Hansen | 1 | -2/+2 |
2008-02-10 | Clean up logging calls using String.Format explicitly | Jeff Ames | 2 | -3/+3 |
2008-02-09 | * In the most basic situations, ClientView and ScenePresence no longer leak m... | Justin Clarke Casey | 2 | -4/+10 |
2008-02-09 | Mostly debugging verbosity which I shall very shortly comment out. | Justin Clarke Casey | 3 | -3/+15 |
2008-02-08 | small bit of refactoring, | MW | 1 | -4/+9 |
2008-02-06 | * Chasing down memory leak where memory used by a client is not returned on c... | Justin Clarke Casey | 1 | -7/+31 |
2008-02-05 | Converted logging to use log4net. | Jeff Ames | 7 | -107/+77 |
2008-02-05 | * Refactored the sound calls to SceneObjectPart | Teravus Ovares | 1 | -0/+324 |
2008-02-05 | Added copyright statements. | Jeff Ames | 3 | -2/+86 |
2008-02-04 | First part of avatar persistence, currently only really works in standalone m... | MW | 2 | -12/+268 |
2008-02-04 | * Chat Message format patch from kinoc (#443) Thanks! | Adam Frisby | 1 | -2/+19 |
2008-02-02 | Thank you very much, Kinoc for : Moved the Listener loop try/catch to a bette... | Charles Krinke | 1 | -8/+17 |
2008-02-01 | Thank you, Kinoc for the ChatModule.cs updates. | Charles Krinke | 1 | -75/+491 |
2008-01-31 | revert last IRC bridge changes as this broke chat on my test environment. | Sean Dague | 1 | -80/+23 |
2008-01-31 | * setting some readonlies | lbsa71 | 1 | -1/+1 |
2008-01-29 | Thanks kinoc for your improved IRC Gateway patch as referenced in mantis issu... | Teravus Ovares | 1 | -23/+80 |
2008-01-16 | First part of changing prim's permission flags to use the correct enum (libsl... | MW | 1 | -1/+1 |
2008-01-16 | * Added Agent Time, Pending Downloads, and made Agent Updates/Sec actually ac... | Teravus Ovares | 1 | -0/+3 |
2008-01-15 | * Mother of all commits: | Adam Frisby | 3 | -3/+3 |
2008-01-12 | Thank you, Kinoc for adding: When accessing slower web sites or proxy services | Charles Krinke | 1 | -1/+1 |
2008-01-08 | * Removed unneeded and uneeded debug message | lbsa71 | 1 | -2/+0 |
2008-01-03 | * changed form Debug to Verbose on Texture sending | lbsa71 | 1 | -1/+1 |
2008-01-03 | * Added removal of TextureSenders and UserTextureDownloadService on agent lea... | lbsa71 | 2 | -2/+31 |
2008-01-03 | Set svn:eol-style. | Jeff Ames | 2 | -232/+232 |
2008-01-03 | * Some work on TextureDownloadModule | lbsa71 | 3 | -214/+236 |
2008-01-02 | * Trying to address TextureSender issues | lbsa71 | 1 | -32/+43 |
2008-01-02 | * Re-wrote IM that sends the friend request so that it displays the name of t... | Teravus Ovares | 2 | -5/+12 |
2008-01-01 | * You can add and remove a friend in standalone now within the same simulator... | Teravus Ovares | 2 | -34/+186 |
2007-12-30 | * Added graceful remote script server connection error handling | Teravus Ovares | 1 | -2/+2 |
2007-12-30 | * Fixed References in Prebuild so the project compiles | Teravus Ovares | 1 | -3/+40 |
2007-12-30 | * Applied Melanie's same instance IM fix. This will make IMs work within the... | Teravus Ovares | 1 | -4/+6 |
2007-12-27 | * Optimized usings | lbsa71 | 7 | -188/+191 |
2007-12-27 | * AssetServerBase: _ProcessRequest is now called GetAsset | lbsa71 | 1 | -1/+1 |
2007-12-26 | * This update includes a wide range of changes to the ODEPlugin for avatar mo... | Teravus Ovares | 1 | -1/+9 |
2007-12-18 | * Removed redundant code in RestService.cs | Adam Frisby | 2 | -4/+2 |
2007-12-18 | textures that fit in one packet expect the packet number to be 1. You clear t... | Brian McBee | 1 | -1/+1 |