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My fork of OpenSim for IG and DG, called SledjChisl.
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2008-01-16
* Added Agent Time, Pending Downloads, and made Agent Updates/Sec actually ac...
Teravus Ovares
1
-0
/
+3
2008-01-15
* Mother of all commits:
Adam Frisby
3
-3
/
+3
2008-01-12
Thank you, Kinoc for adding: When accessing slower web sites or proxy services
Charles Krinke
1
-1
/
+1
2008-01-08
* Removed unneeded and uneeded debug message
lbsa71
1
-2
/
+0
2008-01-03
* changed form Debug to Verbose on Texture sending
lbsa71
1
-1
/
+1
2008-01-03
* Added removal of TextureSenders and UserTextureDownloadService on agent lea...
lbsa71
2
-2
/
+31
2008-01-03
Set svn:eol-style.
Jeff Ames
2
-232
/
+232
2008-01-03
* Some work on TextureDownloadModule
lbsa71
3
-214
/
+236
2008-01-02
* Trying to address TextureSender issues
lbsa71
1
-32
/
+43
2008-01-02
* Re-wrote IM that sends the friend request so that it displays the name of t...
Teravus Ovares
2
-5
/
+12
2008-01-01
* You can add and remove a friend in standalone now within the same simulator...
Teravus Ovares
2
-34
/
+186
2007-12-30
* Added graceful remote script server connection error handling
Teravus Ovares
1
-2
/
+2
2007-12-30
* Fixed References in Prebuild so the project compiles
Teravus Ovares
1
-3
/
+40
2007-12-30
* Applied Melanie's same instance IM fix. This will make IMs work within the...
Teravus Ovares
1
-4
/
+6
2007-12-27
* Optimized usings
lbsa71
7
-188
/
+191
2007-12-27
* AssetServerBase: _ProcessRequest is now called GetAsset
lbsa71
1
-1
/
+1
2007-12-26
* This update includes a wide range of changes to the ODEPlugin for avatar mo...
Teravus Ovares
1
-1
/
+9
2007-12-18
* Removed redundant code in RestService.cs
Adam Frisby
2
-4
/
+2
2007-12-18
textures that fit in one packet expect the packet number to be 1. You clear t...
Brian McBee
1
-1
/
+1
2007-12-17
make it so prims don't relay into IRC
Sean Dague
1
-4
/
+2
2007-12-17
ignore Primitive for the IRC relay
Sean Dague
1
-1
/
+3
2007-12-13
From Michael Osias (IBM)
Sean Dague
1
-11
/
+38
2007-12-13
Minor cleanup
Jeff Ames
1
-4
/
+0
2007-12-13
Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer ...
Jeff Ames
1
-46
/
+15
2007-12-12
From Michael Osias (IBM)
Sean Dague
2
-3
/
+318
2007-12-12
* Start listening for client connections immediately after a region initializ...
Teravus Ovares
1
-1
/
+8
2007-12-11
A few minor changes/additions/fixes.
MW
1
-1
/
+1
2007-12-11
refactor SunModule a bit to make more sensible
Sean Dague
1
-7
/
+12
2007-12-11
added copyright notices
Jeff Ames
2
-0
/
+56
2007-12-10
default day's to a more sensible 24 hrs instead of 0.5. You
Sean Dague
1
-1
/
+1
2007-12-10
Changed how TextureDownloadModule is initialised, due to some weird behaviour...
MW
1
-4
/
+10
2007-12-10
more work on texture downloading.
MW
1
-100
/
+176
2007-12-10
refactored ChatModule a bit.
Jeff Ames
2
-92
/
+51
2007-12-09
removed old debugging code from IM and chat modules
Jeff Ames
2
-7
/
+0
2007-12-07
Enabled the TextureDownloadModule, so that hopefully I might get some feedbac...
MW
2
-16
/
+17
2007-12-07
Avatar Appearance refactoring /changes. Added a AvatarAppearance class, each ...
MW
1
-48
/
+15
2007-12-07
Updates to LibSL revision 1498. Thanks Johan!
Adam Johnson
2
-5
/
+5
2007-12-07
added one more command to the console help.
Jeff Ames
1
-2
/
+1
2007-12-06
removed some duplicate hard-coded port numbers. changed ports to uint.
Jeff Ames
1
-3
/
+3
2007-12-04
keeping opensim safe for children -- made some namespace references less expl...
Jeff Ames
1
-4
/
+2
2007-12-04
* Fixed a whole bunch of console messages.
Adam Frisby
1
-1
/
+1
2007-12-03
Fixed bug in Appearance update in AvatarFactoryModule.
MW
1
-15
/
+18
2007-12-03
Some refactoring
MW
1
-7
/
+9
2007-12-03
minor meaningless changes
Jeff Ames
1
-25
/
+24
2007-12-02
Just for Cfk!
MW
1
-1
/
+1
2007-12-02
Added some error handling (and console output) to BaseHttpServer.
MW
1
-10
/
+10
2007-12-02
Very partial Avatar Appearance (ie, clothes/body parts) "storage". In standal...
MW
1
-16
/
+83
2007-12-01
small bit of refactoring
MW
1
-1
/
+11
2007-12-01
Part 1 of a commit. This revision will not compile, part 2 will be added in a...
MW
1
-0
/
+30
2007-11-21
* Did some initial work for prim crossing. Just glue so far.
Teravus Ovares
1
-1
/
+1
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