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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
* refactor: rename now inaccurate textureUuids to assetUuids
Justin Clarke Casey
2008-06-05
1
-5
/
+5
*
* exprimental: Export and reimport all items within a prim except Objects
Justin Clarke Casey
2008-06-05
4
-13
/
+34
*
* Change archiver 'textures' dir back to 'assets'
Justin Clarke Casey
2008-06-05
4
-7
/
+7
*
* Dearchive using assets metadata rather than assuming everything is a texture
Justin Clarke Casey
2008-06-04
3
-19
/
+199
*
Update svn properties.
Jeff Ames
2008-06-04
1
-129
/
+129
*
* Start writing out assets metadata file for archiver
Justin Clarke Casey
2008-06-04
2
-17
/
+132
*
Formatting cleanup, minor refactoring, svn properties.
Jeff Ames
2008-06-04
6
-94
/
+94
*
* experimental: archive out and reload textures within a prim's inventory
Justin Clarke Casey
2008-06-03
1
-0
/
+9
*
* Change single assets/ archiver directory to be textures/ instead
Justin Clarke Casey
2008-06-03
3
-6
/
+5
*
* experimental: Once we've received all the required assets from the asset se...
Justin Clarke Casey
2008-06-02
1
-1
/
+13
*
* experimental: Make OpenSim archiver save and reload all prim textures when ...
Justin Clarke Casey
2008-06-02
1
-2
/
+11
*
* Fixes a bug saving the current sun phase to the estate_settings file.
Teravus Ovares
2008-06-02
2
-2
/
+10
*
Update svn properties.
Jeff Ames
2008-06-01
1
-45
/
+45
*
* Fix build break by eliminating remaining IScenePermissions references - mus...
Justin Clarke Casey
2008-06-01
1
-3
/
+1
*
* Updates permission module so that GenericCommunicationPermission returns tr...
Teravus Ovares
2008-06-01
1
-2
/
+3
*
* Enable loading of textures in OpenSim archives with load-oar/save-oar
Justin Clarke Casey
2008-05-31
1
-2
/
+0
*
* Put in preparatory code to restore whole prim textures on archive load
Justin Clarke Casey
2008-05-31
3
-3
/
+35
*
* If you check fixed sun, in the estate tools 'terrain tab', the sun will fix...
Teravus Ovares
2008-05-30
1
-1
/
+8
*
* You can set the sun phase via the estate tools now. It doesn't persist a...
Teravus Ovares
2008-05-30
1
-15
/
+16
*
* Hook up archive loading to load in prim xml data
Justin Clarke Casey
2008-05-30
4
-19
/
+57
*
* Crudely migrate SceneXmlLoader into the Serializer module
Justin Clarke Casey
2008-05-30
3
-4
/
+276
*
* Successfully pick out prims.xml file from archive
Justin Clarke Casey
2008-05-30
4
-5
/
+78
*
* Read all files from tar archive
Justin Clarke Casey
2008-05-30
2
-11
/
+55
*
* Fixed a dangling event hook that I added.
Teravus Ovares
2008-05-30
2
-6
/
+67
*
Update svn properties. Formatting cleanup.
Jeff Ames
2008-05-30
4
-177
/
+177
*
* Added helper method to the Sun module to Get the Linden hour based on the m...
Teravus Ovares
2008-05-30
2
-1
/
+18
*
* Updated sun module to only send sun updates to root agents. Because it wa...
Teravus Ovares
2008-05-30
1
-3
/
+54
*
* Caches UUIDName requests
Teravus Ovares
2008-05-29
1
-2
/
+46
*
* Fixed a slight issue with the LLRAW exporter.
Adam Frisby
2008-05-28
2
-3
/
+4
*
* Minor: Another small log adjustment
Justin Clarke Casey
2008-05-28
1
-1
/
+1
*
* Minor: Log message clean up in archiver code
Justin Clarke Casey
2008-05-28
2
-3
/
+5
*
* Put in stubs for "load-oar" command, including ultra-primitive temporary ta...
Justin Clarke Casey
2008-05-28
5
-11
/
+182
*
* Put textures into a separate assets/ directory in the opensim archive
Justin Clarke Casey
2008-05-28
2
-6
/
+37
*
Mantis#1406. Thank you kindly, Xantor for a patch that:
Charles Krinke
2008-05-28
1
-1
/
+1
*
Formatting cleanup.
Jeff Ames
2008-05-28
3
-76
/
+76
*
Update svn properties. Fix inconsistent newlines.
Jeff Ames
2008-05-28
1
-187
/
+187
*
* Include prims.xml file in archive
Justin Clarke Casey
2008-05-27
2
-5
/
+17
*
* Add .jp2 extension to archived textures
Justin Clarke Casey
2008-05-27
1
-1
/
+1
*
* Write prim archives out as v7 tar files temporarily for testing purposes - ...
Justin Clarke Casey
2008-05-27
2
-1
/
+186
*
* Added new InstallPlugin interface to ITerrainModule.
Adam Frisby
2008-05-27
2
-10
/
+22
*
* Implement asynchronous assets request for archiving
Justin Clarke Casey
2008-05-27
1
-116
/
+187
*
* Patch from jhurliman - Implements a binary search in the LLRAW exporter whi...
Adam Frisby
2008-05-26
1
-26
/
+44
*
Thank you kindly, Melanie for a patch for script reset
Charles Krinke
2008-05-26
1
-0
/
+2
*
* Break out baby archiving code into separate class ready for async asset req...
Justin Clarke Casey
2008-05-26
2
-54
/
+118
*
* Extract and boil down necessary texture UUIDs for an archive of the scene p...
Justin Clarke Casey
2008-05-26
1
-1
/
+14
*
Update svn properties. Formatting cleanup.
Jeff Ames
2008-05-25
3
-25
/
+25
*
* A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho...
Teravus Ovares
2008-05-25
1
-9
/
+27
*
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
Teravus Ovares
2008-05-25
2
-1
/
+44
*
* Refactor: Collapse some multiple remove object paths
Justin Clarke Casey
2008-05-24
1
-1
/
+1
*
* Refactor: Change previous commits Object methods to SceneObject methods ins...
Justin Clarke Casey
2008-05-24
2
-1
/
+7
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