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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
Add two more default script engine params
Melanie Thielker
2008-09-30
1
-1
/
+1
*
Change the scirpt engine loading mechanism. Script engines are now
Melanie Thielker
2008-09-21
1
-1
/
+1
*
Mantis #2133
Melanie Thielker
2008-09-06
1
-2
/
+2
*
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
2008-09-06
4
-21
/
+20
*
Formatting cleanup.
Jeff Ames
2008-08-18
1
-7
/
+7
*
From: Richard Alimi <ralimi@us.ibm.com>
Dr Scofield
2008-08-15
3
-12
/
+91
*
*Added CommandIntentions that is used to describe a console commands hazard. ...
mingchen
2008-07-25
1
-2
/
+2
*
* refactor: break out sog loading code into two parts so that post-deserializ...
Justin Clarke Casey
2008-07-18
3
-10
/
+9
*
* Actually persist restored archives to the database - wasn't actually doing ...
Justin Clarke Casey
2008-07-13
1
-1
/
+1
*
* On archive loading, tell the user how many objects we are ignoring because ...
Justin Clarke Casey
2008-07-12
2
-5
/
+6
*
* Start scripts loaded from an archive
Justin Clarke Casey
2008-07-07
3
-7
/
+14
*
Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to...
MW
2008-07-01
3
-4
/
+21
*
move along, nothing to see here. just a couple of lazy variables.
Dr Scofield
2008-06-27
1
-2
/
+4
*
* refactor: fission InnerScene.AddSceneObject()
Justin Clarke Casey
2008-06-27
1
-1
/
+1
*
* Add extra backup parameter to InnerScene.AddRestoredSceneObject()
Justin Clarke Casey
2008-06-27
1
-1
/
+1
*
* refactor: Making some of the serialization names consistent, both within th...
Justin Clarke Casey
2008-06-21
3
-8
/
+35
*
* Remove redundant <scene> tag from individual object xml representation
Justin Clarke Casey
2008-06-21
1
-7
/
+19
*
* Remove a bug I created in r5171 where taking an object would terminate the ...
Justin Clarke Casey
2008-06-21
1
-0
/
+1
*
* Refactor: Move the responsibility for applying physics and sending the init...
Justin Clarke Casey
2008-06-17
1
-32
/
+1
*
* refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromX...
Justin Clarke Casey
2008-06-17
1
-25
/
+1
*
Update svn properties, clean up formatting, refactor out duplicate hard-coded...
Jeff Ames
2008-06-13
1
-2
/
+2
*
* refactor: For new objects, move attach to backup to occur when adding to a ...
Justin Clarke Casey
2008-06-12
1
-3
/
+2
*
* refactor: rename CreatePrimFromXml to CreatePrimFromXml2
Justin Clarke Casey
2008-06-12
1
-3
/
+10
*
Formatting cleanup, minor refactoring, svn properties.
Jeff Ames
2008-06-04
3
-26
/
+26
*
* Hook up archive loading to load in prim xml data
Justin Clarke Casey
2008-05-30
3
-18
/
+53
*
* Crudely migrate SceneXmlLoader into the Serializer module
Justin Clarke Casey
2008-05-30
3
-4
/
+276
*
* Updating some file locations.
Adam Frisby
2008-05-04
1
-1
/
+1
*
* Rolled back a few changes.
Adam Frisby
2008-05-01
1
-7
/
+7
*
* Spring cleaning on Region.Environment.
Adam Frisby
2008-05-01
1
-7
/
+7
*
* Cleaned namespaces of entire solution. OpenSim directories now correspond w...
Adam Frisby
2008-05-01
5
-5
/
+4
*
Update svn properties. Minor formatting cleanup.
Jeff Ames
2008-05-01
5
-415
/
+415
*
* Cruft removal step #1. Cleaning Modules directory.
Adam Frisby
2008-04-30
1
-0
/
+2
*
* Commiting a bunch of missed files.
Adam Frisby
2008-04-30
5
-0
/
+418