aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Modules/World/NPC (follow)
Commit message (Collapse)AuthorAgeFilesLines
* * Adding the very bare minimum for the client to register user as having the ↵Teravus Ovares2008-05-141-0/+6
| | | | group OpenSimulator Tester. This allows us to start examining and implementing the vary many unhandled group packets.
* * Refactored OutPacket out of ScenePresence Teravus Ovares2008-05-141-0/+9
| | | | | * Down to 65 warnings.
* * Refactored OutPacket and FirstName/LastName out of Friends Module.Teravus Ovares2008-05-141-0/+10
|
* *Complete redo of the permissions modulemingchen2008-05-131-1/+1
| | | | | | *Removed hardcoded permissions checks *Added permissions checks where needed
* Update svn properties.Jeff Ames2008-05-112-763/+763
|
* * Un-break the NPC avatar.. you know.. the one that sits in your sim and ↵Teravus Ovares2008-05-111-0/+5
| | | | shouts, 'This is my sim, get out!'
* * Added NPCModule and NPCAvatar classes for NPCs. Primitive, but we can grow ↵Adam Frisby2008-05-112-0/+759
them out. * Fix for Scene.Inventory.cs - It assumes every entity at startup is a SceneObjectGroup. (Actually, this shouldn't have compiled[!] without a warning.) * Fix for LandManager at startup - it assumes there's a land channel when perhaps there isnt. (Bug that needs another refactor to fix. [Mike - I've assigned a ticket to you about this])