Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Successfully pick out prims.xml file from archive | Justin Clarke Casey | 2008-05-30 | 4 | -5/+78 |
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* | * Read all files from tar archive | Justin Clarke Casey | 2008-05-30 | 2 | -11/+55 |
| | | | | | | * No reload functionality implemented yet | ||||
* | Update svn properties. Formatting cleanup. | Jeff Ames | 2008-05-30 | 2 | -174/+174 |
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* | * Minor: Another small log adjustment | Justin Clarke Casey | 2008-05-28 | 1 | -1/+1 |
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* | * Minor: Log message clean up in archiver code | Justin Clarke Casey | 2008-05-28 | 2 | -3/+5 |
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* | * Put in stubs for "load-oar" command, including ultra-primitive temporary ↵ | Justin Clarke Casey | 2008-05-28 | 5 | -11/+182 |
| | | | | | | | | tar loading code * Currently as a test, this will successfully load only the first file of an opensim archive and do absolutely nothing with it | ||||
* | * Put textures into a separate assets/ directory in the opensim archive | Justin Clarke Casey | 2008-05-28 | 2 | -6/+37 |
| | | | | | | | * Fix nre where the asset couldn't be found * Not ready yet | ||||
* | Formatting cleanup. | Jeff Ames | 2008-05-28 | 2 | -75/+75 |
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* | Update svn properties. Fix inconsistent newlines. | Jeff Ames | 2008-05-28 | 1 | -187/+187 |
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* | * Include prims.xml file in archive | Justin Clarke Casey | 2008-05-27 | 2 | -5/+17 |
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* | * Add .jp2 extension to archived textures | Justin Clarke Casey | 2008-05-27 | 1 | -1/+1 |
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* | * Write prim archives out as v7 tar files temporarily for testing purposes - ↵ | Justin Clarke Casey | 2008-05-27 | 2 | -1/+186 |
| | | | | | | | | | not even gzipping yet! * Using hacked up code to create the correct tar archive headers - this stuff should really go away again before too long * No user functionality yet | ||||
* | * Implement asynchronous assets request for archiving | Justin Clarke Casey | 2008-05-27 | 1 | -116/+187 |
| | | | | | | * No user functionality yet | ||||
* | * Break out baby archiving code into separate class ready for async asset ↵ | Justin Clarke Casey | 2008-05-26 | 2 | -54/+118 |
| | | | | | | | | requesting * No user functionality yet | ||||
* | * Extract and boil down necessary texture UUIDs for an archive of the scene ↵ | Justin Clarke Casey | 2008-05-26 | 1 | -1/+14 |
| | | | | | | | | prims * no user functionality yet | ||||
* | Update svn properties. Formatting cleanup. | Jeff Ames | 2008-05-25 | 2 | -22/+22 |
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* | * Refactor: Change previous commits Object methods to SceneObject methods ↵ | Justin Clarke Casey | 2008-05-24 | 1 | -0/+6 |
| | | | | instead, on the basis that this is less likely to cause confusion with c#'s base object type | ||||
* | * Get the xml2 entities serialization representation in the archiver module | Justin Clarke Casey | 2008-05-24 | 2 | -10/+54 |
| | | | | | | | * Not yet reusing serialization module - this will happen in the future * No user functionality yet | ||||
* | * Plug in stubbed out archiver module | Justin Clarke Casey | 2008-05-22 | 2 | -0/+121 |