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2008-05-30* Successfully pick out prims.xml file from archiveJustin Clarke Casey4-5/+78
2008-05-30* Read all files from tar archiveJustin Clarke Casey2-11/+55
2008-05-30Update svn properties. Formatting cleanup.Jeff Ames2-174/+174
2008-05-28* Minor: Another small log adjustmentJustin Clarke Casey1-1/+1
2008-05-28* Minor: Log message clean up in archiver codeJustin Clarke Casey2-3/+5
2008-05-28* Put in stubs for "load-oar" command, including ultra-primitive temporary ta...Justin Clarke Casey5-11/+182
2008-05-28* Put textures into a separate assets/ directory in the opensim archiveJustin Clarke Casey2-6/+37
2008-05-28Formatting cleanup.Jeff Ames2-75/+75
2008-05-28Update svn properties. Fix inconsistent newlines.Jeff Ames1-187/+187
2008-05-27* Include prims.xml file in archiveJustin Clarke Casey2-5/+17
2008-05-27* Add .jp2 extension to archived texturesJustin Clarke Casey1-1/+1
2008-05-27* Write prim archives out as v7 tar files temporarily for testing purposes - ...Justin Clarke Casey2-1/+186
2008-05-27* Implement asynchronous assets request for archivingJustin Clarke Casey1-116/+187
2008-05-26* Break out baby archiving code into separate class ready for async asset req...Justin Clarke Casey2-54/+118
2008-05-26* Extract and boil down necessary texture UUIDs for an archive of the scene p...Justin Clarke Casey1-1/+14
2008-05-25Update svn properties. Formatting cleanup.Jeff Ames2-22/+22
2008-05-24* Refactor: Change previous commits Object methods to SceneObject methods ins...Justin Clarke Casey1-0/+6
2008-05-24* Get the xml2 entities serialization representation in the archiver moduleJustin Clarke Casey2-10/+54
2008-05-22* Plug in stubbed out archiver moduleJustin Clarke Casey2-0/+121