Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Comment out unused private methods. | Jeff Ames | 2008-03-25 | 1 | -32/+33 |
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* | Fix a few compiler warnings. | Jeff Ames | 2008-03-25 | 1 | -2/+0 |
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* | Formatting cleanup. | Jeff Ames | 2008-03-18 | 24 | -633/+632 |
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* | Added copyright messages. Set svn:eol-style. Minor cleanup. | Jeff Ames | 2008-03-18 | 2 | -3/+55 |
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* | * Fix for Justincc's bug report #768 - Terrain looks rather phallic. | Adam Frisby | 2008-03-14 | 1 | -3/+6 |
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* | Update svn properties. | Jeff Ames | 2008-03-14 | 5 | -265/+265 |
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* | * Fixed 'flatten area' brush, so it now has a 'force' instead of instantly ↵ | Adam Frisby | 2008-03-14 | 10 | -213/+336 |
| | | | | | | | | | | | flattening the selected area. * Noise, and Noise-Area brushes now use Perlin noise, more closely simulating the method LL uses officially. * TerrainModule has been cleaned up slightly. * TerrainUtil class has several new functions related to seeded noise generation. * Extracted ITerrainEffect, ITerrainFloodEffect, ITerrainLoader, ITerrainPaintableEffect, TerrainChannel to seperate files. | ||||
* | * Switched Noise 'Flood Area' brush to use Perlin rather than random noise. | Adam Frisby | 2008-03-12 | 2 | -2/+64 |
| | | | | | * Fixed a bug with the Smooth Area brush. | ||||
* | * Fix for Smooth Area Flood Brush, now doesn't flood the entire sim. | Adam Frisby | 2008-03-12 | 2 | -1/+4 |
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* | Update svn properties. | Jeff Ames | 2008-03-12 | 1 | -51/+51 |
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* | * Updated Terrain Module | Adam Frisby | 2008-03-12 | 1 | -3/+3 |
| | | | | | | * Terrain Area-of-Effect brushes now should work properly. * Updated the scale / effect of various brushes. Small & Medium brushes should now actually do something. | ||||
* | * Refactored some terrain brushes to move out some common functions into ↵ | Adam Frisby | 2008-03-12 | 10 | -122/+79 |
| | | | | | | | TerrainUtil class. More needs doing. * Adjusted strength of brushes to Math.Pow(2,size), this should in theory work closer to how it was before. | ||||
* | * Fix for hydraulic erosion brush. Still not working as planned, but getting ↵ | Adam Frisby | 2008-03-09 | 1 | -9/+19 |
| | | | | closer. Bugs may be due to the water distribution pattern. | ||||
* | Update svn properties. | Jeff Ames | 2008-03-09 | 1 | -339/+339 |
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* | * Fix to the OlsenSphere brush to make it more powerful. | Adam Frisby | 2008-03-09 | 3 | -1/+341 |
| | | | | | * W.I.P: Hydraulic Erosion (Spherical) paintbrush - code is all there, but some work is required on the initial parameters to get it to function correctly. Replaces the smooth brush when `newbrushes` is switched on. | ||||
* | Update svn properties. | Jeff Ames | 2008-03-09 | 1 | -223/+223 |
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* | * New terrainmodule paint brush "Olsen Erosion" | Adam Frisby | 2008-03-09 | 2 | -0/+224 |
| | | | | | | * Implements the Optimised Erosion routine defined by Jacob Olsen in the paper 'Procedural Terrain Generation' (http://www.oddlabs.com/download/terrain_generation.pdf) * Replaces the 'flatten' brush when 'newbrushes' is enabled. | ||||
* | Update svn properties. | Jeff Ames | 2008-03-09 | 3 | -378/+378 |
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* | * Small optimisation on Weathering paint brush. | Adam Frisby | 2008-03-08 | 2 | -4/+14 |
| | | | | | * Added "script terrain newbrushes <true|false>" to enable experimental terraforming brushes. Presently the 'revert' brush is replaced with the Weathering brush, when enabled. | ||||
* | * Applying Mantis #737 - Fix for Terragen loader. Thanks Jonc. | Adam Frisby | 2008-03-08 | 1 | -2/+1 |
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* | * Added Thermal Weathering paint brush to Terrain Module. | Adam Frisby | 2008-03-08 | 1 | -0/+243 |
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* | * Slight tweak for the above. | Adam Frisby | 2008-03-08 | 1 | -0/+1 |
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* | * By popular demand, implemented "script terrain fill <val>" | Adam Frisby | 2008-03-08 | 1 | -0/+6 |
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* | * Implemented 'Revert' channel in Terrain Module. | Adam Frisby | 2008-03-08 | 3 | -0/+155 |
| | | | | | | * Added Revert Area, flood brush. * Added Revert Sphere, paint brush. | ||||
* | * Made a change to the loading mechanism to fix it's operation. | Adam Frisby | 2008-03-08 | 1 | -1/+6 |
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* | * Default terrain is now a little more interesting than a flat 0m plane. | Adam Frisby | 2008-03-08 | 1 | -0/+11 |
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* | * Fix for exception in landmanager crash. | Adam Frisby | 2008-03-06 | 1 | -2/+0 |
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* | * Disabled ancient TerrainEngine. | Adam Frisby | 2008-03-06 | 1 | -7/+87 |
| | | | | | | | * Enabled new TerrainModule. (The king is dead, long live the king!) * Use the console command: "script terrain save file.r32" / "script terrain load file.r32" to load/save terrain. Now uses the extension to determine file format. * MANY of the old terrain features do not have a replacement function in the new module yet, this needs to be corrected, but has not been done so far. This being said, the new module is faster and more efficient and should be a good replacement. | ||||
* | * New Terrain Module (disabled, search for 'usingTerrainModule = false' to ↵ | Adam Frisby | 2008-03-05 | 6 | -14/+46 |
| | | | | | | | | | | | reenable) * *Much* faster terraforming (woot!) * New "Brushes" design, so you can create custom terraforming brushes then apply those inplace of the standard tools. (ie an Erode Brush for example) * New specialised "Flood Brushes" to do large area effects, ie, raise-area, now takes a bitmap rather than repeats the ordinary raise brush a thousand times. * New modular file Load/Save systems -- write importers/exporters for multiple formats without having to hard code the whole thing in. * Coming soon - effects system, ie the old Erosion functions, etc. for one-shot effects. | ||||
* | Added copyright heaaders. Minor cleanup. | Jeff Ames | 2008-03-04 | 14 | -18/+18 |
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* | * Removed a bunch of compiler warnings. | Adam Frisby | 2008-03-03 | 1 | -1/+0 |
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* | Updated svn properties. | Jeff Ames | 2008-03-03 | 10 | -890/+890 |
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* | Fixed typo. | Jeff Ames | 2008-03-03 | 1 | -2/+2 |
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* | * Oops, fixed. | Adam Frisby | 2008-03-03 | 1 | -3/+3 |
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* | * Removed and sorted using clauses in a number of files. | Adam Frisby | 2008-03-03 | 15 | -34/+1088 |
| | | | | | | | | | | * Cleaned up ITerrainChannel * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes * Implemented Export functionality for RAW32 terrain loader * Implemented Import/Export for SLRAW terrain loader * Implemented Export for JPEG terrain loader | ||||
* | Update svn properties. | Jeff Ames | 2008-02-27 | 2 | -132/+132 |
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* | * Committing file loaders - forgot yesterday. | Adam Frisby | 2008-02-27 | 3 | -2/+135 |
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* | make trunk compile again. I think Adam forgot to check in some files | Sean Dague | 2008-02-26 | 1 | -2/+2 |
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* | * Implemented - Terragen File Format Loader for new Terrain Module. | Adam Frisby | 2008-02-26 | 3 | -2/+37 |
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* | Update svn properties. | Jeff Ames | 2008-02-26 | 2 | -71/+71 |
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* | * Hooked up replacment TerrainModule, raising land will now be weird as both ↵ | Adam Frisby | 2008-02-26 | 1 | -5/+87 |
| | | | | modules are technically active. Beta software, yada yada yada. Will disable one of them by the end of the day. | ||||
* | * Reimplementing Terrain as Region Modules | Adam Frisby | 2008-02-26 | 3 | -0/+81 |
| | | | | | | | | | * New method involves interfaces for ** Terrain Paint Brushes (ie raise brush, lower brush, etc) ** Terrain Flood Brushes (ie raise area, lower area, etc) ** Terrain Effects (ie erosion, etc) [= W.I.P, not committed] * Provided sample implementation for Raise Paint and Raise Area brushes. | ||||
* | Minor cleanup. | Jeff Ames | 2008-02-20 | 1 | -7/+1 |
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* | Update svn properties. | Jeff Ames | 2008-02-15 | 1 | -132/+132 |
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* | * Removed some catch-all-ignores from UDPServer in an attempt to look for #305. | Adam Frisby | 2008-02-14 | 1 | -0/+132 |
* Minor work towards abstracting terrain. |