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path: root/OpenSim/Region/Environment/Modules/Terrain/ITerrainEffect.cs (follow)
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* Update svn properties.Jeff Ames2008-03-141-36/+36
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* * Fixed 'flatten area' brush, so it now has a 'force' instead of instantly ↵Adam Frisby2008-03-141-0/+36
flattening the selected area. * Noise, and Noise-Area brushes now use Perlin noise, more closely simulating the method LL uses officially. * TerrainModule has been cleaned up slightly. * TerrainUtil class has several new functions related to seeded noise generation. * Extracted ITerrainEffect, ITerrainFloodEffect, ITerrainLoader, ITerrainPaintableEffect, TerrainChannel to seperate files.