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My fork of OpenSim for IG and DG, called SledjChisl.
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Terrain
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FloodBrushes
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NoiseArea.cs
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2008-03-14
* Fixed 'flatten area' brush, so it now has a 'force' instead of instantly fl...
Adam Frisby
1
-64
/
+3
2008-03-12
* Switched Noise 'Flood Area' brush to use Perlin rather than random noise.
Adam Frisby
1
-2
/
+61
2008-03-04
Added copyright heaaders. Minor cleanup.
Jeff Ames
1
-1
/
+1
2008-03-03
Updated svn properties.
Jeff Ames
1
-57
/
+57
2008-03-03
* Removed and sorted using clauses in a number of files.
Adam Frisby
1
-54
/
+57
2007-12-27
* Optimized usings
lbsa71
1
-1
/
+1
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-2
/
+2
2007-10-30
* Optimized usings
lbsa71
1
-3
/
+1
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-07-25
Start of the OpenSim library , for now only contains a few textures.
MW
1
-56
/
+56
2007-07-24
* Terrain should now send just updated patches.
Adam Frisby
1
-0
/
+2
2007-07-23
* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.
Adam Frisby
1
-1
/
+1
2007-07-21
* Updated licensing headers on libTerrain imported components.
Adam Frisby
1
-28
/
+25
2007-07-21
* Deleted libTerrain-BSD.dll
Adam Frisby
1
-0
/
+57