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My fork of OpenSim for IG and DG, called SledjChisl.
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DynamicTextureModule.cs
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Commit message (
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Author
Age
Files
Lines
*
Formatting cleanup.
Jeff Ames
2008-03-18
1
-27
/
+26
*
Added Frist basic version on the VectorRenderModule, that allows scripts to d...
MW
2008-03-08
1
-4
/
+90
*
Minor cleanup.
Jeff Ames
2008-02-20
1
-1
/
+1
*
make dynamic textures temporary to try to stop filling up the
Sean Dague
2008-02-14
1
-1
/
+1
*
* AssetServerBase: _ProcessRequest is now called GetAsset
lbsa71
2007-12-27
1
-1
/
+1
*
Added support for OpenSim application plugins (as requested by Adam), which u...
MW
2007-11-04
1
-1
/
+1
*
* Optimized usings
lbsa71
2007-10-30
1
-3
/
+3
*
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
2007-10-29
1
-2
/
+1
*
changes to pass nini config object to the modules that get
Sean Dague
2007-10-19
1
-190
/
+191
*
Possible fix for: Remoting exceptions with adjacent non-running sims.
Tleiades Hax
2007-10-18
1
-2
/
+2
*
Added "LoadImageUrl" module , that is a dynamic texture render, that works wi...
MW
2007-10-15
1
-3
/
+8
*
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
2007-10-15
1
-1
/
+29
*
* Gave ModuleLoader some good lovin'
lbsa71
2007-10-10
1
-156
/
+156
*
getting all our line endings consistant again
Sean Dague
2007-10-05
1
-156
/
+156
*
* Encapsulated all CommunicationsManager services
lbsa71
2007-09-24
1
-140
/
+140
*
* Modernized ScriptManager to new interface-based module calls.
lbsa71
2007-09-19
1
-29
/
+27
*
fixing me some line endings
Sean Dague
2007-09-17
1
-159
/
+159
*
Converted the LSL scripting engine into a IRegionModule, so now all "modules"...
MW
2007-09-08
1
-1
/
+0
*
Added "Local" and "Temporary" Fields to the AssetBase class.
MW
2007-09-05
1
-1
/
+1
*
Added partial help info when calling "help" command with a region set.
MW
2007-09-04
1
-2
/
+26
*
Some work on Module loading/management.
MW
2007-09-04
1
-0
/
+136