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2008-04-30* Refactored Environment/Modules directory - modules now reside in their own ↵Adam Frisby1-831/+0
directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-6/+8
(this took a while to run).
2008-04-14make it so the IRC bridge only relays channel 0 messagesSean Dague1-7/+10
not all of them (like it was doing before)
2008-04-01a few small changesMW1-7/+7
2008-03-18Formatting cleanup.Jeff Ames1-22/+27
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-03-03* Removed and sorted using clauses in a number of files.Adam Frisby1-1/+0
* Cleaned up ITerrainChannel * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes * Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes * Implemented Export functionality for RAW32 terrain loader * Implemented Import/Export for SLRAW terrain loader * Implemented Export for JPEG terrain loader
2008-02-29Cleaned up a couple compiler warnings.Jeff Ames1-41/+27
2008-02-25* Caught HttpListenerException and swallowed if with outputlbsa711-1/+0
* Moved Flush into Close since it's always done in that order. * Minor renamings * Reversed if for clarity
2008-02-21"threads" command now works. I've added manual tracking of threads (only if ↵Tedd Hansen1-2/+10
compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging.
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-19Playing "Name that thread". Adding names and isbackground=true to all ↵Tedd Hansen1-3/+18
threads so it will be easier to debug.
2008-02-14* Made new Framework.Constants class, added RegionSize member.Adam Frisby1-2/+2
* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
2008-02-05Converted logging to use log4net.Jeff Ames1-53/+50
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-04* Chat Message format patch from kinoc (#443) Thanks!Adam Frisby1-2/+19
2008-02-02Thank you very much, Kinoc for : Moved the Listener loop try/catch to a ↵Charles Krinke1-8/+17
better position. Uses the IRC nick as the default when user location cannot be determined.
2008-02-01Thank you, Kinoc for the ChatModule.cs updates.Charles Krinke1-75/+491
2008-01-31revert last IRC bridge changes as this broke chat on my test environment.Sean Dague1-80/+23
Going to sift through the diff later to sort out what the root cause is here.
2008-01-29Thanks kinoc for your improved IRC Gateway patch as referenced in mantis ↵Teravus Ovares1-23/+80
issue 390.
2007-12-27* Optimized usingslbsa711-5/+5
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-17make it so prims don't relay into IRCSean Dague1-4/+2
2007-12-17ignore Primitive for the IRC relaySean Dague1-1/+3
2007-12-13Fix for #176 (... doesn't appear in chat bubbles). This also gets the viewer ↵Jeff Ames1-46/+15
to handle starting/stopping of the typing animation.
2007-12-10refactored ChatModule a bit.Jeff Ames1-88/+46
misc cleanup and code convention fixes.
2007-12-09removed old debugging code from IM and chat modulesJeff Ames1-4/+0
2007-12-07Updates to LibSL revision 1498. Thanks Johan!Adam Johnson1-1/+1
2007-12-06removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames1-3/+3
2007-12-04keeping opensim safe for children -- made some namespace references less ↵Jeff Ames1-4/+2
explicit
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby1-1/+1
2007-11-21* Did some initial work for prim crossing. Just glue so far.Teravus Ovares1-1/+1
* Added the child_get_tasks OpenSim.ini flag for testing the UDP packet sending code and packet throttler. This flag gets purposely disabled in grid mode. This flag also has the consequence that you can see the prim in neighboring regions without going into them. Be warned, this causes tons of dropped packets.
2007-11-18cleaned up some mono compiler warningsJeff Ames1-2/+2
2007-11-12enable typing animation for chat, maybeJeff Ames1-53/+71
2007-11-11Fixing null pointer exception from Mathias Soeken:Dalien Talbot1-2/+2
e.Scene is copied to locale variable scene and replaced when it is null, but in the LLVector3 constructor in the next line, e.Scene is used, so it can be null.
2007-11-05Started to cleanup/close down childagent connections when a user teleports. ↵MW1-48/+51
As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages). hopefully fixed the echo bug in chatmodule.
2007-11-01* Diuerse beavtificatemslbsa711-1/+1
2007-10-30Step one on the long march towards grid based inventory. Introduction of an ↵Tleiades Hax1-1/+1
InevntoryServer
2007-10-30* Optimized usingslbsa711-115/+151
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-1/+1
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-26* Added prototypical AvatarFactory module interface to load avatar parameterslbsa711-0/+2
* Added dump_assets_to_file option to enable asset dumping for debug * normalized some namespaces * InventoryFolder renamed to InventoryFolderImpl to
2007-10-23remove debug lineSean Dague1-1/+1
2007-10-22after a small misunderstanding with the match group numbersSean Dague1-5/+8
IRC relay mode now has much more sensible broadcast messages in world and ignores non PRIVMSG commands
2007-10-22my confusion on matches vs. groups in regex. This should work a bit betterSean Dague1-5/+5
2007-10-22make for nicer IRC messages. No promiss that this works yet, butSean Dague1-4/+25
it is a first attempt. Will tune shortly.
2007-10-22make IRC uglier for a while to get a better handle on writing a parser for ↵Sean Dague1-1/+1
the messages
2007-10-22nice catch by chi11ken that I was setting the wrong propertySean Dague1-6/+6
2007-10-22revert r2162 as it completely clobbered all the work onSean Dague1-167/+214
the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
2007-10-22* Major ass commit.Adam Frisby1-214/+167
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
2007-10-22attempt to fix the muliple repeat problem (that sdague is getting) in the ↵MW1-5/+8
IRC chat bridge code.
2007-10-22update so that distances aren't required in the config fileSean Dague1-4/+7
2007-10-22pull the IRC portions into their own class. There is stillSean Dague1-165/+206
something odd going on with multi-regions here, which I'll have to ask Adam about tomorrow. This should make it easier to just enhance the IRC portion of chat though.