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My fork of OpenSim for IG and DG, called SledjChisl.
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*
* Removed 19 warnings
Teravus Ovares
2008-05-14
2
-3
/
+3
*
* Refactored OutPacket and FirstName/LastName out of Friends Module.
Teravus Ovares
2008-05-14
1
-27
/
+13
*
* Added the same catch on the 2nd place that objects fail to lock.
Teravus Ovares
2008-05-14
1
-0
/
+7
*
* Applying Melanie's FriendList related crash patch. She discovered that .N...
Teravus Ovares
2008-05-14
1
-1
/
+8
*
* Cleaning up code, making it conform to OpenSim standards.
Adam Frisby
2008-05-06
1
-1
/
+1
*
* Unraveled the DEBUG_CHANNEL mystery.
Teravus Ovares
2008-05-05
1
-9
/
+21
*
* Refactor: Renaming item and folder tree search methods to have Find*() pref...
Justin Clarke Casey
2008-05-03
1
-1
/
+1
*
* For your fragging desire, damage enabled land works, but watch out!, life d...
Teravus Ovares
2008-05-03
1
-3
/
+74
*
* Rolled back a few changes.
Adam Frisby
2008-05-01
6
-92
/
+96
*
* Spring cleaning on Region.Environment.
Adam Frisby
2008-05-01
6
-96
/
+92
*
* Cleaned namespaces of entire solution. OpenSim directories now correspond w...
Adam Frisby
2008-05-01
2
-4
/
+4
*
Update svn properties. Minor formatting cleanup.
Jeff Ames
2008-05-01
10
-4442
/
+4442
*
* Cruft removal step #1. Cleaning Modules directory.
Adam Frisby
2008-04-30
9
-1042
/
+1067
*
* Refactored Environment/Modules directory - modules now reside in their own ...
Adam Frisby
2008-04-30
10
-0
/
+4426