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* refactored LandData to use properties, and cleaned up the naming onSean Dague2008-07-231-1/+1
| | | | | | | the properties a bit to be more consistant with other objects (having things like .Name .Description, etc).
* Update svn properties. Formatting cleanup.Jeff Ames2008-05-251-2/+2
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* i'm extending the RestStreamHandler.Handler(...) signature to actually Dr Scofield2008-05-201-2/+4
| | | | | | | | | | | provide OSHttpRequest and OSHttpResponse to our REST handler. also, this adds proper RestPlugin.IsGod() checking against the X-OpenSim-Godkey HTTP request header. last, i added XML doc comments to RestPlugin.cs
* * Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby2008-05-011-2/+2
| | | | with namespaces.
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-199/+199
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* * Cruft removal step #1. Cleaning Modules directory.Adam Frisby2008-04-301-22/+25
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* * Refactored Environment/Modules directory - modules now reside in their own ↵Adam Frisby2008-04-301-0/+197
directory with any associated module-specific classes. * Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.